Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
AItered
Ix Chel
Level 118
God Stats
2W - 0L
1,816 SR
Queue Stats
88W - 81L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Jhene_Chilombo
Danzaburou
Level 127
God Stats
10W - 7L
1,651 SR
Queue Stats
281W - 255L
1,533 Elo+
Party 2
Nike
Nike
Juan1NDone
Nike
Level 74
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 192L
1,503 Elo+
Party 2
Ares
Ares
iSmokeKushDaily
Ares
Level 144
God Stats
9W - 9L
1,509 SR
Queue Stats
288W - 276L
1,490 Elo+
Solo
Team Averages
Level 114
1,595 SR
1,497 Elo+

VS

Team Averages
Level 88
1,613 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Lethal uTm
Athena
Level 93
God Stats
9W - 6L
1,733 SR
Queue Stats
141W - 108L
1,587 Elo+
Solo
Serqet
Serqet
NightCoreYoko
Serqet
Level 98
God Stats
10W - 18L
1,536 SR
Queue Stats
123W - 125L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
RYKRRR
Nu Wa
Level 90
God Stats
44W - 25L
1,795 SR
Queue Stats
224W - 206L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 4
4,611
659
3,108
5,537
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
AItered
Ix Chel
9
5 / 1 / 0
5,492
785
3,943
3,852
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jhene_Chilombo
Danzaburou
8
3 / 0 / 1
5,428
775
3,300
4,055
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
4,900
700
3,920
6,396
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 0 / 4
5,189
741
2,522
5,885
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 3 / 1
4,586
655
2,089
5,742
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
 
Ares
6
0 / 3 / 0
4,224
603
1,867
5,873
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Lethal uTm
Athena
8
1 / 1 / 1
4,788
684
2,726
8,141
4,998
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 0
4,445
635
2,854
6,546
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
RYKRRR
Nu Wa
5
0 / 1 / 1
3,730
533
3,072
2,756
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
4
2
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Ares
 
Ares
0
3
0
0
W
Ix Chel
AItered
Ix Chel
5
1
0
5
W
Danzaburou
Jhene_Chilombo
Danzaburou
3
0
1
3.5
W
1
1
1
1.5
L
Athena
Lethal uTm
Athena
1
1
1
1.5
L
1
3
0
0.33
L
Nu Wa
RYKRRR
Nu Wa
0
1
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
12,608
25,725
Taken
29,058
13,240
Mitigated
14,289
8,974
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,108
585
0
2,643
5,537
2,919
0
1,135
4,132
27,660
0
L
Baron Samedi
 
Baron Samedi
2,089
351
23
610
5,742
2,198
0
3,437
2,305
24,677
0
L
Ares
 
Ares
1,867
349
0
971
5,873
3,849
0
1,599
4,274
13,270
0
W
Ix Chel
AItered
Ix Chel
3,943
684
185
740
3,852
1,351
87
1,907
1,945
33,933
0
W
Danzaburou
Jhene_Chilombo
Danzaburou
3,300
1,626
0
2,048
4,055
1,690
0
2,255
1,800
0
40,577
W
3,920
368
0
1,011
6,396
3,241
0
2,010
4,386
0
29,149
L
Athena
Lethal uTm
Athena
2,726
599
0
3,286
8,141
4,998
0
987
7,154
28,133
0
L
2,854
803
0
2,367
6,546
2,501
0
3,178
3,368
0
20,142
L
Nu Wa
RYKRRR
Nu Wa
3,072
996
0
745
2,756
743
0
372
2,384
21,202
0
W
2,522
461
0
2,347
5,885
4,039
0
2,447
3,438
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
21,773
223
Minions Killed
191
0
Camps Cleared
0
774,853
Distance Traveled
781,976
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,611
659
36
5
0
169,123
1
L
Baron Samedi
4,586
655
40
6
0
135,354
0
L
Ares
4,224
603
20
3
0
162,851
0
W
Ix Chel
5,492
785
56
8
0
140,834
1
W
Danzaburou
5,428
775
68
10
0
141,469
1
W
Nike
4,900
700
47
7
0
149,633
0
L
Athena
4,788
684
45
6
0
175,365
0
L
Serqet
4,445
635
46
7
0
182,330
0
L
Nu Wa
3,730
533
40
6
0
126,076
0
W
Ares
5,189
741
16
2
0
173,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role