Player Matchup

Merlin
Merlin
IDark_StormI
Merlin
Level 112
God Stats
7W - 11L
1,536 SR
Queue Stats
293W - 258L
1,474 Elo+
Party 2
Athena
Athena
Kirito_KunXDX
Athena
Level 125
God Stats
7W - 4L
1,972 SR
Queue Stats
386W - 335L
1,548 Elo+
Party 2
Atlas
Atlas
Thelol200yt
Atlas
Level 93
God Stats
2W - 2L
1,654 SR
Queue Stats
322W - 296L
1,526 Elo+
Party 2
Chiron
Chiron
WholesumJit
Chiron
Level 108
God Stats
3W - 7L
1,517 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 3
Loki
Loki
WholesumThief
Loki
Level 127
God Stats
1W - 2L
1,508 SR
Queue Stats
112W - 105L
1,510 Elo+
Party 3
Team Averages
Level 113
1,638 SR
1,499 Elo+

VS

Team Averages
Level 115
1,678 SR
1,648 Elo+
Freya
Freya
AlanDllaTorre
Freya
Level 125
God Stats
18W - 5L
1,758 SR
Queue Stats
493W - 471L
1,456 Elo+
Solo
Mulan
Mulan
Dovahkiin11111
Mulan
Level 89
God Stats
3W - 0L
1,610 SR
Queue Stats
70W - 30L
1,662 Elo+
Solo
Nemesis
Nemesis
Iychee
Nemesis
Level 125
God Stats
2W - 0L
1,796 SR
Queue Stats
14W - 0L
2,045 Elo+
Party 1
Discordia
Discordia
NekomataCoffee
Discordia
Level 146
God Stats
26W - 25L
1,441 SR
Queue Stats
316W - 333L
1,490 Elo+
Party 1
Charon
Charon
Rosemi
Charon
Level 88
God Stats
1W - 0L
1,787 SR
Queue Stats
17W - 10L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
4
0 / 1 / 0
2,945
491
246
1,195
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
2,877
480
252
2,567
1,132
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,568
595
1,229
4,584
2,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
7
1 / 0 / 1
3,906
651
2,913
4,053
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,126
688
1,028
5,055
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,978
663
2,361
3,992
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 0
4,828
805
2,097
2,721
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Iychee
Nemesis
7
3 / 0 / 1
4,583
764
2,094
4,129
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
NekomataCoffee
Discordia
7
1 / 0 / 2
4,445
741
1,185
2,075
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Rosemi
Charon
6
0 / 1 / 1
3,966
661
865
4,299
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
2
0
0
2
L
Merlin
0
1
0
0
W
Nemesis
Iychee
Nemesis
3
0
1
3.5
L
0
1
0
0
W
Discordia
NekomataCoffee
Discordia
1
0
2
2
W
Charon
Rosemi
Charon
0
1
1
0.5
L
0
2
0
0
L
Chiron
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,668
Damage
8,602
17,454
Taken
17,216
6,935
Mitigated
6,647
4,223
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,361
870
0
1,692
3,992
1,280
246
309
3,683
21,916
0
W
2,097
513
0
1,332
2,721
1,342
0
511
2,210
0
29,566
L
Merlin
246
0
0
120
1,195
272
0
263
882
4,813
0
W
Nemesis
Iychee
Nemesis
2,094
1,120
0
979
4,129
1,209
350
355
3,774
0
21,197
L
252
79
0
730
2,567
1,132
0
56
2,511
3,084
0
W
Discordia
NekomataCoffee
Discordia
1,185
90
0
750
2,075
461
390
64
2,011
23,906
0
W
Charon
Rosemi
Charon
865
448
0
1,600
4,299
2,355
0
488
3,811
10,447
0
L
1,229
629
0
1,334
4,584
2,938
0
1,219
3,283
11,229
0
L
Chiron
2,913
852
185
1,694
4,053
1,093
0
1,237
2,652
0
24,972
L
1,028
220
0
160
5,055
1,500
0
1,214
3,715
0
22,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,422
Gold Earned
21,800
122
Minions Killed
177
0
Camps Cleared
0
438,781
Distance Traveled
628,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,978
663
39
7
0
125,973
0
W
Mulan
4,828
805
39
7
0
106,768
0
L
Merlin
2,945
491
10
2
0
48,363
0
W
Nemesis
4,583
764
36
6
0
165,491
0
L
Athena
2,877
480
4
1
0
39,656
0
W
Discordia
4,445
741
41
7
0
113,812
0
W
Charon
3,966
661
22
4
0
116,757
0
L
Atlas
3,568
595
20
3
0
111,567
0
L
Chiron
3,906
651
40
7
0
107,100
0
L
Loki
4,126
688
48
8
0
132,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role