Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Crodri18
Hun Batz
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
56W - 95L
1,348 Elo+
Party 1
Ymir
Ymir
NoCapTJ__
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,015 Elo+
Party 1
Skadi
Skadi
i Anpanman
Skadi
Level 143
God Stats
6W - 8L
1,646 SR
Queue Stats
41W - 77L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
thajukster22
Kukulkan
Level 27
God Stats
15W - 48L
1,259 SR
Queue Stats
30W - 71L
1,196 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,280 Elo+

VS

Team Averages
Level 93
1,592 SR
1,495 Elo+
Hera
Hera
AlanDllaTorre
Hera
Level 125
God Stats
6W - 3L
1,536 SR
Queue Stats
493W - 471L
1,469 Elo+
Solo
Cupid
Cupid
Ankerit
Cupid
Level 86
God Stats
2W - 0L
1,748 SR
Queue Stats
111W - 101L
1,491 Elo+
Solo
Athena
Athena
XKoenigX
Athena
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,459 Elo+
Solo
Nike
Nike
kingofthedead045
Nike
Level 66
God Stats
1W - 0L
1,532 SR
Queue Stats
28W - 28L
1,507 Elo+
Party 2
Loki
Loki
vDeluxe
Loki
Level 106
God Stats
6W - 2L
1,644 SR
Queue Stats
40W - 35L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 4 / 0
4,676
468
4,008
8,236
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Crodri18
Hun Batz
9
0 / 3 / 0
5,237
524
1,389
8,689
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
7
0 / 2 / 2
5,130
513
1,928
6,672
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
7
0 / 1 / 2
4,547
455
4,724
5,484
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
thajukster22
Kukulkan
9
0 / 2 / 0
5,024
502
1,967
4,551
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,705
671
4,633
5,301
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Ankerit
Cupid
7
1 / 1 / 1
4,749
475
2,744
4,731
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
XKoenigX
Athena
7
0 / 1 / 3
5,160
516
3,308
7,241
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 6
6,835
684
6,970
7,209
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
vDeluxe
Loki
10
4 / 0 / 3
5,902
590
3,238
5,922
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
0
0.5
W
3
1
2
4
W
Cupid
Ankerit
Cupid
1
1
1
1.5
L
Hun Batz
Crodri18
Hun Batz
0
3
0
0
L
Ymir
0
2
2
0.5
W
Athena
XKoenigX
Athena
0
1
3
1.5
L
Skadi
0
1
2
1
W
4
0
6
7
L
Kukulkan
thajukster22
Kukulkan
0
2
0
0
W
Loki
vDeluxe
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
20,893
33,632
Taken
30,404
14,638
Mitigated
15,753
6,549
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,008
720
0
543
8,236
3,952
288
1,121
7,115
0
18,024
W
4,633
1,246
0
2,609
5,301
1,673
105
580
4,721
47,663
0
W
Cupid
Ankerit
Cupid
2,744
1,434
444
2,255
4,731
1,537
771
903
3,828
0
19,138
L
Hun Batz
Crodri18
Hun Batz
1,389
436
0
3,305
8,689
2,899
0
1,682
7,007
0
30,958
L
Ymir
1,928
297
0
855
6,672
4,393
0
2,114
4,558
11,704
0
W
Athena
XKoenigX
Athena
3,308
1,088
0
1,734
7,241
4,927
62
1,056
6,185
18,722
0
L
Skadi
4,724
881
447
765
5,484
1,757
275
1,935
3,549
0
30,950
W
6,970
465
0
499
7,209
5,691
0
831
6,378
327
38,312
L
Kukulkan
thajukster22
Kukulkan
1,967
92
0
634
4,551
1,637
0
1,296
3,255
31,443
0
W
Loki
vDeluxe
Loki
3,238
680
0
2,892
5,922
1,925
31
525
5,397
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
29,351
199
Minions Killed
262
0
Camps Cleared
0
936,578
Distance Traveled
1,018,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,676
468
23
2
0
168,436
0
W
Hera
6,705
671
96
10
0
195,319
2
W
Cupid
4,749
475
34
3
0
182,445
0
L
Hun Batz
5,237
524
66
7
0
202,531
0
L
Ymir
5,130
513
20
2
0
184,930
0
W
Athena
5,160
516
22
2
0
215,502
0
L
Skadi
4,547
455
36
4
0
172,439
2
W
Nike
6,835
684
58
6
0
191,644
0
L
Kukulkan
5,024
502
54
5
0
208,242
0
W
Loki
5,902
590
52
5
0
233,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role