Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlitzedBarb
Amaterasu
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 147L
1,518 Elo+
Party 1
He Bo
He Bo
Deehog
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,507 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,508 Elo+

VS

Team Averages
Level 113
1,626 SR
1,522 Elo+
Sun Wukong
Sun Wukong
LethalSmoke9308
Sun Wukong
Level 108
God Stats
4W - 3L
1,505 SR
Queue Stats
151W - 157L
1,483 Elo+
Solo
Kukulkan
Kukulkan
riptoafriend
Kukulkan
Level 101
God Stats
9W - 4L
1,644 SR
Queue Stats
67W - 68L
1,439 Elo+
Party 2
Bakasura
Bakasura
zebra-x-w-t-w-xx
Bakasura
Level 129
God Stats
12W - 4L
1,729 SR
Queue Stats
31W - 21L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
6 / 4 / 2
9,652
965
7,575
12,503
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
BlitzedBarb
Amaterasu
11
1 / 5 / 5
8,219
822
6,263
13,421
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Deehog
He Bo
9
1 / 4 / 2
7,751
775
9,889
6,627
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LethalSmoke9308
Sun Wukong
11
3 / 2 / 8
8,925
893
10,903
11,670
9,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
riptoafriend
Kukulkan
11
4 / 4 / 8
9,206
921
6,991
6,712
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 5
10,024
1,002
9,615
12,994
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
4
2
1.75
L
Amaterasu
BlitzedBarb
Amaterasu
1
5
5
0.7
L
He Bo
Deehog
He Bo
1
4
2
0.5
W
Sun Wukong
LethalSmoke9308
Sun Wukong
3
2
8
3.5
W
Kukulkan
riptoafriend
Kukulkan
4
4
8
2
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
27,509
32,551
Taken
31,376
16,094
Mitigated
19,836
5,602
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,575
4,969
0
1,556
12,503
5,642
7
1,850
9,583
0
20,182
L
Amaterasu
BlitzedBarb
Amaterasu
6,263
3,105
129
3,557
13,421
8,361
0
3,974
8,791
0
28,814
L
He Bo
Deehog
He Bo
9,889
1,078
0
360
6,627
2,091
0
1,876
4,671
23,968
0
W
Sun Wukong
LethalSmoke9308
Sun Wukong
10,903
3,210
0
2,848
11,670
9,542
234
3,972
7,011
826
25,764
W
Kukulkan
riptoafriend
Kukulkan
6,991
1,238
0
1,010
6,712
2,447
46
2,320
3,792
24,613
0
W
9,615
5,947
0
5,294
12,994
7,847
0
4,287
7,858
0
41,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
28,155
114
Minions Killed
139
0
Camps Cleared
0
592,184
Distance Traveled
613,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,652
965
44
4
0
221,209
0
L
Amaterasu
8,219
822
35
4
0
201,270
0
L
He Bo
7,751
775
35
4
0
169,705
0
W
Sun Wukong
8,925
893
9
1
0
214,020
0
W
Kukulkan
9,206
921
42
4
0
175,081
0
W
Bakasura
10,024
1,002
88
9
0
224,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role