Player Matchup

Zhong Kui
Zhong Kui
Bronze III
crymaj
Zhong Kui
Bronze III
Level 126
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,250 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,582 SR
1,294 MMR
Arachne
Arachne
Gold I
joepc
Arachne
Gold I
Level 146
God Stats
4W - 1L
1,582 SR
Queue Stats
98W - 96L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
crymaj
Zhong Kui
14
0 / 3 / 0
9,334
849
6,816
10,310
9,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
UllrAnhurSkadiFreyaHou Yi

VS

Bans
AnubisHe BoBastetChronosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
joepc
Arachne
16
3 / 0 / 0
11,124
1,011
7,343
11,220
7,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
crymaj
Zhong Kui
0
3
0
0
W
Arachne
joepc
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
7,343
10,310
Taken
11,220
9,265
Mitigated
7,582
4,146
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
crymaj
Zhong Kui
6,816
482
0
4,146
10,310
9,265
576
573
9,737
50,518
0
W
Arachne
joepc
Arachne
7,343
6,105
0
7,493
11,220
7,582
2,177
7,240
3,980
0
60,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,334
Gold Earned
11,124
97
Minions Killed
105
3
Camps Cleared
7
193,338
Distance Traveled
229,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,334
849
97
9
3
193,338
0
W
Arachne
11,124
1,011
105
10
7
229,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role