Player Matchup

Raijin
Raijin
Platinum IV
OhMyAccuracy
Raijin
Platinum IV
Level 134
God Stats
3W - 2L
1,801 SR
Queue Stats
23W - 14L
1,835 MMR
Party 2
Ares
Ares
Platinum IV
ScaredOfLove999
Ares
Platinum IV
Level 106
God Stats
3W - 0L
1,768 SR
Queue Stats
26W - 16L
1,837 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
YummyyMushrUwUms
Danzaburou
Platinum III
Level 179
God Stats
13W - 5L
1,764 SR
Queue Stats
25W - 15L
1,846 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,778 SR
1,839 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,837 SR
1,810 MMR
Neith
Neith
Platinum V
Paisano20
Neith
Platinum V
Level 106
God Stats
3W - 1L
1,971 SR
Queue Stats
24W - 14L
1,872 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
jordancolombian
Ix Chel
Gold IV
Level 102
God Stats
9W - 3L
1,971 SR
Queue Stats
43W - 25L
1,768 MMR
Party 1
Achilles
Achilles
Platinum IV
xPablohonduras
Achilles
Platinum IV
Level 106
God Stats
7W - 6L
1,568 SR
Queue Stats
50W - 46L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 2 / 7
9,786
890
11,495
6,885
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 9
9,387
853
6,524
9,280
8,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Danzaburou
YummyyMushrUwUms
Danzaburou
13
4 / 0 / 6
9,876
898
6,721
8,442
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaMartichorasCharonAwilixBacchus

VS

Bans
KuzenboPersephoneJanusBaba YagaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Paisano20
Neith
11
1 / 4 / 2
8,226
748
5,800
9,608
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 0
8,320
756
9,735
9,268
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
9
0 / 3 / 2
7,305
664
3,146
9,243
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
7
4.25
L
Neith
Paisano20
Neith
1
4
2
0.5
W
3
1
9
7.5
W
Danzaburou
YummyyMushrUwUms
Danzaburou
4
0
6
7
L
2
5
0
0.4
L
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
18,681
24,607
Taken
28,119
14,841
Mitigated
14,465
5,245
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,495
628
0
656
6,885
2,627
364
3,549
3,301
48,652
0
L
Neith
Paisano20
Neith
5,800
2,488
0
1,637
9,608
3,434
0
5,533
3,915
0
38,923
W
6,524
589
0
1,439
9,280
8,890
619
2,451
6,613
13,551
0
W
Danzaburou
YummyyMushrUwUms
Danzaburou
6,721
1,419
0
3,150
8,442
3,324
2,152
3,758
4,539
0
50,031
L
9,735
799
603
1,249
9,268
3,030
0
6,629
2,351
38,581
0
L
Achilles
3,146
416
0
1,729
9,243
8,001
0
5,695
3,379
0
11,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
23,851
146
Minions Killed
133
0
Camps Cleared
0
630,119
Distance Traveled
546,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,786
890
69
6
0
200,632
0
L
Neith
8,226
748
59
5
0
176,807
2
W
Ares
9,387
853
10
1
0
219,673
1
W
Danzaburou
9,876
898
67
6
0
209,814
2
L
Ix Chel
8,320
756
58
5
0
181,297
0
L
Achilles
7,305
664
16
1
0
188,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role