Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
CutiePieSophie
Chronos
Platinum V
Level 225
God Stats
2W - 1L
1,798 SR
Queue Stats
220W - 211L
1,693 MMR
Party 1
Bacchus
Bacchus
Platinum V
MitchLuc
Bacchus
Platinum V
Level 142
God Stats
3W - 5L
1,651 SR
Queue Stats
158W - 151L
1,674 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
alejandr-maoh
Guan Yu
Platinum IV
Level 171
God Stats
1W - 4L
1,349 SR
Queue Stats
376W - 374L
1,669 MMR
Solo
Mercury
Mercury
Platinum IV
kyilxz
Mercury
Platinum IV
Level 87
God Stats
1W - 1L
1,725 SR
Queue Stats
33W - 24L
1,684 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,605 SR
1,644 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,690 SR
1,688 MMR
Sun Wukong
Sun Wukong
Platinum III
INETER0I
Sun Wukong
Platinum III
Level 146
God Stats
9W - 13L
1,669 SR
Queue Stats
254W - 246L
1,852 MMR
Party 2
Janus
Janus
Platinum III
Robertace21
Janus
Platinum III
Level 102
God Stats
18W - 6L
1,738 SR
Queue Stats
111W - 102L
1,658 MMR
Solo
Jormungandr
Jormungandr
Platinum III
VYK1ING
Jormungandr
Platinum III
Level 154
God Stats
88W - 59L
1,673 SR
Queue Stats
195W - 177L
1,691 MMR
Solo
Bakasura
Bakasura
Gold II
VaIidate
Bakasura
Gold II
Level 159
God Stats
5W - 3L
1,750 SR
Queue Stats
91W - 84L
1,660 MMR
Solo
Chiron
Chiron
Gold I
Zohakuten
Chiron
Gold I
Level 121
God Stats
3W - 3L
1,620 SR
Queue Stats
375W - 390L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 0
7,974
570
6,550
8,252
3,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
6,330
452
5,281
9,345
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
MitchLuc
Bacchus
10
1 / 4 / 2
6,696
478
7,090
14,270
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
12
0 / 3 / 0
7,125
509
7,079
16,117
15,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
kyilxz
Mercury
12
0 / 2 / 5
7,388
528
6,072
10,381
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MartichorasThanatosThor

VS

Bans
CharonArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
INETER0I
Sun Wukong
15
4 / 1 / 3
8,879
634
12,541
15,931
9,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 1 / 3
7,716
551
4,633
8,424
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
VYK1ING
Jormungandr
10
1 / 0 / 6
6,845
489
5,976
9,605
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
VaIidate
Bakasura
13
3 / 3 / 3
7,502
536
7,866
13,764
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Zohakuten
Chiron
12
1 / 0 / 7
7,154
511
8,627
9,371
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
0
2
L
1
3
0
0.33
W
Sun Wukong
INETER0I
Sun Wukong
4
1
3
5.5
L
Bacchus
MitchLuc
Bacchus
1
4
2
0.5
W
4
1
3
5.5
W
Jormungandr
VYK1ING
Jormungandr
1
0
6
4
W
Bakasura
VaIidate
Bakasura
3
3
3
1.5
W
Chiron
Zohakuten
Chiron
1
0
7
4.5
L
Guan Yu
0
3
0
0
L
Mercury
kyilxz
Mercury
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
39,643
58,365
Taken
57,095
39,611
Mitigated
29,117
14,108
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,550
3,101
0
2,554
8,252
3,795
628
1,268
6,764
0
69,780
L
5,281
1,706
0
1,210
9,345
3,141
0
2,267
6,644
42,679
0
W
Sun Wukong
INETER0I
Sun Wukong
12,541
2,796
0
6,479
15,931
9,688
0
959
14,972
0
77,283
L
Bacchus
MitchLuc
Bacchus
7,090
1,061
0
4,843
14,270
13,161
0
5,174
8,488
21,616
0
W
4,633
52
0
1,465
8,424
2,952
0
1,297
7,127
53,252
0
W
Jormungandr
VYK1ING
Jormungandr
5,976
1,829
0
2,675
9,605
7,406
0
3,334
6,271
25,225
0
W
Bakasura
VaIidate
Bakasura
7,866
4,961
0
2,291
13,764
5,231
0
3,354
10,410
0
53,014
W
Chiron
Zohakuten
Chiron
8,627
3,342
353
2,612
9,371
3,840
0
4,554
4,817
0
56,619
L
Guan Yu
7,079
1,333
0
4,542
16,117
15,724
0
742
14,978
0
61,231
L
Mercury
kyilxz
Mercury
6,072
2,064
0
959
10,381
3,790
0
1,460
8,770
0
63,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
38,096
404
Minions Killed
431
0
Camps Cleared
0
1,437,817
Distance Traveled
1,541,606
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,974
570
114
8
0
284,343
2
L
Chronos
6,330
452
81
6
0
270,892
4
W
Sun Wukong
8,879
634
126
9
0
288,187
0
L
Bacchus
6,696
478
26
2
0
278,188
2
W
Janus
7,716
551
91
7
0
327,765
1
W
Jormungandr
6,845
489
40
3
0
304,277
1
W
Bakasura
7,502
536
88
6
0
355,028
0
W
Chiron
7,154
511
86
6
0
266,349
0
L
Guan Yu
7,125
509
93
7
0
263,509
0
L
Mercury
7,388
528
90
6
0
340,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role