Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CadeX12
Set
Level 8
God Stats
4W - 2L
1,687 SR
Queue Stats
14W - 11L
1,461 Elo+
Party 1
Izanami
Izanami
RayRay1220
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,426 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,462 Elo+

VS

Team Averages
Level 93
1,547 SR
1,460 Elo+
Erlang Shen
Erlang Shen
Apollo_Kurosaki
Erlang Shen
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
91W - 110L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Gggg5499
Sun Wukong
Level 55
God Stats
2W - 3L
1,564 SR
Queue Stats
202W - 184L
1,499 Elo+
Party 2
Scylla
Scylla
ZansSaucey
Scylla
Level 67
God Stats
6W - 11L
1,374 SR
Queue Stats
307W - 322L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 3
7,607
761
6,543
10,993
10,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
9
0 / 4 / 2
6,754
675
2,170
7,343
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
RayRay1220
Izanami
11
3 / 3 / 1
8,330
833
8,361
8,417
2,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Apollo_Kurosaki
Erlang Shen
10
3 / 2 / 4
7,807
781
8,225
8,912
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Gggg5499
Sun Wukong
12
5 / 1 / 4
8,622
862
11,119
9,725
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ZansSaucey
Scylla
10
1 / 2 / 5
7,530
753
4,743
4,916
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
3
1.75
L
Erlang Shen
Apollo_Kurosaki
Erlang Shen
3
2
4
2.5
W
Set
0
4
2
0.25
L
Sun Wukong
Gggg5499
Sun Wukong
5
1
4
7
W
Izanami
RayRay1220
Izanami
3
3
1
1.17
L
Scylla
ZansSaucey
Scylla
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
24,087
26,753
Taken
23,553
16,809
Mitigated
15,380
1,159
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,543
1,271
0
631
10,993
10,440
0
2,412
7,887
20,291
0
L
Erlang Shen
Apollo_Kurosaki
Erlang Shen
8,225
3,248
0
948
8,912
4,449
0
1,181
7,731
0
26,298
W
Set
2,170
903
0
78
7,343
3,385
0
1,525
5,435
0
11,294
L
Sun Wukong
Gggg5499
Sun Wukong
11,119
2,125
0
1,936
9,725
9,077
0
3,212
6,513
0
34,975
W
Izanami
RayRay1220
Izanami
8,361
6,442
0
450
8,417
2,984
0
601
7,390
0
32,818
L
Scylla
ZansSaucey
Scylla
4,743
80
0
560
4,916
1,854
160
2,593
2,323
20,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
23,959
83
Minions Killed
107
0
Camps Cleared
0
543,888
Distance Traveled
556,856
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,607
761
13
1
0
184,294
0
L
Erlang Shen
7,807
781
36
4
0
205,703
3
W
Set
6,754
675
17
2
0
187,360
0
L
Sun Wukong
8,622
862
35
4
0
191,427
0
W
Izanami
8,330
833
53
5
0
172,234
0
L
Scylla
7,530
753
36
4
0
159,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role