Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
BarryAced
Xing Tian
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Senjuu7
Cu Chulainn
Level 129
God Stats
21W - 16L
1,592 SR
Queue Stats
572W - 517L
1,575 Elo+
Party 4
Kali
Kali
bluedevil80
Kali
Level 171
God Stats
0W - 2L
1,339 SR
Queue Stats
41W - 40L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
xxoIsabella
Nu Wa
Level 88
God Stats
167W - 156L
1,597 SR
Queue Stats
176W - 168L
1,552 Elo+
Party 4
Team Averages
Level 136
1,506 SR
1,511 Elo+

VS

Team Averages
Level 127
1,667 SR
1,504 Elo+
Yemoja
Yemoja
AuroriGhost
Yemoja
Level 149
God Stats
1W - 0L
1,819 SR
Queue Stats
26W - 25L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
DOWN1607
Danzaburou
Level 104
God Stats
20W - 8L
1,721 SR
Queue Stats
193W - 174L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
PPPA Shokos
Baron Samedi
Level 146
God Stats
2W - 1L
1,465 SR
Queue Stats
262W - 251L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PPPA VirusGb
Tsukuyomi
Level 153
God Stats
13W - 6L
1,640 SR
Queue Stats
394W - 373L
1,453 Elo+
Party 1
Ravana
Ravana
scrouls
Ravana
Level 83
God Stats
2W - 0L
1,687 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 4 / 0
5,231
523
3,035
8,642
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
BarryAced
Xing Tian
11
1 / 1 / 1
5,938
594
3,714
11,905
9,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Senjuu7
Cu Chulainn
8
1 / 4 / 0
5,200
520
4,910
12,830
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
6,224
622
2,595
9,705
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 1
5,324
532
6,080
9,362
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 1 / 3
5,965
597
2,636
7,099
3,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DOWN1607
Danzaburou
11
2 / 0 / 3
6,247
625
7,665
7,479
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PPPA Shokos
Baron Samedi
10
4 / 1 / 6
6,475
648
7,658
7,064
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PPPA VirusGb
Tsukuyomi
12
8 / 1 / 3
6,902
690
8,190
8,470
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
scrouls
Ravana
11
1 / 0 / 1
6,503
650
8,224
3,623
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
W
Yemoja
2
1
3
3.5
L
Xing Tian
BarryAced
Xing Tian
1
1
1
1.5
W
Danzaburou
DOWN1607
Danzaburou
2
0
3
3.5
W
Baron Samedi
PPPA Shokos
Baron Samedi
4
1
6
7
W
Tsukuyomi
PPPA VirusGb
Tsukuyomi
8
1
3
9.5
L
Cu Chulainn
Senjuu7
Cu Chulainn
1
4
0
0.25
L
1
1
1
1.5
W
Ravana
scrouls
Ravana
1
0
1
1.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
34,373
52,444
Taken
33,735
25,051
Mitigated
14,924
11,456
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,035
1,418
41
2,704
8,642
2,772
0
589
8,053
0
35,157
W
Yemoja
2,636
854
2,219
1,601
7,099
3,828
0
1,057
6,024
12,258
0
L
Xing Tian
BarryAced
Xing Tian
3,714
541
0
1,869
11,905
9,690
0
233
11,672
33,340
167
W
Danzaburou
DOWN1607
Danzaburou
7,665
2,497
0
2,038
7,479
2,610
0
650
6,829
0
49,153
W
Baron Samedi
PPPA Shokos
Baron Samedi
7,658
565
508
2,390
7,064
2,934
61
3,380
3,684
44,579
0
W
Tsukuyomi
PPPA VirusGb
Tsukuyomi
8,190
1,668
0
3,972
8,470
3,310
0
2,488
5,928
0
44,012
L
Cu Chulainn
Senjuu7
Cu Chulainn
4,910
876
0
2,556
12,830
5,564
0
2,701
10,129
0
31,824
L
2,595
808
0
2,696
9,705
4,034
0
1,582
8,123
0
42,413
W
Ravana
scrouls
Ravana
8,224
2,859
0
787
3,623
2,242
0
1,693
1,643
33
53,188
L
6,080
3,516
0
1,590
9,362
2,991
0
5,222
4,140
36,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
32,092
305
Minions Killed
324
0
Camps Cleared
0
1,016,009
Distance Traveled
1,023,764
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,231
523
62
6
0
191,278
0
W
Yemoja
5,965
597
20
2
0
195,815
4
L
Xing Tian
5,938
594
71
7
0
194,930
1
W
Danzaburou
6,247
625
66
7
0
184,623
3
W
Baron Samedi
6,475
648
71
7
0
207,242
0
W
Tsukuyomi
6,902
690
71
7
0
244,346
0
L
Cu Chulainn
5,200
520
42
4
0
206,896
0
L
Kali
6,224
622
66
7
0
258,588
0
W
Ravana
6,503
650
96
10
0
191,738
0
L
Nu Wa
5,324
532
64
6
0
164,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role