Player Matchup

Hun Batz
Hun Batz
Benny4Eyes
Hun Batz
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 16L
1,534 Elo+
Solo
Neith
Neith
DungeonHammy
Neith
Level 116
God Stats
16W - 10L
1,677 SR
Queue Stats
130W - 99L
1,493 Elo+
Solo
King Arthur
King Arthur
JoMaMa67
King Arthur
Level 145
God Stats
19W - 16L
1,483 SR
Queue Stats
96W - 91L
1,437 Elo+
Solo
Ra
Ra
NadeNlay
Ra
Level 156
God Stats
8W - 8L
1,562 SR
Queue Stats
75W - 112L
1,392 Elo+
Solo
Bacchus
Bacchus
PotemaOz
Bacchus
Level 152
God Stats
13W - 11L
1,419 SR
Queue Stats
130W - 115L
1,505 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,472 Elo+

VS

Team Averages
Level 78
1,508 SR
1,476 Elo+
Arachne
Arachne
ChanceTheOwl
Arachne
Level 78
God Stats
87W - 61L
1,584 SR
Queue Stats
227W - 254L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
DingoBaby567
Sylvanus
Level 27
God Stats
2W - 1L
1,717 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 2
Martichoras
Martichoras
GaeSeks
Martichoras
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 2
Ravana
Ravana
GreekFreak_k
Ravana
Level 108
God Stats
2W - 3L
1,237 SR
Queue Stats
797W - 751L
1,462 Elo+
Party 1
Scylla
Scylla
lLord Thanatosl
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 162L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Benny4Eyes
Hun Batz
12
1 / 1 / 2
6,783
617
5,372
9,808
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,414
583
6,206
4,064
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JoMaMa67
King Arthur
13
2 / 0 / 0
7,290
663
8,703
9,351
7,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 0 / 1
6,938
631
4,837
4,745
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
PotemaOz
Bacchus
9
0 / 1 / 3
6,148
559
4,756
7,746
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChanceTheOwl
Arachne
9
1 / 2 / 1
5,189
472
3,792
9,742
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
DingoBaby567
Sylvanus
8
0 / 1 / 0
5,356
487
1,722
6,009
3,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
GaeSeks
Martichoras
10
0 / 1 / 0
5,217
474
2,568
8,580
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
11
0 / 1 / 0
5,326
484
4,133
11,005
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 1
5,913
538
3,606
8,410
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Benny4Eyes
Hun Batz
1
1
2
2
L
Arachne
ChanceTheOwl
Arachne
1
2
1
0.75
L
Sylvanus
DingoBaby567
Sylvanus
0
1
0
0
W
2
0
1
2.5
L
Martichoras
GaeSeks
Martichoras
0
1
0
0
L
Ravana
0
1
0
0
W
King Arthur
JoMaMa67
King Arthur
2
0
0
2
W
3
0
1
3.5
W
Bacchus
PotemaOz
Bacchus
0
1
3
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
15,821
35,714
Taken
43,746
22,200
Mitigated
21,805
8,620
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Benny4Eyes
Hun Batz
5,372
1,574
0
479
9,808
4,335
0
1,679
8,041
0
63,583
L
Arachne
ChanceTheOwl
Arachne
3,792
2,597
0
1,950
9,742
3,670
0
3,067
6,495
0
26,380
L
Sylvanus
DingoBaby567
Sylvanus
1,722
634
1,767
1,722
6,009
3,582
46
600
5,409
7,629
0
W
6,206
1,907
0
1,329
4,064
1,348
847
607
3,457
0
49,180
L
Martichoras
GaeSeks
Martichoras
2,568
529
0
1,291
8,580
3,836
0
1,409
7,171
0
47,115
L
Ravana
4,133
609
0
2,612
11,005
7,893
0
283
10,722
0
38,980
W
King Arthur
JoMaMa67
King Arthur
8,703
1,296
0
1,115
9,351
7,720
0
265
9,070
0
56,789
W
4,837
659
453
2,299
4,745
1,910
406
1,197
3,432
48,540
0
W
Bacchus
PotemaOz
Bacchus
4,756
374
0
2,945
7,746
6,887
72
1,314
6,386
25,533
0
L
3,606
103
0
2,398
8,410
2,824
0
3,906
4,356
37,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
27,001
402
Minions Killed
251
0
Camps Cleared
0
1,134,029
Distance Traveled
1,151,426
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,783
617
105
10
0
254,568
2
L
Arachne
5,189
472
41
4
0
267,201
2
L
Sylvanus
5,356
487
8
1
0
226,469
0
W
Neith
6,414
583
85
8
0
195,631
2
L
Martichoras
5,217
474
77
7
0
198,565
0
L
Ravana
5,326
484
47
4
0
234,777
0
W
King Arthur
7,290
663
85
8
0
225,226
0
W
Ra
6,938
631
95
9
0
232,814
0
W
Bacchus
6,148
559
32
3
0
225,790
3
L
Scylla
5,913
538
78
7
0
224,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role