Player Matchup

Amaterasu
Amaterasu
HardFlipo
Amaterasu
Level 154
God Stats
5W - 12L
1,800 SR
Queue Stats
401W - 447L
1,450 Elo+
Party 1
Set
Set
ItsDampman
Set
Level 149
God Stats
1W - 3L
1,862 SR
Queue Stats
133W - 132L
1,432 Elo+
Solo
Ymir
Ymir
MUGI_3xG
Ymir
Level 143
God Stats
48W - 51L
1,532 SR
Queue Stats
452W - 529L
1,485 Elo+
Party 1
Anubis
Anubis
Nameuntaken1
Anubis
Level 108
God Stats
32W - 14L
1,593 SR
Queue Stats
170W - 194L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
crucial_crumb7
Hou Yi
Level 109
God Stats
6W - 4L
1,723 SR
Queue Stats
646W - 671L
1,440 Elo+
Party 1
Team Averages
Level 133
1,702 SR
1,451 Elo+

VS

Team Averages
Level 73
1,546 SR
1,462 Elo+
Medusa
Medusa
LunarWitch12
Medusa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Soboredifsober
Yu Huang
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 2
Bakasura
Bakasura
Tg PeeKs
Bakasura
Level 76
God Stats
6W - 4L
1,301 SR
Queue Stats
185W - 169L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
balloonvine
Cu Chulainn
Level 73
God Stats
2W - 0L
1,832 SR
Queue Stats
42W - 38L
1,529 Elo+
Party 3
Anubis
Anubis
ifyouwantiguess
Anubis
Level 84
God Stats
5W - 3L
1,596 SR
Queue Stats
42W - 38L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HardFlipo
Amaterasu
13
2 / 7 / 1
8,221
514
5,354
16,558
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 3 / 2
8,749
547
10,389
15,791
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
0 / 7 / 6
7,669
479
7,424
21,678
18,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
3 / 8 / 6
8,281
518
8,928
17,219
8,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 3
7,206
450
7,123
14,290
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 5 / 10
7,329
458
8,715
13,572
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
12
3 / 7 / 12
7,848
491
12,162
10,466
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Tg PeeKs
Bakasura
16
1 / 2 / 10
8,986
562
9,057
15,159
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
balloonvine
Cu Chulainn
15
9 / 0 / 12
9,965
623
15,084
11,556
10,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
16 / 2 / 3
10,548
659
16,451
11,822
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
16
Kills
29
30
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
HardFlipo
Amaterasu
2
7
1
0.36
L
9
3
2
3.33
W
Medusa
0
5
10
1
L
Ymir
0
7
6
0.43
L
Anubis
3
8
6
0.75
W
Yu Huang
3
7
12
1.29
W
Bakasura
Tg PeeKs
Bakasura
1
2
10
3
W
Cu Chulainn
balloonvine
Cu Chulainn
9
0
12
15
L
2
5
3
0.7
W
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
61,469
85,536
Taken
62,575
48,484
Mitigated
30,662
18,631
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
HardFlipo
Amaterasu
5,354
2,581
0
3,921
16,558
8,590
968
4,894
11,664
0
54,452
L
10,389
5,291
0
2,068
15,791
7,027
325
5,792
9,965
0
55,654
W
Medusa
8,715
3,869
102
3,742
13,572
5,069
1,249
4,852
8,720
0
41,115
L
Ymir
7,424
1,693
1,699
3,049
21,678
18,798
418
6,501
14,865
39,998
0
L
Anubis
8,928
253
341
3,260
17,219
8,543
123
7,603
8,888
55,662
0
W
Yu Huang
12,162
737
0
520
10,466
3,529
30
2,817
7,649
32,310
0
W
Bakasura
Tg PeeKs
Bakasura
9,057
6,351
0
3,061
15,159
6,039
471
3,137
12,022
0
79,025
W
Cu Chulainn
balloonvine
Cu Chulainn
15,084
6,377
0
4,872
11,556
10,792
389
1,929
9,627
491
62,095
L
7,123
3,136
305
3,988
14,290
5,526
666
4,099
9,646
0
30,453
W
16,451
814
0
5,619
11,822
5,233
1,151
3,617
8,205
60,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
44,676
327
Minions Killed
386
0
Camps Cleared
0
1,454,591
Distance Traveled
1,476,670
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,221
514
89
6
0
316,830
0
L
Set
8,749
547
66
4
0
333,276
2
W
Medusa
7,329
458
44
3
0
278,397
0
L
Ymir
7,669
479
42
3
0
248,521
0
L
Anubis
8,281
518
90
6
0
259,593
6
W
Yu Huang
7,848
491
43
3
0
283,752
0
W
Bakasura
8,986
562
135
8
0
341,689
0
W
Cu Chulainn
9,965
623
83
5
0
288,730
0
L
Hou Yi
7,206
450
40
3
0
296,371
0
W
Anubis
10,548
659
81
5
0
284,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role