Player Matchup

Neith
Neith
DOARequiem
Neith
Level 102
God Stats
0W - 6L
1,165 SR
Queue Stats
241W - 261L
1,353 Elo+
Party 1
Chang'e
Chang'e
ShesWattsonG
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,336 Elo+
Solo
Arachne
Arachne
jessebutler
Arachne
Level 144
God Stats
122W - 100L
1,479 SR
Queue Stats
419W - 441L
1,362 Elo+
Party 1
Team Averages
Level 97
1,381 SR
1,350 Elo+

VS

Team Averages
Level 56
1,560 SR
1,378 Elo+
Surtr
Surtr
Boomhaur098
Surtr
Level 57
God Stats
51W - 35L
1,493 SR
Queue Stats
123W - 135L
1,386 Elo+
Solo
Kukulkan
Kukulkan
NINJADRAGON8633
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 179L
1,373 Elo+
Solo
Danzaburou
Danzaburou
iFvSloth
Danzaburou
Level 68
God Stats
3W - 3L
1,686 SR
Queue Stats
115W - 113L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 4 / 7
12,110
757
10,678
15,116
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ShesWattsonG
Chang'e
13
0 / 5 / 8
10,786
674
6,330
15,944
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
jessebutler
Arachne
14
10 / 5 / 2
13,114
820
18,215
19,789
10,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
12,763
798
11,931
19,270
16,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
15
3 / 5 / 6
12,316
770
14,138
11,780
4,698
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iFvSloth
Danzaburou
16
7 / 2 / 3
13,664
854
16,613
11,470
4,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
13
14
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Neith
3
4
7
1.63
W
Kukulkan
3
5
6
1.2
L
Chang'e
ShesWattsonG
Chang'e
0
5
8
0.8
W
Danzaburou
iFvSloth
Danzaburou
7
2
3
4.25
L
Arachne
jessebutler
Arachne
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,223
Damage
42,682
50,849
Taken
42,520
22,175
Mitigated
26,465
11,974
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,931
4,695
0
4,475
19,270
16,998
881
3,509
15,761
385
36,038
L
Neith
10,678
2,113
191
1,954
15,116
6,145
0
4,164
10,952
0
45,497
W
Kukulkan
14,138
1,940
0
2,096
11,780
4,698
793
1,447
10,333
50,369
0
L
Chang'e
ShesWattsonG
Chang'e
6,330
599
2,282
4,143
15,944
5,952
0
5,863
10,081
35,531
0
W
Danzaburou
iFvSloth
Danzaburou
16,613
8,516
0
1,913
11,470
4,769
924
1,805
9,665
0
58,138
L
Arachne
jessebutler
Arachne
18,215
11,447
57
3,347
19,789
10,078
10
4,831
14,958
0
42,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
38,743
157
Minions Killed
218
0
Camps Cleared
0
855,249
Distance Traveled
861,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,763
798
54
3
0
290,909
0
L
Neith
12,110
757
58
4
0
266,044
0
W
Kukulkan
12,316
770
79
5
0
276,915
0
L
Chang'e
10,786
674
56
4
0
279,684
0
W
Danzaburou
13,664
854
85
5
0
293,672
2
L
Arachne
13,114
820
43
3
0
309,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role