Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
XXXSnak3Eye2XXX
Vulcan
Level 49
God Stats
17W - 13L
1,558 SR
Queue Stats
272W - 283L
1,461 Elo+
Party 1
Izanami
Izanami
n9uy3n
Izanami
Level 34
God Stats
7W - 5L
1,693 SR
Queue Stats
55W - 73L
1,412 Elo+
Party 1
Hercules
Hercules
temp-46321948
Hercules
Level 50
God Stats
8W - 15L
1,531 SR
Queue Stats
167W - 191L
1,381 Elo+
Solo
Team Averages
Level 74
1,556 SR
1,451 Elo+

VS

Team Averages
Level 63
1,473 SR
1,432 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SDG Golden
Achilles
Level 49
God Stats
3W - 6L
1,163 SR
Queue Stats
249W - 246L
1,408 Elo+
Solo
Heimdallr
Heimdallr
SWRVxCobras
Heimdallr
Level 54
God Stats
11W - 10L
1,492 SR
Queue Stats
40W - 43L
1,427 Elo+
Party 2
Hades
Hades
StoneDrg
Hades
Level 118
God Stats
82W - 60L
1,572 SR
Queue Stats
534W - 529L
1,378 Elo+
Solo
Charon
Charon
f3ff3f3
Charon
Level 40
God Stats
11W - 5L
1,638 SR
Queue Stats
43W - 52L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 0 / 1
7,657
547
9,076
13,359
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
12
0 / 4 / 1
6,850
489
2,660
13,205
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 2
7,091
507
9,881
9,095
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
n9uy3n
Izanami
12
2 / 2 / 4
7,121
509
7,177
9,060
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
temp-46321948
Hercules
7
1 / 0 / 2
5,584
399
2,085
6,475
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 5 / 0
7,291
521
6,068
11,939
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SDG Golden
Achilles
13
3 / 2 / 2
7,868
562
6,150
9,460
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
SWRVxCobras
Heimdallr
12
1 / 4 / 0
7,166
512
6,477
9,913
4,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
StoneDrg
Hades
14
3 / 0 / 1
8,878
634
8,607
7,221
3,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
f3ff3f3
Charon
10
0 / 2 / 3
7,080
506
5,208
11,078
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
10
10
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
0
1
8.5
L
Surtr
 
Surtr
0
4
1
0.13
W
Baron Samedi
 
Baron Samedi
3
5
0
0.6
W
Achilles
SDG Golden
Achilles
3
2
2
2
W
Heimdallr
SWRVxCobras
Heimdallr
1
4
0
0.25
W
Hades
StoneDrg
Hades
3
0
1
3.5
L
2
4
2
0.75
W
Charon
f3ff3f3
Charon
0
2
3
0.75
L
Izanami
n9uy3n
Izanami
2
2
4
2
L
Hercules
temp-46321948
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
32,510
51,194
Taken
49,611
21,379
Mitigated
24,782
15,606
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,076
5,406
0
7,092
13,359
5,327
0
1,862
11,497
0
43,039
L
Surtr
 
Surtr
2,660
991
0
2,449
13,205
5,770
0
8,188
5,017
182
42,941
W
Baron Samedi
 
Baron Samedi
6,068
51
276
2,004
11,939
5,114
172
8,261
3,678
43,440
0
W
Achilles
SDG Golden
Achilles
6,150
1,960
0
1,501
9,460
4,093
166
701
8,759
0
66,278
W
Heimdallr
SWRVxCobras
Heimdallr
6,477
3,003
0
2,857
9,913
4,385
1,855
0
9,913
0
54,554
W
Hades
StoneDrg
Hades
8,607
665
0
6,113
7,221
3,151
366
23
7,198
65,068
0
L
9,881
5,125
0
679
9,095
3,568
0
5,912
3,183
48,633
0
W
Charon
f3ff3f3
Charon
5,208
420
316
2,571
11,078
8,039
780
919
10,159
26,730
209
L
Izanami
n9uy3n
Izanami
7,177
5,283
0
2,915
9,060
2,926
91
1,832
7,228
0
54,358
L
Hercules
temp-46321948
Hercules
2,085
297
0
2,471
6,475
3,788
0
1,880
4,595
0
7,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
38,283
302
Minions Killed
422
0
Camps Cleared
0
1,396,280
Distance Traveled
1,342,515
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,657
547
65
5
0
356,139
0
L
Surtr
6,850
489
75
5
0
288,473
0
W
Baron Samedi
7,291
521
66
5
0
260,176
0
W
Achilles
7,868
562
92
7
0
303,438
0
W
Heimdallr
7,166
512
99
7
0
264,633
0
W
Hades
8,878
634
140
10
0
222,985
2
L
Vulcan
7,091
507
79
6
0
290,825
0
W
Charon
7,080
506
25
2
0
291,283
2
L
Izanami
7,121
509
79
6
0
269,488
0
L
Hercules
5,584
399
4
0
0
191,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role