Player Matchup

Osiris
Osiris
DeathbyMcqueen
Osiris
Level 80
God Stats
7W - 6L
1,500 SR
Queue Stats
217W - 215L
1,394 Elo+
Solo
King Arthur
King Arthur
FR33M0N3YNOSCHAM
King Arthur
Level 95
God Stats
16W - 14L
1,455 SR
Queue Stats
514W - 520L
1,527 Elo+
Party 1
Chang'e
Chang'e
legend160slayer
Chang'e
Level 111
God Stats
14W - 14L
1,699 SR
Queue Stats
604W - 622L
1,491 Elo+
Party 1
Neith
Neith
ukatpo
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,169 Elo+
Party 1
Fenrir
Fenrir
xXToxicLover15Xx
Fenrir
Level 66
God Stats
11W - 9L
1,478 SR
Queue Stats
77W - 89L
1,440 Elo+
Solo
Team Averages
Level 71
1,527 SR
1,404 Elo+

VS

Team Averages
Level 57
1,407 SR
1,313 Elo+
Apollo
Apollo
Eddiexib
Apollo
Level 5
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Loki
Loki
NYAZ Hoover
Loki
Level 49
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
SinistrixSoda
Nu Wa
Level 67
God Stats
6W - 14L
1,338 SR
Queue Stats
94W - 87L
1,408 Elo+
Solo
Sylvanus
Sylvanus
YaBoiPolt
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,132 Elo+
Party 2
Pele
Pele
lowksta714_
Pele
Level 38
God Stats
1W - 2L
1,575 SR
Queue Stats
51W - 64L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,058
588
3,828
12,265
7,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
FR33M0N3YNOSCHAM
King Arthur
13
8 / 1 / 5
8,550
713
8,762
9,505
7,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 5
7,815
651
5,914
8,383
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ukatpo
Neith
11
4 / 1 / 3
6,668
556
6,861
6,890
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 1 / 4
6,851
571
4,334
7,538
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eddiexib
Apollo
6
0 / 3 / 0
4,711
393
2,241
8,583
2,641
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 8 / 1
4,849
404
2,325
7,815
2,041
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 0
6,928
577
8,014
5,658
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
YaBoiPolt
Sylvanus
10
1 / 1 / 0
5,393
449
4,576
6,505
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 5 / 0
5,772
481
4,456
13,158
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
5
5
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Apollo
Eddiexib
Apollo
0
3
0
0
W
King Arthur
FR33M0N3YNOSCHAM
King Arthur
8
1
5
10.5
L
0
8
1
0.06
L
4
3
0
1.33
L
Sylvanus
YaBoiPolt
Sylvanus
1
1
0
1
W
3
1
5
5.5
L
0
5
0
0
W
Neith
ukatpo
Neith
4
1
3
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
21,612
44,581
Taken
41,719
22,665
Mitigated
14,777
14,075
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,828
654
1,299
4,284
12,265
7,135
0
3,847
8,418
0
33,154
L
Apollo
Eddiexib
Apollo
2,241
1,889
0
212
8,583
2,641
36
144
8,439
0
14,646
W
King Arthur
FR33M0N3YNOSCHAM
King Arthur
8,762
1,647
0
826
9,505
7,475
139
1,094
8,411
318
56,037
L
2,325
815
89
203
7,815
2,041
0
970
6,845
0
13,778
L
8,014
2,038
0
1,635
5,658
1,752
0
2,800
2,858
42,729
0
L
Sylvanus
YaBoiPolt
Sylvanus
4,576
958
1,012
2,781
6,505
3,628
70
462
6,043
26,608
0
W
5,914
649
387
5,266
8,383
2,971
564
3,456
4,927
64,231
0
L
4,456
1,203
0
3,337
13,158
4,715
0
1,856
11,302
0
47,289
W
Neith
ukatpo
Neith
6,861
2,583
0
631
6,890
2,319
501
2,183
4,707
0
37,305
W
4,334
1,703
0
1,382
7,538
2,765
0
2,010
5,528
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
27,653
357
Minions Killed
229
0
Camps Cleared
0
1,272,641
Distance Traveled
1,108,293
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,058
588
57
5
0
264,751
1
L
Apollo
4,711
393
26
2
0
186,331
0
W
King Arthur
8,550
713
77
6
0
231,986
0
L
Loki
4,849
404
24
2
0
242,679
0
L
Nu Wa
6,928
577
62
5
0
222,912
0
L
Sylvanus
5,393
449
37
3
0
199,010
0
W
Chang'e
7,815
651
99
8
0
253,389
4
L
Pele
5,772
481
80
7
0
257,361
0
W
Neith
6,668
556
65
5
0
244,437
0
W
Fenrir
6,851
571
59
5
0
278,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role