Player Matchup

Arachne
Arachne
DarthJarwood
Arachne
Level 103
God Stats
40W - 49L
1,414 SR
Queue Stats
594W - 588L
1,464 Elo+
Solo
Ix Chel
Ix Chel
FR33M0N3YNOSCHAM
Ix Chel
Level 95
God Stats
4W - 1L
1,647 SR
Queue Stats
514W - 520L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
Sesefrx
Zhong Kui
Level 121
God Stats
7W - 7L
1,480 SR
Queue Stats
88W - 95L
1,495 Elo+
Solo
Apollo
Apollo
VitrolicNano
Apollo
Level 234
God Stats
2W - 0L
1,718 SR
Queue Stats
106W - 94L
1,513 Elo+
Solo
Ymir
Ymir
legend160slayer
Ymir
Level 111
God Stats
17W - 15L
1,477 SR
Queue Stats
604W - 622L
1,496 Elo+
Party 2
Team Averages
Level 133
1,547 SR
1,501 Elo+

VS

Team Averages
Level 135
1,469 SR
1,508 Elo+
Mercury
Mercury
NYC Germfart
Mercury
Level 148
God Stats
2W - 5L
1,365 SR
Queue Stats
154W - 139L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Un PandaxD mas
Cernunnos
Level 104
God Stats
4W - 4L
1,474 SR
Queue Stats
168W - 168L
1,430 Elo+
Solo
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 190
God Stats
127W - 112L
1,576 SR
Queue Stats
174W - 175L
1,567 Elo+
Solo
He Bo
He Bo
WakeUpPluto
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,477 Elo+
Party 1
Surtr
Surtr
muce16
Surtr
Level 126
God Stats
5W - 7L
1,431 SR
Queue Stats
149W - 140L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthJarwood
Arachne
12
5 / 1 / 2
7,213
601
6,732
9,668
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 3
6,740
562
7,686
8,306
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Sesefrx
Zhong Kui
13
2 / 4 / 2
7,389
616
9,755
15,148
9,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
3 / 0 / 2
6,923
577
4,638
6,959
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 5
7,269
606
6,667
10,958
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NYC Germfart
Mercury
11
2 / 2 / 1
6,143
512
5,214
10,554
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Un PandaxD mas
Cernunnos
10
1 / 5 / 1
6,059
505
5,773
9,573
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
VIVAVIAZUS
Sylvanus
13
4 / 3 / 0
7,890
658
9,919
13,765
11,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 0
6,418
535
6,905
8,909
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
muce16
Surtr
8
1 / 2 / 3
5,415
451
6,279
13,652
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
10
10
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarthJarwood
Arachne
5
1
2
6
W
3
3
3
1.5
L
Mercury
NYC Germfart
Mercury
2
2
1
1.25
W
Zhong Kui
Sesefrx
Zhong Kui
2
4
2
0.75
L
Cernunnos
Un PandaxD mas
Cernunnos
1
5
1
0.3
L
Sylvanus
VIVAVIAZUS
Sylvanus
4
3
0
1.33
W
Apollo
3
0
2
4
L
2
5
0
0.4
W
3
2
5
2.75
L
Surtr
muce16
Surtr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
34,090
51,039
Taken
56,453
27,930
Mitigated
29,335
18,803
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarthJarwood
Arachne
6,732
5,215
0
4,439
9,668
3,497
0
2,852
6,816
0
35,861
W
7,686
450
414
1,293
8,306
3,141
0
3,320
4,986
51,944
0
L
Mercury
NYC Germfart
Mercury
5,214
2,986
0
1,569
10,554
3,870
0
4,028
6,526
0
47,001
W
Zhong Kui
Sesefrx
Zhong Kui
9,755
2,901
0
7,799
15,148
9,471
0
8,282
6,866
57,203
0
L
Cernunnos
Un PandaxD mas
Cernunnos
5,773
3,335
0
2,251
9,573
3,506
0
3,312
6,261
0
37,184
L
Sylvanus
VIVAVIAZUS
Sylvanus
9,919
5,391
60
5,157
13,765
11,397
0
8,558
5,207
50,714
16,135
W
Apollo
4,638
3,336
0
2,184
6,959
2,763
0
28
6,931
0
48,776
L
6,905
246
0
500
8,909
3,103
0
4,239
4,670
43,344
0
W
6,667
1,604
0
2,674
10,958
9,058
0
1,369
9,589
28,906
0
L
Surtr
muce16
Surtr
6,279
2,135
0
1,680
13,652
7,459
33
3,971
9,681
362
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
31,925
362
Minions Killed
348
0
Camps Cleared
0
1,202,573
Distance Traveled
1,168,647
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,213
601
55
5
0
267,854
2
W
Ix Chel
6,740
562
87
7
0
252,817
0
L
Mercury
6,143
512
76
6
0
289,492
0
W
Zhong Kui
7,389
616
90
8
0
210,711
0
L
Cernunnos
6,059
505
60
5
0
221,741
0
L
Sylvanus
7,890
658
109
9
0
183,595
0
W
Apollo
6,923
577
93
8
0
231,466
4
L
He Bo
6,418
535
77
6
0
230,843
0
W
Ymir
7,269
606
37
3
0
239,725
1
L
Surtr
5,415
451
26
2
0
242,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role