Player Matchup

Nu Wa
Nu Wa
Astafar
Nu Wa
Level 116
God Stats
32W - 30L
1,528 SR
Queue Stats
537W - 485L
1,470 Elo+
Solo
Charon
Charon
Icey-Ant
Charon
Level 65
God Stats
19W - 14L
1,612 SR
Queue Stats
202W - 210L
1,442 Elo+
Party 1
Hou Yi
Hou Yi
SunnyTTG-
Hou Yi
Level 49
God Stats
44W - 49L
1,477 SR
Queue Stats
97W - 117L
1,395 Elo+
Party 1
Surtr
Surtr
el_pingon305
Surtr
Level 62
God Stats
6W - 3L
1,668 SR
Queue Stats
7W - 7L
1,618 Elo+
Party 1
Arachne
Arachne
sFL-_-Robby
Arachne
Level 49
God Stats
12W - 5L
1,638 SR
Queue Stats
16W - 21L
1,420 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,469 Elo+

VS

Team Averages
Level 87
1,465 SR
1,427 Elo+
Zhong Kui
Zhong Kui
Raaapty
Zhong Kui
Level 86
God Stats
58W - 73L
1,448 SR
Queue Stats
577W - 569L
1,396 Elo+
Party 2
Achilles
Achilles
SupremeOwa
Achilles
Level 109
God Stats
14W - 12L
1,571 SR
Queue Stats
229W - 213L
1,500 Elo+
Solo
Agni
Agni
VividMafia
Agni
Level 51
God Stats
2W - 2L
1,607 SR
Queue Stats
360W - 356L
1,384 Elo+
Solo
Osiris
Osiris
iTz-_Flowkila-SG
Osiris
Level 105
God Stats
26W - 20L
1,148 SR
Queue Stats
538W - 468L
1,416 Elo+
Party 2
Susano
Susano
xlPsYcHoPR--
Susano
Level 82
God Stats
3W - 3L
1,551 SR
Queue Stats
267W - 278L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Astafar
Nu Wa
15
3 / 0 / 3
9,465
592
16,037
9,662
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
Icey-Ant
Charon
12
0 / 0 / 2
8,077
505
3,204
5,255
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SunnyTTG-
Hou Yi
12
2 / 2 / 0
7,151
447
5,905
11,529
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
9,083
568
7,128
14,673
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
sFL-_-Robby
Arachne
17
5 / 2 / 2
9,647
603
11,917
15,203
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Raaapty
Zhong Kui
11
0 / 4 / 0
6,783
424
5,065
14,872
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
SupremeOwa
Achilles
11
2 / 0 / 0
7,186
449
6,039
11,807
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 2
6,518
407
5,587
8,243
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 0
9,013
563
13,620
19,082
20,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Susano
13
1 / 2 / 2
7,554
472
4,595
12,140
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Astafar
Nu Wa
3
0
3
4.5
W
Charon
Icey-Ant
Charon
0
0
2
1
L
Zhong Kui
Raaapty
Zhong Kui
0
4
0
0
W
Hou Yi
SunnyTTG-
Hou Yi
2
2
0
1
L
Achilles
SupremeOwa
Achilles
2
0
0
2
L
0
3
2
0.33
W
3
2
2
2
L
3
4
0
0.75
W
Arachne
sFL-_-Robby
Arachne
5
2
2
3
L
Susano
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
34,906
56,322
Taken
66,144
29,756
Mitigated
50,445
21,111
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Astafar
Nu Wa
16,037
4,511
0
4,888
9,662
3,783
3,168
3,015
6,395
86,175
0
W
Charon
Icey-Ant
Charon
3,204
534
50
2,132
5,255
3,535
794
1,845
3,410
33,181
0
L
Zhong Kui
Raaapty
Zhong Kui
5,065
48
0
2,629
14,872
8,624
0
7,094
7,778
43,086
0
W
Hou Yi
SunnyTTG-
Hou Yi
5,905
3,170
177
4,992
11,529
4,372
424
3,167
8,362
0
43,443
L
Achilles
SupremeOwa
Achilles
6,039
1,287
0
4,594
11,807
13,211
0
3,550
8,257
0
24,714
L
5,587
524
0
1,683
8,243
2,859
0
2,664
5,579
38,545
0
W
7,128
2,874
0
4,011
14,673
11,063
503
76
14,597
1,007
56,928
L
13,620
5,583
0
5,531
19,082
20,787
429
4,664
14,418
300
77,870
W
Arachne
sFL-_-Robby
Arachne
11,917
9,491
0
4,861
15,203
7,003
0
2,461
12,606
0
95,425
L
Susano
4,595
1,025
0
2,552
12,140
4,964
0
1,648
10,492
0
65,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
37,054
500
Minions Killed
360
0
Camps Cleared
0
1,615,893
Distance Traveled
1,530,507
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,465
592
133
8
0
288,521
0
W
Charon
8,077
505
64
4
0
307,351
0
L
Zhong Kui
6,783
424
55
3
0
286,703
2
W
Hou Yi
7,151
447
74
5
0
301,964
0
L
Achilles
7,186
449
25
2
0
340,979
5
L
Agni
6,518
407
53
3
0
315,781
0
W
Surtr
9,083
568
90
6
0
320,651
0
L
Osiris
9,013
563
122
8
0
258,021
1
W
Arachne
9,647
603
139
9
0
397,406
0
L
Susano
7,554
472
105
7
0
329,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role