Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JOSHIE BEATDOWN
Sol
Level 127
God Stats
3W - 0L
1,827 SR
Queue Stats
153W - 161L
1,477 Elo+
Solo
Artio
Artio
MRbrownVANILLA
Artio
Level 108
God Stats
4W - 2L
1,458 SR
Queue Stats
402W - 419L
1,450 Elo+
Solo
Fenrir
Fenrir
Zanuzaz
Fenrir
Level 110
God Stats
4W - 1L
1,524 SR
Queue Stats
265W - 265L
1,461 Elo+
Party 1
Izanami
Izanami
xomissmaniac
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 129L
1,326 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,443 Elo+

VS

Team Averages
Level 121
1,592 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JaiiSinn
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Lil_Spooky_38
Hercules
Level 148
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 16L
1,609 Elo+
Solo
Eset
Eset
Scifiguy26
Eset
Level 128
God Stats
0W - 1L
1,713 SR
Queue Stats
72W - 69L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 8
7,606
1,087
7,770
4,000
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 7
7,209
1,030
7,104
7,166
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 2 / 9
6,935
991
4,669
7,584
8,138
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zanuzaz
Fenrir
12
2 / 1 / 3
6,819
974
2,967
6,188
5,675
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
xomissmaniac
Izanami
12
3 / 3 / 4
6,914
988
4,959
6,814
2,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 5
6,538
934
2,432
5,646
5,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
12
0 / 2 / 7
6,477
925
7,001
5,905
2,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JaiiSinn
Cthulhu
8
0 / 2 / 2
5,511
787
4,102
6,409
3,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Lil_Spooky_38
Hercules
12
4 / 1 / 5
7,158
1,023
7,495
7,695
6,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 4
7,164
1,023
5,819
6,901
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
11
Kills
10
10
Deaths
11
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
8
3.5
L
Odin
 
Odin
2
2
5
2.25
L
Anhur
 
Anhur
0
2
7
1.75
W
2
2
7
2.75
L
Cthulhu
JaiiSinn
Cthulhu
0
2
2
0.5
L
Hercules
Lil_Spooky_38
Hercules
4
1
5
6.5
W
1
2
9
2.75
L
4
4
4
1.5
W
Fenrir
Zanuzaz
Fenrir
2
1
3
3.5
W
Izanami
xomissmaniac
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
26,849
31,752
Taken
32,556
20,874
Mitigated
21,462
10,852
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,770
2,034
581
190
4,000
1,654
596
640
3,350
12,717
0
L
Odin
 
Odin
2,432
194
166
713
5,646
5,735
0
3,129
2,517
0
4,991
L
Anhur
 
Anhur
7,001
1,560
163
948
5,905
2,534
0
3,125
2,780
0
23,769
W
7,104
1,565
594
2,676
7,166
2,607
590
1,900
5,186
15,930
0
L
Cthulhu
JaiiSinn
Cthulhu
4,102
333
0
1,123
6,409
3,738
0
4,167
2,242
6,519
0
L
Hercules
Lil_Spooky_38
Hercules
7,495
1,748
963
4,506
7,695
6,426
0
5,336
2,359
0
10,303
W
4,669
352
965
1,639
7,584
8,138
221
2,173
5,285
9,779
0
L
5,819
97
1,223
1,119
6,901
3,029
0
3,786
3,115
13,613
0
W
Fenrir
Zanuzaz
Fenrir
2,967
407
635
1,382
6,188
5,675
0
1,787
4,317
0
5,776
W
Izanami
xomissmaniac
Izanami
4,959
3,064
669
1,521
6,814
2,800
492
2,949
3,693
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
32,848
85
Minions Killed
70
0
Camps Cleared
0
711,369
Distance Traveled
642,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,606
1,087
13
2
0
134,503
0
L
Odin
6,538
934
6
1
0
143,229
0
L
Anhur
6,477
925
28
4
0
119,304
0
W
Sol
7,209
1,030
24
3
0
130,994
0
L
Cthulhu
5,511
787
5
1
0
89,553
0
L
Hercules
7,158
1,023
7
1
0
153,098
0
W
Artio
6,935
991
13
2
0
149,625
0
L
Eset
7,164
1,023
24
3
0
137,632
0
W
Fenrir
6,819
974
7
1
0
154,676
0
W
Izanami
6,914
988
28
4
0
141,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role