Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
 
Cu Chulainn
Bronze IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver V
BLood_PHoENiX5
Hun Batz
Silver V
Level 102
God Stats
2W - 1L
1,546 SR
Queue Stats
19W - 43L
860 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,515 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,576 SR
1,154 MMR
Hachiman
Hachiman
Bronze II
SangueGrezzo
Hachiman
Bronze II
Level 103
God Stats
0W - 1L
1,405 SR
Queue Stats
25W - 55L
582 MMR
Solo
Athena
Athena
Gold IV
TWP_Mork
Athena
Gold IV
Level 73
God Stats
160W - 96L
1,621 SR
Queue Stats
366W - 407L
1,492 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
starrpalyer
Zhong Kui
Gold V
Level 69
God Stats
10W - 7L
1,700 SR
Queue Stats
377W - 422L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 8
12,666
792
16,975
13,443
8,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
 
Cu Chulainn
16
5 / 0 / 10
12,308
769
18,373
19,916
24,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
15
5 / 1 / 9
12,354
772
12,086
14,410
7,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinHerculesThothKuzenboAphrodite

VS

Bans
AchillesAh Muzen CabFenrirAnhurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SangueGrezzo
Hachiman
13
0 / 7 / 2
10,255
641
7,718
16,612
6,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TWP_Mork
Athena
13
0 / 2 / 2
10,133
633
10,046
22,114
24,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
starrpalyer
Zhong Kui
13
3 / 7 / 0
11,179
699
17,583
16,287
10,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
8
5
W
Cu Chulainn
 
Cu Chulainn
5
0
10
10
W
Hun Batz
5
1
9
9.5
L
Hachiman
SangueGrezzo
Hachiman
0
7
2
0.14
L
Athena
TWP_Mork
Athena
0
2
2
0.5
L
Zhong Kui
starrpalyer
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,434
Damage
35,347
47,769
Taken
55,013
40,381
Mitigated
41,532
15,371
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,975
1,238
0
7,844
13,443
8,193
768
10,170
3,273
68,639
0
W
Cu Chulainn
 
Cu Chulainn
18,373
3,905
369
4,693
19,916
24,226
439
8,264
11,276
0
51,512
W
Hun Batz
12,086
3,362
0
2,465
14,410
7,962
1,054
8,600
5,810
0
50,275
L
Hachiman
SangueGrezzo
Hachiman
7,718
3,961
0
1,541
16,612
6,321
198
3,514
12,816
0
42,849
L
Athena
TWP_Mork
Athena
10,046
1,717
0
3,650
22,114
24,830
0
7,835
13,508
28,227
1,089
L
Zhong Kui
starrpalyer
Zhong Kui
17,583
415
0
5,184
16,287
10,381
0
5,819
9,936
48,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
31,567
182
Minions Killed
149
0
Camps Cleared
0
920,979
Distance Traveled
814,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,666
792
97
6
0
287,457
2
W
Cu Chulainn
12,308
769
36
2
0
342,172
0
W
Hun Batz
12,354
772
49
3
0
291,350
0
L
Hachiman
10,255
641
61
4
0
245,485
0
L
Athena
10,133
633
35
2
0
327,554
0
L
Zhong Kui
11,179
699
53
3
0
241,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role