Player Matchup

Medusa
Medusa
Azkaban_Inmate
Medusa
Level 141
God Stats
4W - 2L
1,718 SR
Queue Stats
57W - 49L
1,512 Elo+
Solo
Tiamat
Tiamat
DOCASIO
Tiamat
Level 129
God Stats
4W - 1L
1,682 SR
Queue Stats
27W - 41L
1,347 Elo+
Party 1
Ix Chel
Ix Chel
br0k0ly0
Ix Chel
Level 122
God Stats
3W - 4L
1,441 SR
Queue Stats
98W - 109L
1,442 Elo+
Party 3
Bastet
Bastet
juansebasl835
Bastet
Level 119
God Stats
20W - 15L
1,546 SR
Queue Stats
122W - 122L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
sethbadboy1
Erlang Shen
Level 129
God Stats
3W - 0L
1,905 SR
Queue Stats
61W - 80L
1,400 Elo+
Party 1
Team Averages
Level 128
1,658 SR
1,431 Elo+

VS

Team Averages
Level 110
1,495 SR
1,389 Elo+
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FreshManJones
Skadi
Level 65
God Stats
1W - 5L
1,583 SR
Queue Stats
22W - 55L
1,331 Elo+
Party 2
Cabrakan
Cabrakan
MrConfl1ct
Cabrakan
Level 159
God Stats
0W - 1L
1,576 SR
Queue Stats
7W - 22L
1,309 Elo+
Party 2
Scylla
Scylla
Obsidian_Chariot
Scylla
Level 131
God Stats
1W - 1L
1,744 SR
Queue Stats
123W - 120L
1,458 Elo+
Solo
Janus
Janus
RobbiesLocked
Janus
Level 128
God Stats
0W - 1L
1,069 SR
Queue Stats
12W - 22L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
7,404
926
7,614
5,398
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
DOCASIO
Tiamat
14
3 / 0 / 6
7,311
914
5,129
4,838
3,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
br0k0ly0
Ix Chel
14
3 / 0 / 9
7,402
925
7,612
4,192
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 6
6,766
846
4,932
6,652
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
sethbadboy1
Erlang Shen
12
2 / 0 / 3
6,487
811
3,598
5,337
5,332
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 4 / 1
5,851
731
2,653
7,202
2,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 3 / 1
6,051
756
3,309
6,659
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
MrConfl1ct
Cabrakan
12
2 / 3 / 0
6,642
830
5,334
8,001
8,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 2 / 0
6,166
771
695
4,051
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
5,849
731
4,038
6,469
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
W
5
0
4
7
W
Tiamat
DOCASIO
Tiamat
3
0
6
6
L
0
3
1
0.17
L
Cabrakan
MrConfl1ct
Cabrakan
2
3
0
0.67
L
0
2
0
0
L
0
4
0
0
W
Ix Chel
br0k0ly0
Ix Chel
3
0
9
7.5
W
3
2
6
3
W
Erlang Shen
sethbadboy1
Erlang Shen
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,885
Damage
16,029
26,417
Taken
32,382
15,250
Mitigated
17,909
5,626
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,653
971
0
577
7,202
2,944
0
3,612
3,590
0
9,555
W
7,614
3,935
0
0
5,398
2,180
984
2,535
2,673
0
24,166
W
Tiamat
DOCASIO
Tiamat
5,129
445
0
1,687
4,838
3,022
121
2,075
2,627
20,577
0
L
3,309
606
0
232
6,659
2,540
0
3,153
3,506
0
15,533
L
Cabrakan
MrConfl1ct
Cabrakan
5,334
519
0
0
8,001
8,418
0
3,050
4,951
10,578
0
L
695
88
0
500
4,051
1,486
0
1,213
2,838
14,365
0
L
4,038
501
0
0
6,469
2,521
0
1,713
4,756
19,233
0
W
Ix Chel
br0k0ly0
Ix Chel
7,612
800
149
844
4,192
1,908
280
866
3,202
28,423
0
W
4,932
1,069
0
1,982
6,652
2,808
921
1,805
4,671
0
16,761
W
Erlang Shen
sethbadboy1
Erlang Shen
3,598
632
0
964
5,337
5,332
34
1,891
3,177
0
11,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
30,559
194
Minions Killed
152
0
Camps Cleared
0
930,384
Distance Traveled
742,168
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,851
731
17
2
0
139,597
0
W
Medusa
7,404
926
40
5
0
169,216
0
W
Tiamat
7,311
914
51
6
0
179,804
3
L
Skadi
6,051
756
33
4
0
159,778
0
L
Cabrakan
6,642
830
14
2
0
152,095
0
L
Scylla
6,166
771
42
5
0
122,218
0
L
Janus
5,849
731
46
6
0
168,480
0
W
Ix Chel
7,402
925
57
7
0
182,381
0
W
Bastet
6,766
846
24
3
0
199,636
0
W
Erlang Shen
6,487
811
22
3
0
199,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role