Player Matchup

Agni
Agni
Elmujeriego506
Agni
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 52L
1,430 Elo+
Party 2
Hel
Hel
KevinBarrantes12
Hel
Level 63
God Stats
3W - 1L
1,786 SR
Queue Stats
126W - 145L
1,376 Elo+
Party 2
Tyr
Tyr
WestSideNslayer
Tyr
Level 80
God Stats
9W - 4L
1,499 SR
Queue Stats
247W - 205L
1,411 Elo+
Party 2
Ao Kuang
Ao Kuang
iSvtth
Ao Kuang
Level 117
God Stats
59W - 48L
1,545 SR
Queue Stats
156W - 124L
1,496 Elo+
Solo
Freya
Freya
theJeff1210
Freya
Level 49
God Stats
3W - 2L
1,625 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 2
Team Averages
Level 67
1,591 SR
1,448 Elo+

VS

Team Averages
Level 70
1,480 SR
1,411 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CenTydie
Nemesis
Level 42
God Stats
2W - 1L
1,826 SR
Queue Stats
26W - 33L
1,414 Elo+
Solo
Artemis
Artemis
Drax Ryel
Artemis
Level 104
God Stats
3W - 7L
1,375 SR
Queue Stats
13W - 29L
1,483 Elo+
Party 1
Chaac
Chaac
GangerZach
Chaac
Level 62
God Stats
3W - 7L
1,359 SR
Queue Stats
32W - 48L
1,428 Elo+
Party 1
Ares
Ares
MajoraMajora427
Ares
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,207
655
4,206
3,846
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 5
6,628
603
3,046
4,561
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
7,037
640
3,116
5,847
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
iSvtth
Ao Kuang
10
3 / 0 / 2
5,927
539
5,971
8,511
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 1 / 3
6,160
560
6,652
6,972
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 4 / 0
5,771
525
1,466
5,835
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
CenTydie
Nemesis
9
0 / 3 / 0
5,234
476
4,866
10,126
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Drax Ryel
Artemis
7
0 / 2 / 0
4,673
425
3,557
6,371
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
0 / 2 / 0
5,311
483
3,075
7,490
6,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
1 / 3 / 0
4,800
436
1,094
6,822
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Nemesis
CenTydie
Nemesis
0
3
0
0
L
Artemis
Drax Ryel
Artemis
0
2
0
0
W
3
0
1
3.5
L
Chaac
0
2
0
0
W
3
0
5
5.5
L
1
3
0
0.33
W
1
0
0
1
W
Ao Kuang
iSvtth
Ao Kuang
3
0
2
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
14,058
29,737
Taken
36,644
13,904
Mitigated
19,122
9,741
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,466
145
0
500
5,835
2,331
273
4,145
1,690
42,195
0
L
Nemesis
CenTydie
Nemesis
4,866
1,934
175
1,324
10,126
3,641
0
4,901
5,225
0
40,319
L
Artemis
Drax Ryel
Artemis
3,557
954
0
761
6,371
2,229
0
4,957
1,414
0
24,817
W
4,206
209
0
500
3,846
1,320
272
1,312
2,534
51,265
0
L
Chaac
3,075
392
0
1,503
7,490
6,271
0
1,349
6,141
0
32,223
W
3,046
614
1,572
2,408
4,561
1,439
577
445
4,116
34,639
0
L
1,094
56
0
507
6,822
4,650
0
4,523
2,299
10,254
0
W
3,116
532
0
2,842
5,847
5,823
0
0
5,847
0
49,357
W
Ao Kuang
iSvtth
Ao Kuang
5,971
1,754
0
968
8,511
2,961
0
177
8,334
38,488
0
W
6,652
2,850
0
1,451
6,972
2,361
56
626
6,346
28,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
25,789
340
Minions Killed
259
0
Camps Cleared
0
1,163,134
Distance Traveled
1,075,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,771
525
82
7
0
191,921
2
L
Nemesis
5,234
476
57
5
0
246,366
0
L
Artemis
4,673
425
51
5
0
211,975
0
W
Agni
7,207
655
98
9
0
206,222
0
L
Chaac
5,311
483
61
6
0
227,707
0
W
Hel
6,628
603
60
5
0
214,631
3
L
Ares
4,800
436
8
1
0
197,778
0
W
Tyr
7,037
640
95
9
0
256,595
0
W
Ao Kuang
5,927
539
45
4
0
252,710
0
W
Freya
6,160
560
42
4
0
232,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role