Player Matchup

Osiris
Osiris
GreenyyyBeanyyyy
Osiris
Level 157
God Stats
5W - 5L
1,555 SR
Queue Stats
298W - 129L
1,740 Elo+
Party 1
Sol
Sol
HunBun030
Sol
Level 123
God Stats
2W - 0L
1,738 SR
Queue Stats
74W - 72L
1,476 Elo+
Solo
Thoth
Thoth
JBirrrrD33
Thoth
Level 158
God Stats
9W - 1L
1,921 SR
Queue Stats
297W - 91L
1,788 Elo+
Party 1
Pele
Pele
SickOmega
Pele
Level 191
God Stats
3W - 0L
1,786 SR
Queue Stats
542W - 178L
1,754 Elo+
Party 1
Ratatoskr
Ratatoskr
Yhslaw
Ratatoskr
Level 159
God Stats
8W - 1L
1,919 SR
Queue Stats
413W - 165L
1,760 Elo+
Party 1
Team Averages
Level 158
1,784 SR
1,703 Elo+

VS

Team Averages
Level 158
1,542 SR
1,549 Elo+
Osiris
Osiris
 
Osiris
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KingSoultan
Ishtar
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 64L
1,569 Elo+
Party 2
Nox
Nox
KissMyBunns
Nox
Level 68
God Stats
1W - 1L
1,303 SR
Queue Stats
307W - 285L
1,482 Elo+
Solo
Charon
Charon
Shofu
Charon
Level 158
God Stats
3W - 5L
1,829 SR
Queue Stats
311W - 345L
1,623 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lLatedl
Tsukuyomi
Level 225
God Stats
4W - 8L
1,575 SR
Queue Stats
489W - 442L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,457
678
7,431
9,716
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 2
6,342
577
6,257
5,844
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
13
2 / 0 / 3
7,251
659
5,478
3,487
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
5 / 0 / 6
6,928
630
6,710
10,351
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
Yhslaw
Ratatoskr
11
5 / 0 / 7
6,234
567
5,595
7,364
4,296
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 4 / 0
5,313
483
4,965
11,013
10,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
9
0 / 5 / 0
5,111
465
1,736
8,829
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,673
425
3,042
9,142
5,869
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Shofu
Charon
10
0 / 2 / 0
5,676
516
3,254
6,834
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
lLatedl
Tsukuyomi
9
0 / 5 / 0
5,154
469
4,599
11,122
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
19
Kills
1
1
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
W
3
1
2
4
W
4
0
2
5
W
Thoth
2
0
3
3.5
L
Ishtar
0
5
0
0
L
0
3
0
0
L
Charon
Shofu
Charon
0
2
0
0
W
Pele
5
0
6
8
W
Ratatoskr
Yhslaw
Ratatoskr
5
0
7
8.5
L
Tsukuyomi
lLatedl
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
17,596
36,762
Taken
46,940
21,450
Mitigated
26,104
13,795
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,965
1,820
0
3,935
11,013
10,523
0
0
11,013
0
30,321
W
7,431
3,118
0
2,534
9,716
10,135
0
32
9,684
0
53,438
W
6,257
1,074
0
3,290
5,844
1,776
124
1,046
4,798
39,220
0
W
Thoth
5,478
139
0
922
3,487
1,202
0
688
2,693
70,902
0
L
Ishtar
1,736
764
0
1,982
8,829
3,063
0
2,689
6,140
0
31,901
L
3,042
459
0
3,086
9,142
5,869
14
4,061
5,081
14,688
0
L
Charon
Shofu
Charon
3,254
296
0
1,106
6,834
2,955
0
2,785
4,049
38,352
0
W
Pele
6,710
1,568
0
4,654
10,351
4,041
0
1,793
8,458
0
64,433
W
Ratatoskr
Yhslaw
Ratatoskr
5,595
1,605
0
2,395
7,364
4,296
0
2,485
4,833
0
20,285
L
Tsukuyomi
lLatedl
Tsukuyomi
4,599
1,305
0
3,909
11,122
3,694
0
2,200
8,922
0
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
25,927
413
Minions Killed
261
0
Camps Cleared
0
1,144,036
Distance Traveled
1,026,447
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,313
483
46
4
0
155,731
0
W
Osiris
7,457
678
83
8
0
205,888
0
W
Sol
6,342
577
76
7
0
210,135
0
W
Thoth
7,251
659
128
12
0
233,748
1
L
Ishtar
5,111
465
63
6
0
197,919
2
L
Nox
4,673
425
10
1
0
223,839
0
L
Charon
5,676
516
82
7
0
217,976
0
W
Pele
6,928
630
93
8
0
258,715
0
W
Ratatoskr
6,234
567
33
3
0
235,550
0
L
Tsukuyomi
5,154
469
60
5
0
230,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role