Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SRU Cliqxs
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 62L
1,399 Elo+
Solo
Sol
Sol
Tonorules18
Sol
Level 29
God Stats
25W - 21L
1,471 SR
Queue Stats
147W - 133L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
azarules121
Cthulhu
Level 38
God Stats
28W - 27L
1,528 SR
Queue Stats
130W - 115L
1,481 Elo+
Party 1
Hachiman
Hachiman
mouthyart
Hachiman
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,376 Elo+

VS

Team Averages
Level 77
1,540 SR
1,407 Elo+
Shiva
Shiva
Emogirl Love
Shiva
Level 106
God Stats
16W - 12L
1,608 SR
Queue Stats
648W - 593L
1,440 Elo+
Solo
Bakasura
Bakasura
JKemlo
Bakasura
Level 69
God Stats
4W - 2L
1,692 SR
Queue Stats
121W - 121L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Lotion345
Sun Wukong
Level 103
God Stats
30W - 29L
1,539 SR
Queue Stats
573W - 556L
1,423 Elo+
Solo
Neith
Neith
Thery123
Neith
Level 59
God Stats
25W - 30L
1,371 SR
Queue Stats
155W - 180L
1,330 Elo+
Solo
Raijin
Raijin
You helI
Raijin
Level 50
God Stats
4W - 3L
1,490 SR
Queue Stats
155W - 175L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 1 / 1
9,037
646
11,240
13,340
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 4
8,036
574
7,478
10,388
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 1 / 6
6,668
476
6,735
6,832
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
azarules121
Cthulhu
10
0 / 3 / 7
6,246
446
5,616
11,145
7,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
mouthyart
Hachiman
10
0 / 2 / 0
5,803
415
1,198
6,953
2,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,726
409
3,906
10,077
7,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
JKemlo
Bakasura
13
1 / 2 / 2
7,480
534
3,377
13,294
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lotion345
Sun Wukong
12
2 / 3 / 1
7,468
533
12,006
15,959
11,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Thery123
Neith
10
2 / 2 / 2
6,047
432
4,784
7,098
2,031
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
You helI
Raijin
12
1 / 3 / 1
7,419
530
5,439
7,862
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
7
8
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
1
10.5
L
1
3
2
0.67
L
Bakasura
JKemlo
Bakasura
1
2
2
1
L
Sun Wukong
Lotion345
Sun Wukong
2
3
1
0.83
W
2
1
4
4
L
Neith
Thery123
Neith
2
2
2
1.5
W
1
1
6
4
L
Raijin
You helI
Raijin
1
3
1
0.5
W
Cthulhu
azarules121
Cthulhu
0
3
7
1.17
W
Hachiman
mouthyart
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
29,512
48,658
Taken
54,290
22,035
Mitigated
27,326
26,522
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,240
3,130
0
15,378
13,340
5,841
65
884
12,216
0
68,682
L
3,906
232
177
1,902
10,077
7,381
0
5,186
4,891
0
22,637
L
Bakasura
JKemlo
Bakasura
3,377
2,328
0
2,728
13,294
4,559
58
1,040
12,254
0
57,452
L
Sun Wukong
Lotion345
Sun Wukong
12,006
1,054
0
4,329
15,959
11,140
328
6,640
9,230
0
61,009
W
7,478
1,294
583
4,192
10,388
4,718
314
3,989
6,379
63,441
0
L
Neith
Thery123
Neith
4,784
1,704
402
1,188
7,098
2,031
0
3,401
3,697
0
27,784
W
6,735
2,881
0
2,571
6,832
1,953
194
0
6,675
38,246
2,388
L
Raijin
You helI
Raijin
5,439
683
0
750
7,862
2,215
0
3,441
4,421
50,861
0
W
Cthulhu
azarules121
Cthulhu
5,616
262
618
2,487
11,145
7,457
175
0
11,145
34,665
0
W
Hachiman
mouthyart
Hachiman
1,198
989
0
693
6,953
2,066
0
566
6,387
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
34,140
372
Minions Killed
340
0
Camps Cleared
0
1,402,756
Distance Traveled
1,404,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,037
646
100
7
0
338,624
0
L
Shiva
5,726
409
29
2
0
291,283
4
L
Bakasura
7,480
534
96
7
0
349,073
0
L
Sun Wukong
7,468
533
73
5
0
260,291
0
W
Ra
8,036
574
121
9
0
260,955
4
L
Neith
6,047
432
45
3
0
251,251
0
W
Sol
6,668
476
65
5
0
268,683
0
L
Raijin
7,419
530
97
7
0
252,441
1
W
Cthulhu
6,246
446
46
3
0
302,899
2
W
Hachiman
5,803
415
40
3
0
231,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role