Player Matchup

Anubis
Anubis
EliteDesperadO
Anubis
Level 128
God Stats
4W - 8L
1,616 SR
Queue Stats
153W - 145L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Micoo 2013
Baron Samedi
Level 158
God Stats
13W - 3L
1,778 SR
Queue Stats
767W - 755L
1,478 Elo+
Party 2
Cerberus
Cerberus
PenguinDMRs
Cerberus
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 44L
1,569 Elo+
Solo
Jormungandr
Jormungandr
SkullKidElite
Jormungandr
Level 138
God Stats
2W - 1L
1,844 SR
Queue Stats
113W - 121L
1,490 Elo+
Party 2
Ishtar
Ishtar
the scruffy911
Ishtar
Level 148
God Stats
5W - 6L
1,469 SR
Queue Stats
179W - 169L
1,554 Elo+
Party 2
Team Averages
Level 129
1,642 SR
1,525 Elo+

VS

Team Averages
Level 120
1,492 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Acehiru
Neith
Level 121
God Stats
2W - 1L
1,471 SR
Queue Stats
132W - 135L
1,533 Elo+
Solo
Medusa
Medusa
Cast1213
Medusa
Level 61
God Stats
6W - 6L
1,491 SR
Queue Stats
236W - 227L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Krillin916
Nu Wa
Level 148
God Stats
2W - 2L
1,388 SR
Queue Stats
57W - 45L
1,582 Elo+
Solo
Athena
Athena
MaxGirthNoLength
Athena
Level 142
God Stats
17W - 15L
1,610 SR
Queue Stats
223W - 215L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,753
775
4,696
10,534
4,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Micoo 2013
Baron Samedi
15
3 / 3 / 3
8,558
856
5,532
8,410
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
PenguinDMRs
Cerberus
13
1 / 6 / 5
7,726
773
5,877
16,360
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
SkullKidElite
Jormungandr
14
1 / 4 / 6
7,664
766
8,887
12,666
13,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 4
7,102
710
6,582
9,476
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 2 / 13
8,464
846
8,827
9,225
3,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Acehiru
Neith
16
5 / 1 / 19
9,370
937
9,509
7,053
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Cast1213
Medusa
16
7 / 2 / 11
9,519
952
15,517
6,886
2,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
16
5 / 1 / 15
9,555
956
11,279
5,847
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 15
9,176
918
4,593
10,889
9,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
8
Kills
25
25
Deaths
8
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
13
5.25
W
Neith
Acehiru
Neith
5
1
19
14.5
W
Medusa
Cast1213
Medusa
7
2
11
6.25
L
2
7
3
0.5
W
Nu Wa
5
1
15
12.5
W
4
2
15
5.75
L
Baron Samedi
Micoo 2013
Baron Samedi
3
3
3
1.5
L
Cerberus
PenguinDMRs
Cerberus
1
6
5
0.58
L
Jormungandr
SkullKidElite
Jormungandr
1
4
6
1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
49,725
57,446
Taken
39,900
41,956
Mitigated
20,777
12,738
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,827
1,314
3,121
2,401
9,225
3,828
470
6,442
2,535
14,488
0
W
Neith
Acehiru
Neith
9,509
1,472
2,488
2,790
7,053
2,607
715
3,934
2,880
0
16,955
W
Medusa
Cast1213
Medusa
15,517
5,111
1,457
685
6,886
2,810
2,082
5,118
1,726
0
34,329
L
4,696
190
0
898
10,534
4,870
0
4,813
5,721
13,431
0
W
Nu Wa
11,279
2,624
991
1,108
5,847
2,282
1,086
3,320
2,405
25,806
0
W
4,593
1,971
908
2,523
10,889
9,250
76
4,828
5,884
8,001
0
L
Baron Samedi
Micoo 2013
Baron Samedi
5,532
153
2,843
2,875
8,410
4,331
0
3,464
4,946
24,290
0
L
Cerberus
PenguinDMRs
Cerberus
5,877
318
345
2,482
16,360
15,421
0
6,757
9,603
13,288
522
L
Jormungandr
SkullKidElite
Jormungandr
8,887
608
648
2,582
12,666
13,335
0
6,108
6,558
19,920
0
L
6,582
4,869
0
65
9,476
3,999
487
3,557
5,919
0
14,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
46,084
128
Minions Killed
125
0
Camps Cleared
0
740,065
Distance Traveled
999,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,464
846
10
1
0
149,061
0
W
Neith
9,370
937
23
2
0
215,745
0
W
Medusa
9,519
952
45
5
0
209,383
0
L
Anubis
7,753
775
24
2
0
142,197
0
W
Nu Wa
9,555
956
41
4
0
188,824
0
W
Athena
9,176
918
6
1
0
236,050
0
L
Baron Samedi
8,558
856
45
5
0
157,740
0
L
Cerberus
7,726
773
22
2
0
152,372
0
L
Jormungandr
7,664
766
19
2
0
154,431
0
L
Ishtar
7,102
710
18
2
0
133,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role