Player Matchup

Sol
Sol
Boss_Jorgete12
Sol
Level 63
God Stats
7W - 4L
1,577 SR
Queue Stats
99W - 111L
1,368 Elo+
Solo
Artemis
Artemis
Dången
Artemis
Level 106
God Stats
9W - 13L
1,352 SR
Queue Stats
65W - 74L
1,433 Elo+
Party 1
Hercules
Hercules
livingartifart
Hercules
Level 64
God Stats
50W - 63L
1,401 SR
Queue Stats
119W - 132L
1,411 Elo+
Party 1
Team Averages
Level 78
1,443 SR
1,404 Elo+

VS

Team Averages
Level 63
1,499 SR
1,378 Elo+
Da Ji
Da Ji
Niko_derPfirsich
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 93L
1,376 Elo+
Solo
Mulan
Mulan
SubSoul02
Mulan
Level 81
God Stats
3W - 2L
1,652 SR
Queue Stats
110W - 100L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
sKuLy33
Ao Kuang
Level 48
God Stats
11W - 14L
1,346 SR
Queue Stats
364W - 396L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
14,813
926
27,210
16,268
6,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Dången
Artemis
14
3 / 7 / 10
12,448
778
13,254
14,194
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
15
5 / 3 / 13
12,944
809
14,920
22,908
33,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 8
11,707
732
13,367
22,813
12,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SubSoul02
Mulan
14
1 / 6 / 10
11,372
711
16,050
23,942
19,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
sKuLy33
Ao Kuang
17
9 / 4 / 5
12,934
808
13,023
20,028
24,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
14
14
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
W
Artemis
Dången
Artemis
3
7
10
1.14
L
4
9
8
0.89
L
Mulan
SubSoul02
Mulan
1
6
10
1
W
Hercules
5
3
13
3.83
L
Ao Kuang
sKuLy33
Ao Kuang
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,384
Damage
42,440
53,370
Taken
66,783
47,587
Mitigated
56,019
18,241
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,210
9,946
0
6,636
16,268
6,751
1,716
3,966
12,302
72,680
0
W
Artemis
Dången
Artemis
13,254
4,897
0
2,250
14,194
7,561
1,409
6,927
7,267
0
49,963
L
13,367
3,659
0
4,638
22,813
12,511
0
9,591
13,222
0
37,287
L
Mulan
SubSoul02
Mulan
16,050
3,693
0
7,442
23,942
19,506
0
10,150
13,792
0
50,676
W
Hercules
14,920
5,019
0
9,355
22,908
33,275
176
3,031
19,877
0
35,246
L
Ao Kuang
sKuLy33
Ao Kuang
13,023
3,667
0
4,518
20,028
24,002
1,693
7,862
12,166
30,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
36,013
152
Minions Killed
114
0
Camps Cleared
0
840,815
Distance Traveled
813,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,813
926
71
4
0
273,028
0
W
Artemis
12,448
778
60
4
0
245,914
0
L
Da Ji
11,707
732
26
2
0
240,146
0
L
Mulan
11,372
711
60
4
0
258,927
0
W
Hercules
12,944
809
21
1
0
321,873
1
L
Ao Kuang
12,934
808
28
2
0
314,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role