Player Matchup

Artemis
Artemis
BumpyBiz
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Horus
Horus
Cerebrhuss
Horus
Level 22
God Stats
7W - 4L
1,729 SR
Queue Stats
96W - 97L
1,643 Elo+
Party 4
Xbalanque
Xbalanque
Chwazi-
Xbalanque
Level 100
God Stats
12W - 6L
1,522 SR
Queue Stats
78W - 94L
1,394 Elo+
Party 3
Osiris
Osiris
Drozek
Osiris
Level 154
God Stats
4W - 1L
1,497 SR
Queue Stats
319W - 284L
1,535 Elo+
Party 4
Agni
Agni
SwagStopper
Agni
Level 151
God Stats
16W - 7L
1,628 SR
Queue Stats
226W - 193L
1,582 Elo+
Party 4
Team Averages
Level 86
1,575 SR
1,531 Elo+

VS

Team Averages
Level 55
1,616 SR
1,615 Elo+
Arachne
Arachne
Briyann
Arachne
Level 5
God Stats
9W - 3L
1,868 SR
Queue Stats
20W - 13L
1,642 Elo+
Party 2
Artemis
Artemis
NanmanQueen
Artemis
Level 80
God Stats
15W - 10L
1,714 SR
Queue Stats
225W - 209L
1,563 Elo+
Party 2
Hercules
Hercules
ViaticalGore
Hercules
Level 44
God Stats
1W - 2L
1,239 SR
Queue Stats
193W - 185L
1,456 Elo+
Solo
Freya
Freya
fwosties
Freya
Level 25
God Stats
6W - 2L
1,698 SR
Queue Stats
10W - 2L
1,890 Elo+
Party 1
Hel
Hel
mintha
Hel
Level 122
God Stats
20W - 20L
1,562 SR
Queue Stats
121W - 102L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BumpyBiz
Artemis
9
0 / 6 / 2
5,988
399
1,989
7,511
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
16
7 / 1 / 6
10,228
682
10,351
13,423
11,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Chwazi-
Xbalanque
13
0 / 4 / 4
7,462
497
5,256
10,784
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Drozek
Osiris
15
6 / 2 / 5
9,274
618
10,321
15,608
10,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 3
9,527
635
13,380
8,945
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Briyann
Arachne
12
2 / 5 / 2
7,471
498
4,179
12,319
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
NanmanQueen
Artemis
12
2 / 8 / 3
7,278
485
9,859
15,460
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
ViaticalGore
Hercules
9
1 / 5 / 0
6,398
427
3,977
9,643
6,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
fwosties
Freya
12
7 / 2 / 0
7,957
530
10,278
11,295
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
mintha
Hel
10
2 / 3 / 2
6,995
466
3,656
10,024
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
14
14
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Briyann
Arachne
2
5
2
0.6
W
Artemis
BumpyBiz
Artemis
0
6
2
0.17
W
Horus
7
1
6
10
W
Xbalanque
Chwazi-
Xbalanque
0
4
4
0.5
W
Osiris
Drozek
Osiris
6
2
5
4.25
L
Artemis
NanmanQueen
Artemis
2
8
3
0.44
W
10
1
3
11.5
L
Hercules
ViaticalGore
Hercules
1
5
0
0.2
L
Freya
fwosties
Freya
7
2
0
3.5
L
Hel
mintha
Hel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
31,949
56,271
Taken
58,741
32,224
Mitigated
29,469
13,018
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Briyann
Arachne
4,179
2,995
0
1,018
12,319
4,284
0
2,210
10,001
0
42,305
W
Artemis
BumpyBiz
Artemis
1,989
1,062
0
471
7,511
2,307
0
2,959
4,504
0
12,264
W
Horus
10,351
3,578
590
4,778
13,423
11,485
86
1,905
11,488
4,719
77,196
W
Xbalanque
Chwazi-
Xbalanque
5,256
2,721
0
2,616
10,784
4,293
739
6,552
4,096
0
48,515
W
Osiris
Drozek
Osiris
10,321
4,757
0
3,501
15,608
10,881
93
2,859
12,653
0
80,838
L
Artemis
NanmanQueen
Artemis
9,859
5,269
0
1,362
15,460
6,273
0
7,168
7,836
0
55,866
W
13,380
1,441
0
1,062
8,945
3,258
130
604
8,341
67,751
0
L
Hercules
ViaticalGore
Hercules
3,977
1,560
0
1,087
9,643
6,352
0
425
9,175
0
24,438
L
Freya
fwosties
Freya
10,278
3,221
0
4,336
11,295
4,670
321
96
11,106
44,781
0
L
Hel
mintha
Hel
3,656
589
1,091
2,401
10,024
7,890
266
3,321
6,377
31,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
36,099
424
Minions Killed
328
0
Camps Cleared
0
1,443,862
Distance Traveled
1,194,910
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,471
498
62
4
0
231,558
0
W
Artemis
5,988
399
11
1
0
242,383
0
W
Horus
10,228
682
109
7
0
300,880
2
W
Xbalanque
7,462
497
74
5
0
253,042
6
W
Osiris
9,274
618
114
8
0
334,915
0
L
Artemis
7,278
485
93
6
0
217,530
0
W
Agni
9,527
635
116
8
0
312,642
4
L
Hercules
6,398
427
43
3
0
253,277
0
L
Freya
7,957
530
89
6
0
268,495
2
L
Hel
6,995
466
41
3
0
224,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role