Player Matchup

Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 116
God Stats
285W - 257L
1,581 SR
Queue Stats
357W - 331L
1,537 Elo+
Solo
Thanatos
Thanatos
Excon111
Thanatos
Level 146
God Stats
7W - 9L
1,352 SR
Queue Stats
673W - 609L
1,630 Elo+
Solo
Raijin
Raijin
MFPullUp
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 1
Maui
Maui
Ungodlii
Maui
Level 122
God Stats
3W - 1L
1,473 SR
Queue Stats
41W - 42L
1,560 Elo+
Party 1
Ravana
Ravana
Xhesto
Ravana
Level 222
God Stats
0W - 2L
1,243 SR
Queue Stats
116W - 111L
1,544 Elo+
Party 1
Team Averages
Level 123
1,430 SR
1,529 Elo+

VS

Team Averages
Level 156
1,578 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HentaiZim
Ares
Level 169
God Stats
12W - 6L
1,654 SR
Queue Stats
265W - 243L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
Player89327
Ah Puch
Level 128
God Stats
21W - 22L
1,735 SR
Queue Stats
290W - 266L
1,484 Elo+
Solo
Chiron
Chiron
aladogcat
Chiron
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 201L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,749
575
3,147
8,404
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Excon111
Thanatos
11
1 / 2 / 0
6,098
610
4,628
9,163
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
MFPullUp
Raijin
10
0 / 2 / 2
5,649
565
3,603
6,148
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
7
0 / 4 / 1
5,031
503
2,475
9,518
7,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Xhesto
Ravana
8
1 / 5 / 0
5,150
515
4,029
8,829
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 2 / 5
6,768
677
8,373
7,966
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
 
Chang'e
12
2 / 0 / 0
6,412
641
5,720
7,528
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
8
2 / 0 / 3
5,747
575
3,490
6,736
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Player89327
Ah Puch
11
1 / 0 / 5
6,481
648
4,637
5,680
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
aladogcat
Chiron
11
6 / 1 / 1
6,560
656
6,236
7,379
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
5
3.25
W
Chang'e
 
Chang'e
2
0
0
2
L
0
2
1
0.25
L
Thanatos
Excon111
Thanatos
1
2
0
0.5
W
Ares
2
0
3
3.5
L
Raijin
MFPullUp
Raijin
0
2
2
0.5
W
Ah Puch
Player89327
Ah Puch
1
0
5
3.5
L
Maui
0
4
1
0.13
L
Ravana
Xhesto
Ravana
1
5
0
0.2
W
Chiron
aladogcat
Chiron
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
28,456
42,062
Taken
35,289
21,090
Mitigated
18,223
13,022
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,373
4,224
0
980
7,966
4,686
0
1,565
6,401
0
50,080
W
Chang'e
 
Chang'e
5,720
307
0
4,115
7,528
3,521
0
0
7,528
44,992
0
L
3,147
2,336
0
3,487
8,404
3,152
0
1,827
6,577
0
45,198
L
Thanatos
Excon111
Thanatos
4,628
2,344
0
6,897
9,163
4,673
0
4,885
3,757
0
40,247
W
Ares
3,490
494
0
1,697
6,736
5,297
0
1,204
5,532
13,486
0
L
Raijin
MFPullUp
Raijin
3,603
418
0
599
6,148
2,244
0
2,133
4,015
45,819
0
W
Ah Puch
Player89327
Ah Puch
4,637
137
0
4,125
5,680
2,272
574
2,545
3,135
52,330
0
L
Maui
2,475
966
0
1,254
9,518
7,428
0
3,150
6,368
11,426
0
L
Ravana
Xhesto
Ravana
4,029
1,218
0
785
8,829
3,593
0
1,287
7,498
0
30,216
W
Chiron
aladogcat
Chiron
6,236
2,491
371
2,141
7,379
2,447
0
764
6,615
0
43,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
31,968
315
Minions Killed
324
0
Camps Cleared
0
1,085,326
Distance Traveled
1,058,265
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,768
677
73
7
0
242,171
0
W
Chang'e
6,412
641
77
8
0
187,106
0
L
Izanami
5,749
575
99
10
0
200,555
2
L
Thanatos
6,098
610
72
7
0
222,583
0
W
Ares
5,747
575
16
2
0
210,644
2
L
Raijin
5,649
565
90
9
0
197,282
0
W
Ah Puch
6,481
648
88
9
0
212,769
0
L
Maui
5,031
503
7
1
0
219,075
0
L
Ravana
5,150
515
47
5
0
245,831
0
W
Chiron
6,560
656
70
7
0
205,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role