Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond I
GlockDookie
Thor
Diamond I
Level 94
God Stats
3W - 6L
1,444 SR
Queue Stats
97W - 60L
2,450 MMR
Party 1
Hercules
Hercules
Diamond I
Horrify
Hercules
Diamond I
Level 231
God Stats
18W - 15L
1,682 SR
Queue Stats
535W - 502L
2,363 MMR
Party 1
Kukulkan
Kukulkan
Diamond III
ShadowChair
Kukulkan
Diamond III
Level 158
God Stats
12W - 6L
1,736 SR
Queue Stats
106W - 70L
2,090 MMR
Party 2
King Arthur
King Arthur
Diamond I
XRagX
King Arthur
Diamond I
Level 163
God Stats
22W - 25L
1,684 SR
Queue Stats
172W - 125L
2,595 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 169
1,609 SR
2,200 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,506 SR
1,869 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
 
Apollo
Diamond I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
BreathStank
Ne Zha
Diamond III
Level 159
God Stats
2W - 7L
1,329 SR
Queue Stats
630W - 654L
2,020 MMR
Solo
Sobek
Sobek
Diamond III
CostcoFries
Sobek
Diamond III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
2,175 MMR
Party 3
Charon
Charon
Diamond III
Kukuxumushu
Charon
Diamond III
Level 185
God Stats
24W - 16L
1,699 SR
Queue Stats
93W - 64L
2,151 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 3
7,679
698
7,570
6,084
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 1
7,741
704
5,521
6,643
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Horrify
Hercules
9
2 / 1 / 5
6,380
580
4,324
8,551
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
ShadowChair
Kukulkan
12
0 / 2 / 3
7,516
683
3,952
4,980
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
XRagX
King Arthur
13
4 / 0 / 1
8,340
758
13,547
12,922
8,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
OsirisSusanoAo KuangIx Chel

VS

Bans
AmaterasuAresCabrakanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 1
6,893
627
4,390
7,264
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
 
Apollo
11
2 / 2 / 1
6,229
566
3,443
7,905
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
5
0 / 9 / 0
4,300
391
670
10,571
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
5,743
522
4,175
14,588
15,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
8
1 / 3 / 3
5,736
521
3,975
12,485
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
3
1.5
L
Ra
 
Ra
2
1
1
2.5
L
Apollo
 
Apollo
2
2
1
1.25
L
Ne Zha
0
9
0
0
L
0
4
0
0
W
7
1
1
7.5
W
Hercules
Horrify
Hercules
2
1
5
4.5
L
Charon
1
3
3
0.83
W
Kukulkan
ShadowChair
Kukulkan
0
2
3
0.75
W
King Arthur
XRagX
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
16,653
39,180
Taken
52,813
23,138
Mitigated
32,510
12,454
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,570
5,789
0
2,499
6,084
2,210
790
1,475
4,594
0
71,458
L
Ra
 
Ra
4,390
447
762
2,699
7,264
3,291
0
1,726
5,538
59,337
0
L
Apollo
 
Apollo
3,443
2,146
0
1,953
7,905
2,994
0
0
7,905
0
46,224
L
Ne Zha
670
43
0
432
10,571
2,677
10
255
10,316
0
9,243
L
4,175
772
0
6,123
14,588
15,168
0
0
14,588
33,557
0
W
5,521
1,664
0
1,164
6,643
2,690
0
2,079
4,552
0
54,427
W
Hercules
Horrify
Hercules
4,324
1,453
0
2,713
8,551
7,294
0
2,360
6,164
0
11,745
L
Charon
3,975
1,376
271
3,485
12,485
8,380
0
1,971
10,514
11,982
0
W
Kukulkan
ShadowChair
Kukulkan
3,952
1,292
0
500
4,980
2,207
494
2,174
2,762
70,679
0
W
King Arthur
XRagX
King Arthur
13,547
2,591
0
5,578
12,922
8,737
0
4,354
8,568
0
71,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
28,901
495
Minions Killed
311
0
Camps Cleared
0
1,198,450
Distance Traveled
1,087,056
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,679
698
143
13
0
207,123
0
L
Ra
6,893
627
124
11
0
238,020
0
L
Apollo
6,229
566
91
8
0
218,157
1
L
Ne Zha
4,300
391
13
1
0
186,647
0
L
Sobek
5,743
522
68
6
0
210,751
0
W
Thor
7,741
704
84
8
0
268,811
0
W
Hercules
6,380
580
11
1
0
262,861
2
L
Charon
5,736
521
15
1
0
233,481
0
W
Kukulkan
7,516
683
135
12
0
210,037
0
W
King Arthur
8,340
758
122
11
0
249,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role