Player Matchup

Arachne
Arachne
Bobby187Shmurda
Arachne
Level 106
God Stats
3W - 3L
1,762 SR
Queue Stats
45W - 32L
1,564 Elo+
Party 1
Ra
Ra
KUNGxFUUxPANDA
Ra
Level 138
God Stats
0W - 2L
1,639 SR
Queue Stats
66W - 54L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
Sieve9
Cernunnos
Level 60
God Stats
3W - 6L
1,463 SR
Queue Stats
4W - 11L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
SorryImMedicated
Cu Chulainn
Level 107
God Stats
7W - 7L
1,635 SR
Queue Stats
14W - 17L
1,475 Elo+
Party 1
Horus
Horus
TheVietAH
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,518 Elo+

VS

Team Averages
Level 127
1,527 SR
1,516 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Earth7223
Ah Puch
Level 144
God Stats
1W - 1L
1,503 SR
Queue Stats
95W - 90L
1,558 Elo+
Party 2
Izanami
Izanami
Igniskeeper
Izanami
Level 110
God Stats
2W - 6L
1,411 SR
Queue Stats
26W - 25L
1,484 Elo+
Party 2
Mercury
Mercury
Lightskeeper
Mercury
Level 141
God Stats
2W - 2L
1,399 SR
Queue Stats
31W - 29L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
LittleGravity
Cabrakan
Level 173
God Stats
6W - 1L
1,821 SR
Queue Stats
444W - 406L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,865
467
7,937
16,496
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 2
9,359
493
12,490
11,521
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Sieve9
Cernunnos
18
4 / 2 / 3
10,510
553
11,917
16,739
7,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SorryImMedicated
Cu Chulainn
16
3 / 1 / 4
10,216
538
13,337
19,570
16,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
TheVietAH
Horus
12
0 / 3 / 4
6,922
364
2,499
13,132
12,344
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 2 / 7
9,957
524
8,668
16,330
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Earth7223
Ah Puch
17
2 / 1 / 5
10,260
540
18,363
13,602
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Igniskeeper
Izanami
19
1 / 3 / 0
11,466
603
5,851
12,226
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Lightskeeper
Mercury
18
5 / 2 / 4
11,111
585
9,872
15,297
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LittleGravity
Cabrakan
17
2 / 3 / 3
10,985
578
12,593
18,864
23,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
12
12
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
7
2.75
L
1
3
4
1
W
Ah Puch
Earth7223
Ah Puch
2
1
5
4.5
W
Izanami
Igniskeeper
Izanami
1
3
0
0.33
L
2
3
2
1
W
Mercury
Lightskeeper
Mercury
5
2
4
3.5
W
Cabrakan
LittleGravity
Cabrakan
2
3
3
1.17
L
Cernunnos
Sieve9
Cernunnos
4
2
3
2.75
L
Cu Chulainn
SorryImMedicated
Cu Chulainn
3
1
4
5
L
Horus
TheVietAH
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
55,347
77,458
Taken
76,319
48,255
Mitigated
59,421
19,503
Healing
29,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,668
1,058
0
3,995
16,330
17,517
580
3,865
12,370
1,045
35,640
L
7,937
5,849
0
1,904
16,496
7,234
0
7,020
9,476
0
75,276
W
Ah Puch
Earth7223
Ah Puch
18,363
470
0
6,631
13,602
5,796
1,477
4,244
9,358
104,308
0
W
Izanami
Igniskeeper
Izanami
5,851
4,246
0
4,708
12,226
5,326
5,322
0
12,226
0
112,218
L
12,490
932
1,128
3,566
11,521
5,293
652
7,033
4,488
89,108
0
W
Mercury
Lightskeeper
Mercury
9,872
5,273
0
6,358
15,297
7,072
1,604
3,115
12,182
0
98,045
W
Cabrakan
LittleGravity
Cabrakan
12,593
1,174
63
7,932
18,864
23,710
690
1,441
17,423
89,314
539
L
Cernunnos
Sieve9
Cernunnos
11,917
6,273
0
6,452
16,739
7,262
0
3,523
13,216
0
97,191
L
Cu Chulainn
SorryImMedicated
Cu Chulainn
13,337
2,056
0
3,849
19,570
16,122
352
8,653
10,917
474
73,072
L
Horus
TheVietAH
Horus
2,499
1,206
1,218
1,386
13,132
12,344
161
4,879
8,253
0
8,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
53,779
574
Minions Killed
717
0
Camps Cleared
0
1,922,356
Distance Traveled
1,820,627
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,957
524
42
2
0
371,842
0
L
Arachne
8,865
467
108
6
0
422,478
0
W
Ah Puch
10,260
540
165
9
0
363,241
0
W
Izanami
11,466
603
200
11
0
340,824
0
L
Ra
9,359
493
171
9
0
378,727
0
W
Mercury
11,111
585
164
9
0
441,689
1
W
Cabrakan
10,985
578
146
8
0
303,031
0
L
Cernunnos
10,510
553
158
8
0
352,750
2
L
Cu Chulainn
10,216
538
127
7
0
389,139
8
L
Horus
6,922
364
10
1
0
379,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role