Player Matchup

Kuzenbo
Kuzenbo
STRANGETAM3R
Kuzenbo
Level 67
God Stats
17W - 17L
1,592 SR
Queue Stats
30W - 38L
1,498 Elo+
Party 1
Nike
Nike
SirGapest
Nike
Level 17
God Stats
1W - 7L
1,186 SR
Queue Stats
8W - 13L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
Villaiden
Ao Kuang
Level 100
God Stats
2W - 2L
1,261 SR
Queue Stats
98W - 101L
1,502 Elo+
Party 1
He Bo
He Bo
WombatCombat65
He Bo
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 55L
1,532 Elo+
Party 1
Anhur
Anhur
sniperdudee79
Anhur
Level 108
God Stats
5W - 6L
1,585 SR
Queue Stats
99W - 86L
1,546 Elo+
Party 1
Team Averages
Level 82
1,425 SR
1,506 Elo+

VS

Team Averages
Level 87
1,491 SR
1,476 Elo+
Ne Zha
Ne Zha
Enddless-
Ne Zha
Level 124
God Stats
0W - 3L
1,251 SR
Queue Stats
406W - 410L
1,447 Elo+
Party 2
Fafnir
Fafnir
LittleJeebs15
Fafnir
Level 28
God Stats
2W - 2L
1,750 SR
Queue Stats
21W - 21L
1,502 Elo+
Party 3
Merlin
Merlin
MambaForever8
Merlin
Level 107
God Stats
9W - 11L
1,540 SR
Queue Stats
377W - 378L
1,461 Elo+
Party 2
Anhur
Anhur
SuperFyre
Anhur
Level 83
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 24L
1,499 Elo+
Party 3
Loki
Loki
xxdeathhead9999
Loki
Level 92
God Stats
18W - 12L
1,606 SR
Queue Stats
297W - 280L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
STRANGETAM3R
Kuzenbo
10
0 / 1 / 4
5,994
545
2,759
6,597
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
11
0 / 1 / 2
6,588
599
5,250
7,959
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Villaiden
Ao Kuang
12
7 / 0 / 2
7,167
652
7,013
8,312
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 2 / 2
6,833
621
3,134
6,915
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
6,139
558
5,049
7,814
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enddless-
Ne Zha
10
2 / 2 / 1
5,785
526
2,396
7,395
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,956
541
3,390
7,919
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 0
5,863
533
4,262
5,976
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SuperFyre
Anhur
9
1 / 2 / 2
5,542
504
4,797
6,661
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,092
554
3,203
9,767
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Enddless-
Ne Zha
2
2
1
1.25
L
2
1
2
3
L
1
3
0
0.33
W
Kuzenbo
STRANGETAM3R
Kuzenbo
0
1
4
2
W
Nike
0
1
2
1
L
Anhur
SuperFyre
Anhur
1
2
2
1
W
Ao Kuang
Villaiden
Ao Kuang
7
0
2
8
W
2
2
2
1.5
W
1
2
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
18,048
37,597
Taken
37,718
15,714
Mitigated
19,153
11,404
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Enddless-
Ne Zha
2,396
846
0
1,242
7,395
2,651
0
2,609
4,752
0
39,286
L
3,390
1,523
0
3,054
7,919
6,233
0
2,381
5,510
11,818
0
L
4,262
555
0
954
5,976
2,236
0
3,739
2,079
39,873
0
W
Kuzenbo
STRANGETAM3R
Kuzenbo
2,759
997
0
1,650
6,597
4,385
9
1,495
5,102
17,820
0
W
Nike
5,250
1,194
0
2,912
7,959
3,566
0
160
7,799
0
44,383
L
Anhur
SuperFyre
Anhur
4,797
2,614
0
1,497
6,661
1,866
0
1,850
4,811
0
34,865
W
Ao Kuang
Villaiden
Ao Kuang
7,013
2,182
0
2,058
8,312
3,060
0
855
7,457
50,369
2,600
W
3,134
77
0
1,000
6,915
2,478
0
3,928
2,987
51,680
0
W
5,049
2,583
0
3,784
7,814
2,225
720
1,214
6,600
0
48,636
L
3,203
633
0
1,309
9,767
6,167
0
2,107
7,660
0
38,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
29,238
355
Minions Killed
307
0
Camps Cleared
0
1,138,786
Distance Traveled
1,099,052
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,785
526
68
6
0
246,088
0
L
Fafnir
5,956
541
14
1
0
239,683
0
L
Merlin
5,863
533
82
7
0
200,969
1
W
Kuzenbo
5,994
545
21
2
0
224,634
0
W
Nike
6,588
599
71
6
0
209,777
0
L
Anhur
5,542
504
65
6
0
207,126
0
W
Ao Kuang
7,167
652
75
7
0
268,995
4
W
He Bo
6,833
621
103
9
0
231,355
0
W
Anhur
6,139
558
85
8
0
204,025
0
L
Loki
6,092
554
78
7
0
205,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role