Player Matchup

Danzaburou
Danzaburou
Silver III
Ansuz Owlpu
Danzaburou
Silver III
Level 123
God Stats
15W - 12L
1,542 SR
Queue Stats
218W - 242L
992 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
CitrusDreams
Kumbhakarna
Silver IV
Level 148
God Stats
16W - 14L
1,473 SR
Queue Stats
373W - 412L
943 MMR
Solo
Ravana
Ravana
Silver II
GikavirussTv
Ravana
Silver II
Level 143
God Stats
3W - 3L
1,364 SR
Queue Stats
251W - 269L
985 MMR
Solo
Persephone
Persephone
Silver III
Necroxscythe138
Persephone
Silver III
Level 104
God Stats
11W - 16L
1,285 SR
Queue Stats
918W - 954L
998 MMR
Solo
Surtr
Surtr
Silver V
ViewPov--
Surtr
Silver V
Level 83
God Stats
2W - 3L
1,282 SR
Queue Stats
38W - 61L
936 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,389 SR
971 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,490 SR
976 MMR
Baron Samedi
Baron Samedi
Silver III
ExclusiveCSR
Baron Samedi
Silver III
Level 156
God Stats
3W - 6L
1,543 SR
Queue Stats
208W - 243L
985 MMR
Solo
Shiva
Shiva
Silver V
Hadezhell777
Shiva
Silver V
Level 152
God Stats
1W - 3L
1,529 SR
Queue Stats
218W - 253L
818 MMR
Party 2
Ares
Ares
Silver III
I-Jack-N7-I
Ares
Silver III
Level 135
God Stats
6W - 5L
1,495 SR
Queue Stats
350W - 363L
882 MMR
Party 1
Loki
Loki
Silver I
IBerzerking
Loki
Silver I
Level 129
God Stats
10W - 9L
1,391 SR
Queue Stats
323W - 329L
1,155 MMR
Party 1
Charybdis
Charybdis
Silver II
RecedingMouse41
Charybdis
Silver II
Level 128
God Stats
4W - 11L
1,492 SR
Queue Stats
181W - 208L
1,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ansuz Owlpu
Danzaburou
12
1 / 2 / 3
7,782
599
8,087
6,561
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
CitrusDreams
Kumbhakarna
11
3 / 0 / 4
7,300
562
2,068
7,999
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
13
5 / 1 / 3
7,528
579
9,918
6,319
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Necroxscythe138
Persephone
13
1 / 1 / 3
8,098
623
5,559
5,445
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
ViewPov--
Surtr
14
4 / 0 / 0
8,239
634
10,345
13,980
11,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Sun WukongBacchusAo KuangAwilix

VS

Bans
He BoKaliThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExclusiveCSR
Baron Samedi
10
0 / 5 / 1
5,853
450
4,221
9,871
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,815
524
9,059
17,205
13,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,970
459
1,170
7,050
5,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 0
6,729
518
4,921
11,819
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
RecedingMouse41
Charybdis
10
1 / 5 / 1
6,021
463
2,899
10,671
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ansuz Owlpu
Danzaburou
1
2
3
1.25
W
Kumbhakarna
CitrusDreams
Kumbhakarna
3
0
4
5
L
Baron Samedi
ExclusiveCSR
Baron Samedi
0
5
1
0.1
W
Ravana
5
1
3
6.5
L
0
4
0
0
L
0
0
2
1
L
3
0
0
3
W
Persephone
Necroxscythe138
Persephone
1
1
3
2.5
L
Charybdis
RecedingMouse41
Charybdis
1
5
1
0.3
W
Surtr
ViewPov--
Surtr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
22,270
40,304
Taken
56,616
25,167
Mitigated
31,375
14,340
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ansuz Owlpu
Danzaburou
8,087
4,310
0
3,079
6,561
2,787
1,048
404
6,157
0
58,983
W
Kumbhakarna
CitrusDreams
Kumbhakarna
2,068
463
0
2,079
7,999
6,570
304
2,693
5,306
25,801
0
L
Baron Samedi
ExclusiveCSR
Baron Samedi
4,221
84
156
2,190
9,871
4,353
0
4,060
5,811
43,109
0
W
Ravana
9,918
2,637
0
1,202
6,319
2,848
0
799
5,520
0
53,374
L
9,059
2,045
82
2,396
17,205
13,418
0
579
16,626
0
59,449
L
1,170
42
0
1,614
7,050
5,271
0
1,011
6,039
19,179
0
L
4,921
1,621
0
6,772
11,819
4,116
0
1,251
10,568
0
56,205
W
Persephone
Necroxscythe138
Persephone
5,559
119
0
2,431
5,445
1,958
576
1,495
3,940
66,908
0
L
Charybdis
RecedingMouse41
Charybdis
2,899
1,467
0
1,894
10,671
4,217
0
986
9,685
0
32,784
W
Surtr
ViewPov--
Surtr
10,345
5,622
0
5,549
13,980
11,004
0
0
13,980
413
59,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
31,388
402
Minions Killed
333
0
Camps Cleared
0
1,311,816
Distance Traveled
1,198,260
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,782
599
90
7
0
242,342
0
W
Kumbhakarna
7,300
562
29
2
0
258,157
0
L
Baron Samedi
5,853
450
71
5
0
214,389
0
W
Ravana
7,528
579
69
5
0
295,131
0
L
Shiva
6,815
524
90
7
0
236,111
0
L
Ares
5,970
459
28
2
0
239,337
1
L
Loki
6,729
518
92
7
0
310,538
0
W
Persephone
8,098
623
119
9
0
284,554
3
L
Charybdis
6,021
463
52
4
0
197,885
1
W
Surtr
8,239
634
95
7
0
231,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role