Player Matchup

Merlin
Merlin
EnergyJirachi
Merlin
Level 118
God Stats
1W - 0L
1,290 SR
Queue Stats
77W - 50L
1,587 Elo+
Party 2
King Arthur
King Arthur
Igralin
King Arthur
Level 122
God Stats
4W - 1L
1,288 SR
Queue Stats
59W - 59L
1,502 Elo+
Solo
Chernobog
Chernobog
Jewtoricann
Chernobog
Level 144
God Stats
2W - 3L
1,496 SR
Queue Stats
225W - 185L
1,608 Elo+
Party 2
Charon
Charon
Sheep-with-Horns
Charon
Level 145
God Stats
3W - 1L
1,486 SR
Queue Stats
162W - 154L
1,475 Elo+
Party 2
Hercules
Hercules
TyDaMan2
Hercules
Level 141
God Stats
4W - 2L
1,646 SR
Queue Stats
182W - 152L
1,580 Elo+
Party 2
Team Averages
Level 134
1,441 SR
1,550 Elo+

VS

Team Averages
Level 130
1,578 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElCine23
Ares
Level 122
God Stats
2W - 3L
1,582 SR
Queue Stats
231W - 212L
1,479 Elo+
Party 1
Artemis
Artemis
maxx2us
Artemis
Level 138
God Stats
30W - 21L
1,534 SR
Queue Stats
331W - 290L
1,523 Elo+
Party 1
Raijin
Raijin
vPushiinP
Raijin
Level 125
God Stats
1W - 2L
1,776 SR
Queue Stats
127W - 126L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,339
542
1,895
4,498
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Igralin
King Arthur
9
1 / 1 / 0
5,265
658
5,492
8,015
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Jewtoricann
Chernobog
8
0 / 0 / 0
4,638
580
2,496
4,527
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,201
525
2,183
4,398
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
TyDaMan2
Hercules
10
2 / 1 / 0
5,363
670
2,532
7,028
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 0
4,742
593
4,391
8,127
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
 
Ne Zha
6
0 / 0 / 1
4,052
507
1,827
5,421
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 0 / 1
5,014
627
2,094
6,320
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
maxx2us
Artemis
6
1 / 0 / 0
4,230
529
3,367
2,418
745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
vPushiinP
Raijin
9
3 / 1 / 0
5,489
686
5,578
5,160
1,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
5
5
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Ares
0
0
1
0.5
W
0
2
0
0
W
King Arthur
Igralin
King Arthur
1
1
0
1
W
Chernobog
Jewtoricann
Chernobog
0
0
0
0
W
0
1
0
0
W
Hercules
TyDaMan2
Hercules
2
1
0
2
L
Artemis
maxx2us
Artemis
1
0
0
1
L
Raijin
vPushiinP
Raijin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
17,257
28,466
Taken
27,446
14,840
Mitigated
10,856
6,335
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,391
1,996
0
2,033
8,127
2,854
102
0
8,127
0
27,710
L
Ne Zha
 
Ne Zha
1,827
711
0
1,312
5,421
1,671
0
444
4,977
0
22,010
L
Ares
2,094
237
0
2,520
6,320
3,821
0
1,612
4,708
18,305
0
W
1,895
184
0
542
4,498
1,619
0
3,414
1,084
21,825
0
W
King Arthur
Igralin
King Arthur
5,492
658
0
1,477
8,015
6,192
0
0
8,015
0
32,254
W
Chernobog
Jewtoricann
Chernobog
2,496
1,785
0
1,541
4,527
1,271
0
976
3,551
0
34,302
W
2,183
632
0
1,290
4,398
2,741
0
1,118
3,280
11,239
0
W
Hercules
TyDaMan2
Hercules
2,532
752
0
1,485
7,028
3,017
0
2,164
4,864
0
37,673
L
Artemis
maxx2us
Artemis
3,367
998
0
596
2,418
745
0
571
1,847
0
19,518
L
Raijin
vPushiinP
Raijin
5,578
646
0
1,613
5,160
1,765
0
1,451
3,709
33,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
23,527
239
Minions Killed
182
0
Camps Cleared
0
893,442
Distance Traveled
672,549
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,742
593
37
5
0
138,929
2
L
Ne Zha
4,052
507
31
4
0
129,430
1
L
Ares
5,014
627
23
3
0
171,330
1
W
Merlin
4,339
542
43
5
0
161,257
0
W
King Arthur
5,265
658
47
6
0
179,183
2
W
Chernobog
4,638
580
63
8
0
180,769
0
W
Charon
4,201
525
16
2
0
167,486
0
W
Hercules
5,363
670
70
9
0
204,747
0
L
Artemis
4,230
529
32
4
0
90,430
0
L
Raijin
5,489
686
59
7
0
142,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role