Player Matchup

Sylvanus
Sylvanus
Silver II
AngryBunny55453
Sylvanus
Silver II
Level 128
God Stats
12W - 24L
1,411 SR
Queue Stats
356W - 444L
1,304 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Clutchbagg
Xbalanque
Gold IV
Level 123
God Stats
153W - 192L
1,527 SR
Queue Stats
176W - 271L
1,637 MMR
Party 2
Merlin
Merlin
Bronze III
Matte229
Merlin
Bronze III
Level 86
God Stats
3W - 4L
1,420 SR
Queue Stats
42W - 58L
1,373 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,453 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,644 SR
1,375 MMR
Cupid
Cupid
Silver II
BenPwnage
Cupid
Silver II
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
36W - 50L
1,228 MMR
Party 1
Discordia
Discordia
Gold IV
Black1ceCream
Discordia
Gold IV
Level 126
God Stats
27W - 27L
1,704 SR
Queue Stats
43W - 53L
1,696 MMR
Solo
Sobek
Sobek
Silver III
U1220342384
Sobek
Silver III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 5 / 2
14,008
667
13,716
29,471
37,818
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Clutchbagg
Xbalanque
17
3 / 6 / 1
15,337
730
14,222
18,613
8,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
Matte229
Merlin
16
0 / 5 / 2
13,489
642
13,169
12,758
5,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
VamanaBacchusYmirJormungandrHachiman

VS

Bans
Baron SamediKuzenboSurtrGaneshaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BenPwnage
Cupid
18
5 / 2 / 9
15,773
751
16,613
17,675
8,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Black1ceCream
Discordia
19
9 / 1 / 7
16,950
807
27,486
12,289
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 1 / 14
14,909
710
10,884
24,842
31,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
16
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
2
0.4
W
Cupid
BenPwnage
Cupid
5
2
9
4.75
W
Discordia
Black1ceCream
Discordia
9
1
7
12.5
L
Xbalanque
Clutchbagg
Xbalanque
3
6
1
0.58
L
Merlin
Matte229
Merlin
0
5
2
0.2
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,107
Damage
54,983
60,842
Taken
54,806
51,654
Mitigated
45,494
18,088
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,716
1,024
1,744
9,137
29,471
37,818
0
14,642
14,829
30,631
1,347
W
Cupid
BenPwnage
Cupid
16,613
7,484
2,321
9,270
17,675
8,603
1,592
10,244
7,431
0
76,228
W
Discordia
Black1ceCream
Discordia
27,486
1,196
0
1,038
12,289
5,252
876
6,394
5,895
123,938
0
L
Xbalanque
Clutchbagg
Xbalanque
14,222
5,366
722
6,112
18,613
8,213
3,072
14,745
3,868
0
70,772
L
Merlin
Matte229
Merlin
13,169
586
0
373
12,758
5,623
0
8,473
4,285
66,135
0
W
10,884
440
0
5,145
24,842
31,639
183
9,681
15,161
27,721
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
47,632
220
Minions Killed
269
0
Camps Cleared
0
960,716
Distance Traveled
1,210,709
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,008
667
38
2
0
324,737
2
W
Cupid
15,773
751
83
4
0
374,104
0
W
Discordia
16,950
807
170
8
0
379,817
2
L
Xbalanque
15,337
730
92
4
0
333,515
5
L
Merlin
13,489
642
90
4
0
302,464
0
W
Sobek
14,909
710
16
1
0
456,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role