Player Matchup

Pele
Pele
CopyCatHero
Pele
Level 129
God Stats
6W - 7L
1,640 SR
Queue Stats
108W - 115L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
EldritchSeraph
Gilgamesh
Level 127
God Stats
19W - 13L
1,519 SR
Queue Stats
86W - 107L
1,433 Elo+
Party 1
Ix Chel
Ix Chel
GoldenFob1
Ix Chel
Level 153
God Stats
1W - 3L
1,205 SR
Queue Stats
15W - 27L
1,380 Elo+
Party 1
Charybdis
Charybdis
MysteriousJ99
Charybdis
Level 149
God Stats
0W - 1L
1,618 SR
Queue Stats
15W - 30L
1,363 Elo+
Party 1
Maui
Maui
SolarStarFish10
Maui
Level 102
God Stats
4W - 4L
1,490 SR
Queue Stats
59W - 58L
1,502 Elo+
Party 3
Team Averages
Level 132
1,494 SR
1,428 Elo+

VS

Team Averages
Level 113
1,480 SR
1,494 Elo+
Fenrir
Fenrir
Mc-Kanye
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,429 Elo+
Party 2
Thoth
Thoth
StellarCooochie
Thoth
Level 118
God Stats
3W - 1L
1,460 SR
Queue Stats
116W - 110L
1,513 Elo+
Party 2
Skadi
Skadi
SwagMuffins3330
Skadi
Level 109
God Stats
2W - 3L
1,147 SR
Queue Stats
36W - 38L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
Zakeeking2
Amaterasu
Level 109
God Stats
12W - 8L
1,711 SR
Queue Stats
27W - 30L
1,430 Elo+
Solo
Eset
Eset
infernocus15
Eset
Level 127
God Stats
2W - 1L
1,584 SR
Queue Stats
108W - 76L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,108
676
10,904
15,240
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
EldritchSeraph
Gilgamesh
14
1 / 3 / 3
7,951
663
7,563
16,952
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
GoldenFob1
Ix Chel
15
2 / 3 / 0
8,415
701
6,561
11,215
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MysteriousJ99
Charybdis
16
0 / 2 / 2
8,611
718
6,275
10,827
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 1
8,157
680
3,460
11,355
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mc-Kanye
Fenrir
15
1 / 1 / 8
8,517
710
3,759
11,069
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 7
9,446
787
17,497
6,107
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 5
9,691
808
10,429
9,121
4,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Zakeeking2
Amaterasu
16
3 / 0 / 6
9,003
750
8,451
9,596
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 5
9,561
797
12,485
7,881
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
13
13
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Gilgamesh
EldritchSeraph
Gilgamesh
1
3
3
0.83
L
Ix Chel
GoldenFob1
Ix Chel
2
3
0
0.67
W
Fenrir
Mc-Kanye
Fenrir
1
1
8
5
L
Charybdis
MysteriousJ99
Charybdis
0
2
2
0.5
L
0
0
1
0.5
W
2
1
7
5.5
W
3
1
5
5.5
W
Amaterasu
Zakeeking2
Amaterasu
3
0
6
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
52,621
65,589
Taken
43,774
41,002
Mitigated
31,515
15,355
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,904
1,393
0
1,776
15,240
6,006
23
7,673
7,032
0
32,094
L
Gilgamesh
EldritchSeraph
Gilgamesh
7,563
881
0
1,951
16,952
16,797
26
5,418
11,017
116
18,753
L
Ix Chel
GoldenFob1
Ix Chel
6,561
582
2,010
3,369
11,215
5,124
0
6,428
4,470
31,345
0
W
Fenrir
Mc-Kanye
Fenrir
3,759
585
0
724
11,069
9,719
243
1,882
8,960
0
13,521
L
Charybdis
MysteriousJ99
Charybdis
6,275
2,151
0
3,330
10,827
4,406
0
4,580
5,877
0
42,370
L
3,460
548
1,753
1,166
11,355
8,669
0
4,695
6,269
10,874
116
W
17,497
400
0
943
6,107
2,695
961
1,677
4,379
49,187
0
W
10,429
5,438
0
1,840
9,121
4,306
2,628
3,189
5,633
0
40,650
W
Amaterasu
Zakeeking2
Amaterasu
8,451
3,931
0
2,312
9,596
11,363
835
2,152
7,278
0
19,638
W
12,485
162
268
2,264
7,881
3,432
175
1,121
6,629
37,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
46,218
231
Minions Killed
257
0
Camps Cleared
0
1,178,538
Distance Traveled
1,354,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,108
676
45
4
0
248,783
0
L
Gilgamesh
7,951
663
36
3
0
252,064
0
L
Ix Chel
8,415
701
56
5
0
223,749
0
W
Fenrir
8,517
710
29
2
0
276,123
0
L
Charybdis
8,611
718
76
6
0
201,892
0
L
Maui
8,157
680
18
2
0
252,050
0
W
Thoth
9,446
787
82
7
0
275,121
0
W
Skadi
9,691
808
68
6
0
241,787
0
W
Amaterasu
9,003
750
23
2
0
281,962
0
W
Eset
9,561
797
55
5
0
279,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role