Player Matchup

Cu Chulainn
Cu Chulainn
Chautek
Cu Chulainn
Level 170
God Stats
11W - 10L
1,680 SR
Queue Stats
220W - 222L
1,523 Elo+
Party 1
Nemesis
Nemesis
FDM YesSir
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Camazotz
Camazotz
Malle_Marc_699
Camazotz
Level 160
God Stats
0W - 1L
1,300 SR
Queue Stats
81W - 63L
1,596 Elo+
Solo
Medusa
Medusa
SlickFoal905831
Medusa
Level 159
God Stats
6W - 4L
1,648 SR
Queue Stats
42W - 46L
1,522 Elo+
Party 1
Janus
Janus
TrueLoki31
Janus
Level 167
God Stats
12W - 15L
1,612 SR
Queue Stats
215W - 199L
1,531 Elo+
Party 1
Team Averages
Level 131
1,548 SR
1,534 Elo+

VS

Team Averages
Level 143
1,584 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AyahuascaApe
Cabrakan
Level 158
God Stats
4W - 1L
1,549 SR
Queue Stats
96W - 87L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
DaHarleyfish123
Gilgamesh
Level 109
God Stats
19W - 16L
1,597 SR
Queue Stats
397W - 375L
1,516 Elo+
Solo
Ra
Ra
Klinqe
Ra
Level 156
God Stats
10W - 7L
1,772 SR
Queue Stats
1,032W - 951L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chautek
Cu Chulainn
11
0 / 1 / 2
5,682
568
4,480
9,575
7,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
FDM YesSir
Nemesis
4
0 / 8 / 0
3,789
379
1,534
9,042
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
11
1 / 2 / 3
5,892
589
3,817
12,363
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,304
530
2,960
5,686
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
4 / 2 / 0
6,577
658
5,392
4,893
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
6 / 0 / 2
6,753
675
7,256
4,491
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
 
Serqet
11
5 / 1 / 1
6,333
633
4,750
6,200
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
AyahuascaApe
Cabrakan
9
2 / 1 / 7
5,510
551
4,385
5,582
5,235
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
DaHarleyfish123
Gilgamesh
10
0 / 2 / 1
6,180
618
4,399
9,410
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
12
1 / 1 / 2
6,836
684
4,363
6,271
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
2
7
W
Serqet
 
Serqet
5
1
1
5.5
W
Cabrakan
AyahuascaApe
Cabrakan
2
1
7
5.5
L
Cu Chulainn
Chautek
Cu Chulainn
0
1
2
1
W
Gilgamesh
DaHarleyfish123
Gilgamesh
0
2
1
0.25
L
Nemesis
FDM YesSir
Nemesis
0
8
0
0
W
Ra
1
1
2
2
L
Camazotz
1
2
3
1.25
L
0
1
0
0
L
Janus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
25,153
41,559
Taken
31,954
17,528
Mitigated
19,810
10,574
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,256
3,779
0
3,455
4,491
1,786
210
0
4,491
0
47,567
W
Serqet
 
Serqet
4,750
894
0
3,570
6,200
2,195
0
1,882
4,234
0
33,706
W
Cabrakan
AyahuascaApe
Cabrakan
4,385
614
99
1,311
5,582
5,235
0
299
5,279
17,814
0
L
Cu Chulainn
Chautek
Cu Chulainn
4,480
495
0
2,866
9,575
7,738
0
403
9,154
0
36,680
W
Gilgamesh
DaHarleyfish123
Gilgamesh
4,399
1,006
0
923
9,410
7,953
0
996
8,398
0
47,249
L
Nemesis
FDM YesSir
Nemesis
1,534
735
0
201
9,042
2,156
0
2,829
6,213
0
5,309
W
Ra
4,363
1,016
288
3,008
6,271
2,641
0
2,001
4,160
60,195
0
L
Camazotz
3,817
1,334
0
5,438
12,363
4,390
0
2,410
9,566
0
48,281
L
2,960
1,214
0
1,619
5,686
1,829
0
1,288
4,398
0
40,795
L
Janus
5,392
687
0
450
4,893
1,415
0
1,450
2,956
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
31,612
329
Minions Killed
363
0
Camps Cleared
0
1,088,677
Distance Traveled
1,050,328
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,753
675
73
7
0
172,604
2
W
Serqet
6,333
633
65
7
0
256,554
0
W
Cabrakan
5,510
551
28
3
0
201,513
0
L
Cu Chulainn
5,682
568
62
6
0
209,967
2
W
Gilgamesh
6,180
618
87
9
0
201,386
0
L
Nemesis
3,789
379
6
1
0
214,608
0
W
Ra
6,836
684
110
11
0
218,271
2
L
Camazotz
5,892
589
70
7
0
225,977
2
L
Medusa
5,304
530
79
8
0
213,073
1
L
Janus
6,577
658
112
11
0
225,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role