Player Matchup

He Bo
He Bo
Astrophyisics-
He Bo
Level 65
God Stats
2W - 7L
1,549 SR
Queue Stats
160W - 152L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ISACOD117
Sun Wukong
Level 129
God Stats
2W - 3L
1,484 SR
Queue Stats
222W - 226L
1,411 Elo+
Solo
Merlin
Merlin
JoMaMa67
Merlin
Level 145
God Stats
6W - 4L
1,632 SR
Queue Stats
96W - 91L
1,449 Elo+
Solo
Charon
Charon
RODCARLO12
Charon
Level 128
God Stats
5W - 12L
1,196 SR
Queue Stats
160W - 158L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Sonotjelly
Xbalanque
Level 124
God Stats
6W - 5L
1,572 SR
Queue Stats
147W - 153L
1,465 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,463 Elo+

VS

Team Averages
Level 86
1,645 SR
1,420 Elo+
Sylvanus
Sylvanus
DingoBaby567
Sylvanus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Chernobog
Chernobog
GaeSeks
Chernobog
Level 74
God Stats
2W - 0L
1,688 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 1
Nemesis
Nemesis
PapaBear78
Nemesis
Level 69
God Stats
3W - 4L
1,549 SR
Queue Stats
29W - 30L
1,437 Elo+
Solo
Ix Chel
Ix Chel
changguito
Ix Chel
Level 161
God Stats
6W - 1L
1,752 SR
Queue Stats
555W - 560L
1,442 Elo+
Solo
Ares
Ares
lLord Thanatosl
Ares
Level 101
God Stats
18W - 7L
1,738 SR
Queue Stats
167W - 162L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,500
700
832
2,364
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ISACOD117
Sun Wukong
6
0 / 0 / 1
3,671
734
1,981
3,953
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
JoMaMa67
Merlin
6
0 / 1 / 0
3,296
659
1,029
2,357
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
RODCARLO12
Charon
5
0 / 1 / 1
3,053
611
2,115
3,285
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Sonotjelly
Xbalanque
1
0 / 0 / 0
2,409
482
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DingoBaby567
Sylvanus
5
0 / 0 / 2
3,553
711
468
1,382
674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
GaeSeks
Chernobog
4
0 / 1 / 0
3,038
608
931
3,797
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
PapaBear78
Nemesis
7
2 / 0 / 1
3,942
788
1,709
2,768
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
changguito
Ix Chel
6
1 / 0 / 0
3,724
745
1,533
2,620
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,384
677
2,041
4,140
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Sylvanus
DingoBaby567
Sylvanus
0
0
2
1
W
Chernobog
GaeSeks
Chernobog
0
1
0
0
L
Sun Wukong
ISACOD117
Sun Wukong
0
0
1
0.5
L
Merlin
JoMaMa67
Merlin
0
1
0
0
W
Nemesis
PapaBear78
Nemesis
2
0
1
2.5
L
Charon
RODCARLO12
Charon
0
1
1
0.5
L
Xbalanque
Sonotjelly
Xbalanque
0
0
0
0
W
Ix Chel
changguito
Ix Chel
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
6,682
11,959
Taken
14,707
4,556
Mitigated
5,911
3,786
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
832
74
0
1,037
2,364
508
0
32
2,332
14,717
0
W
Sylvanus
DingoBaby567
Sylvanus
468
404
670
320
1,382
674
133
555
827
5,090
0
W
Chernobog
GaeSeks
Chernobog
931
577
0
1,704
3,797
1,089
286
1,920
1,877
0
18,513
L
Sun Wukong
ISACOD117
Sun Wukong
1,981
392
0
1,014
3,953
1,789
0
1,749
1,912
0
18,679
L
Merlin
JoMaMa67
Merlin
1,029
46
0
950
2,357
697
0
1,411
824
15,353
0
W
Nemesis
PapaBear78
Nemesis
1,709
750
0
556
2,768
800
0
330
2,438
0
20,465
L
Charon
RODCARLO12
Charon
2,115
35
0
785
3,285
1,562
0
436
2,849
11,529
0
L
Xbalanque
Sonotjelly
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
changguito
Ix Chel
1,533
159
130
1,375
2,620
774
0
886
1,734
15,765
0
W
2,041
167
0
1,318
4,140
2,574
0
285
3,855
11,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,929
Gold Earned
17,641
108
Minions Killed
127
0
Camps Cleared
0
393,480
Distance Traveled
481,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,500
700
30
6
0
100,273
0
W
Sylvanus
3,553
711
6
1
0
99,902
0
W
Chernobog
3,038
608
28
6
0
76,537
0
L
Sun Wukong
3,671
734
35
7
0
103,443
0
L
Merlin
3,296
659
33
7
0
87,867
0
W
Nemesis
3,942
788
40
8
0
110,151
0
L
Charon
3,053
611
10
2
0
101,897
0
L
Xbalanque
2,409
482
0
0
0
0
0
W
Ix Chel
3,724
745
33
7
0
91,324
0
W
Ares
3,384
677
20
4
0
103,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role