Player Matchup

Tyr
Tyr
BogdansCarWash
Tyr
Level 65
God Stats
3W - 13L
1,292 SR
Queue Stats
441W - 427L
1,496 Elo+
Solo
Ishtar
Ishtar
DeathTrek
Ishtar
Level 194
God Stats
10W - 12L
1,535 SR
Queue Stats
644W - 659L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
Drty JerzE
Cabrakan
Level 171
God Stats
0W - 2L
1,310 SR
Queue Stats
569W - 594L
1,476 Elo+
Solo
Tiamat
Tiamat
Naphia
Tiamat
Level 154
God Stats
1W - 2L
1,527 SR
Queue Stats
458W - 448L
1,557 Elo+
Party 2
Skadi
Skadi
ViolentSeizurez
Skadi
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
66W - 62L
1,548 Elo+
Solo
Team Averages
Level 134
1,391 SR
1,519 Elo+

VS

Team Averages
Level 134
1,569 SR
1,535 Elo+
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LuckySmurphy
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,590 Elo+
Party 1
Agni
Agni
MonsterBlaze9712
Agni
Level 129
God Stats
8W - 1L
1,620 SR
Queue Stats
203W - 221L
1,490 Elo+
Solo
Bastet
Bastet
Robrf
Bastet
Level 153
God Stats
1W - 0L
1,724 SR
Queue Stats
74W - 74L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
xanemoonscar
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,475
605
3,287
10,482
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
DeathTrek
Ishtar
16
2 / 6 / 3
9,151
654
8,805
15,018
7,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
Drty JerzE
Cabrakan
16
1 / 5 / 5
8,449
604
4,689
16,327
19,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Naphia
Tiamat
15
1 / 3 / 3
8,596
614
10,637
10,836
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 7 / 3
9,103
650
11,401
15,374
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
19
15 / 2 / 6
12,268
876
22,958
10,434
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
LuckySmurphy
Ganesha
16
0 / 1 / 16
10,893
778
4,166
13,350
14,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 16
9,745
696
10,212
8,593
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Robrf
Bastet
18
4 / 0 / 15
10,517
751
15,088
9,797
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
xanemoonscar
Sun Wukong
17
4 / 1 / 12
10,393
742
10,047
15,359
14,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
6
Kills
23
23
Deaths
7
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
15
2
6
9
L
1
2
3
1.25
L
Ishtar
DeathTrek
Ishtar
2
6
3
0.58
L
Cabrakan
Drty JerzE
Cabrakan
1
5
5
0.7
W
Ganesha
LuckySmurphy
Ganesha
0
1
16
8
W
0
3
16
2.67
L
Tiamat
Naphia
Tiamat
1
3
3
0.83
W
Bastet
Robrf
Bastet
4
0
15
11.5
L
1
7
3
0.36
W
Sun Wukong
xanemoonscar
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
62,471
68,037
Taken
57,533
53,964
Mitigated
45,293
14,083
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
22,958
6,072
738
3,176
10,434
6,444
3,316
4,146
6,154
0
52,147
L
3,287
193
653
2,923
10,482
11,813
0
3,297
7,185
0
6,793
L
Ishtar
DeathTrek
Ishtar
8,805
4,501
1,635
1,122
15,018
7,346
1,036
4,046
10,972
0
33,255
L
Cabrakan
Drty JerzE
Cabrakan
4,689
469
1,279
2,365
16,327
19,131
58
3,336
12,991
10,524
0
W
Ganesha
LuckySmurphy
Ganesha
4,166
399
2,166
3,735
13,350
14,949
836
2,234
11,078
15,304
0
W
10,212
813
1,393
708
8,593
4,315
1,909
1,973
6,490
33,346
0
L
Tiamat
Naphia
Tiamat
10,637
232
1,226
1,965
10,836
8,290
0
1,052
9,784
22,711
0
W
Bastet
Robrf
Bastet
15,088
2,671
2,513
2,982
9,797
5,149
785
2,554
7,191
0
20,637
L
11,401
2,427
475
440
15,374
7,384
402
2,647
12,727
0
26,884
W
Sun Wukong
xanemoonscar
Sun Wukong
10,047
1,184
1,224
4,182
15,359
14,436
0
3,968
11,294
0
27,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
53,816
153
Minions Killed
185
0
Camps Cleared
0
982,365
Distance Traveled
1,196,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,268
876
62
4
0
203,842
0
L
Tyr
8,475
605
5
0
0
174,229
0
L
Ishtar
9,151
654
62
4
0
180,436
0
L
Cabrakan
8,449
604
25
2
0
211,670
0
W
Ganesha
10,893
778
11
1
0
222,120
0
W
Agni
9,745
696
52
4
0
221,281
0
L
Tiamat
8,596
614
36
3
0
228,133
0
W
Bastet
10,517
751
16
1
0
315,260
0
L
Skadi
9,103
650
25
2
0
187,897
0
W
Sun Wukong
10,393
742
44
3
0
234,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role