Player Matchup

Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Enddless-
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
1,584 Elo+
Party 2
Artemis
Artemis
Madsn3ss420
Artemis
Level 127
God Stats
1W - 1L
1,048 SR
Queue Stats
70W - 117L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
MambaForever8
Ah Puch
Level 107
God Stats
5W - 0L
1,798 SR
Queue Stats
143W - 140L
1,498 Elo+
Party 2
Mulan
Mulan
Vx Regicide xV
Mulan
Level 174
God Stats
1W - 4L
1,190 SR
Queue Stats
282W - 279L
1,447 Elo+
Solo
Team Averages
Level 134
1,407 SR
1,481 Elo+

VS

Team Averages
Level 107
1,398 SR
1,479 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aralt
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 3
Baba Yaga
Baba Yaga
Samiroth
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
TheWarHawk69
Sol
Level 109
God Stats
1W - 3L
1,195 SR
Queue Stats
140W - 126L
1,474 Elo+
Solo
Hun Batz
Hun Batz
jeebs10
Hun Batz
Level 153
God Stats
10W - 14L
1,294 SR
Queue Stats
1,134W - 1,163L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 13
8,236
824
6,953
10,447
11,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Enddless-
Sun Wukong
15
6 / 3 / 10
8,949
895
8,146
14,035
16,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Madsn3ss420
Artemis
16
6 / 3 / 13
9,593
959
10,596
8,792
4,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
15
7 / 2 / 9
9,425
943
12,821
11,175
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
4 / 2 / 14
9,308
931
7,263
10,784
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 5 / 8
6,539
654
5,456
8,178
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Aralt
Danzaburou
14
3 / 4 / 6
8,008
801
8,401
9,252
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Samiroth
Baba Yaga
13
2 / 6 / 7
7,645
765
7,394
10,174
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 5
7,604
760
8,624
10,035
4,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
jeebs10
Hun Batz
13
3 / 6 / 5
7,509
751
9,802
11,539
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
25
Kills
10
12
Deaths
25
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
13
4.25
L
Ix Chel
 
Ix Chel
0
5
8
0.8
L
Danzaburou
Aralt
Danzaburou
3
4
6
1.5
W
Sun Wukong
Enddless-
Sun Wukong
6
3
10
3.67
W
Artemis
Madsn3ss420
Artemis
6
3
13
4.17
W
Ah Puch
7
2
9
5.75
L
Baba Yaga
Samiroth
Baba Yaga
2
6
7
0.92
L
2
4
5
1.13
W
4
2
14
5.5
L
Hun Batz
jeebs10
Hun Batz
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,779
Damage
39,677
55,233
Taken
49,178
46,560
Mitigated
21,979
20,447
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,953
198
3,681
2,459
10,447
11,544
275
4,339
6,108
13,150
0
L
Ix Chel
 
Ix Chel
5,456
881
1,160
888
8,178
3,347
0
3,659
4,519
9,837
0
L
Danzaburou
Aralt
Danzaburou
8,401
2,269
391
956
9,252
4,339
0
3,804
5,448
0
16,519
W
Sun Wukong
Enddless-
Sun Wukong
8,146
773
1,391
1,607
14,035
16,328
268
4,934
9,101
0
15,527
W
Artemis
Madsn3ss420
Artemis
10,596
2,898
1,040
1,539
8,792
4,609
1,889
4,534
4,258
0
22,660
W
Ah Puch
12,821
575
223
5,404
11,175
5,559
348
3,478
7,697
26,534
0
L
Baba Yaga
Samiroth
Baba Yaga
7,394
796
0
1,220
10,174
4,551
0
4,024
6,150
14,065
0
L
8,624
1,918
1,005
3,484
10,035
4,098
0
4,377
5,658
22,742
0
W
7,263
1,010
475
2,628
10,784
8,520
1,175
4,189
6,595
0
18,401
L
Hun Batz
jeebs10
Hun Batz
9,802
2,301
333
1,372
11,539
5,644
0
3,910
7,629
0
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
37,305
128
Minions Killed
108
0
Camps Cleared
0
879,079
Distance Traveled
814,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,236
824
11
1
0
186,861
0
L
Ix Chel
6,539
654
14
1
0
165,452
0
L
Danzaburou
8,008
801
22
2
0
175,712
0
W
Sun Wukong
8,949
895
14
1
0
172,847
0
W
Artemis
9,593
959
45
5
0
154,288
0
W
Ah Puch
9,425
943
29
3
0
185,520
0
L
Baba Yaga
7,645
765
22
2
0
156,862
0
L
Sol
7,604
760
34
3
0
158,405
0
W
Mulan
9,308
931
29
3
0
179,563
0
L
Hun Batz
7,509
751
16
2
0
158,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role