Player Matchup

Chaac
Chaac
Erickvp27
Chaac
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 4
Thoth
Thoth
GenericJeff
Thoth
Level 69
God Stats
2W - 2L
1,634 SR
Queue Stats
310W - 287L
1,610 Elo+
Party 2
Sol
Sol
MollyPercocet420
Sol
Level 106
God Stats
60W - 39L
1,779 SR
Queue Stats
153W - 110L
1,668 Elo+
Party 2
Loki
Loki
PePepelotas1
Loki
Level 88
God Stats
4W - 4L
1,630 SR
Queue Stats
41W - 37L
1,574 Elo+
Party 4
Sylvanus
Sylvanus
SloppySeconds69
Sylvanus
Level 156
God Stats
15W - 15L
1,626 SR
Queue Stats
148W - 115L
1,657 Elo+
Party 2
Team Averages
Level 87
1,598 SR
1,577 Elo+

VS

Team Averages
Level 114
1,491 SR
1,539 Elo+
Thoth
Thoth
ClintonsBush_911
Thoth
Level 88
God Stats
4W - 4L
1,267 SR
Queue Stats
72W - 61L
1,528 Elo+
Party 3
Loki
Loki
HunterMcBlunter
Loki
Level 148
God Stats
4W - 7L
1,393 SR
Queue Stats
132W - 108L
1,530 Elo+
Party 3
Apollo
Apollo
MiniTism
Apollo
Level 64
God Stats
2W - 1L
1,594 SR
Queue Stats
80W - 58L
1,593 Elo+
Party 1
Khepri
Khepri
NosoyOne
Khepri
Level 96
God Stats
5W - 0L
1,668 SR
Queue Stats
644W - 606L
1,522 Elo+
Solo
Amaterasu
Amaterasu
NotableNeko
Amaterasu
Level 172
God Stats
2W - 3L
1,534 SR
Queue Stats
177W - 171L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erickvp27
Chaac
10
0 / 2 / 0
5,655
514
4,391
7,860
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 0
5,686
517
992
8,015
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
7,819
711
9,566
7,785
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 1
5,725
520
2,645
7,959
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
2 / 3 / 3
6,212
565
3,347
11,453
7,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,924
720
9,026
4,450
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
7,173
652
6,443
8,238
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MiniTism
Apollo
10
1 / 2 / 1
5,642
513
5,051
8,051
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
NosoyOne
Khepri
10
0 / 3 / 4
5,926
539
2,552
8,373
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
NotableNeko
Amaterasu
13
2 / 0 / 1
7,936
721
3,951
9,199
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Chaac
Erickvp27
Chaac
0
2
0
0
L
0
6
0
0
W
2
1
6
5
W
Apollo
MiniTism
Apollo
1
2
1
0.75
L
4
0
2
5
W
Khepri
NosoyOne
Khepri
0
3
4
0.67
W
Amaterasu
NotableNeko
Amaterasu
2
0
1
2.5
L
1
2
1
0.75
L
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
27,023
43,072
Taken
38,311
19,646
Mitigated
18,841
14,156
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
192
0
631
4,450
1,735
0
1,831
2,619
64,345
0
L
Chaac
Erickvp27
Chaac
4,391
1,330
0
1,770
7,860
3,792
0
816
7,014
0
36,854
L
992
42
0
555
8,015
2,517
0
4,655
3,074
42,995
0
W
6,443
1,817
0
4,282
8,238
3,230
0
1,955
6,283
0
53,478
W
Apollo
MiniTism
Apollo
5,051
3,722
0
2,183
8,051
3,198
22
5,411
2,640
0
39,844
L
9,566
5,898
0
3,766
7,785
3,042
949
1,446
6,271
61,471
6,925
W
Khepri
NosoyOne
Khepri
2,552
86
0
1,773
8,373
5,283
0
4,491
3,882
19,576
0
W
Amaterasu
NotableNeko
Amaterasu
3,951
2,279
0
3,431
9,199
5,395
800
0
9,199
0
61,251
L
2,645
582
0
3,214
7,959
2,348
0
598
7,354
0
39,303
L
Sylvanus
3,347
892
1,588
3,263
11,453
7,947
0
3,562
7,781
17,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
34,601
321
Minions Killed
389
0
Camps Cleared
0
1,140,729
Distance Traveled
1,224,762
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,924
720
91
8
0
243,391
0
L
Chaac
5,655
514
62
6
0
237,777
4
L
Thoth
5,686
517
72
7
0
225,660
0
W
Loki
7,173
652
92
8
0
281,929
2
W
Apollo
5,642
513
76
7
0
199,505
0
L
Sol
7,819
711
98
9
0
224,887
0
W
Khepri
5,926
539
22
2
0
229,433
1
W
Amaterasu
7,936
721
108
10
0
270,504
0
L
Loki
5,725
520
65
6
0
247,408
0
L
Sylvanus
6,212
565
24
2
0
204,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role