Player Matchup

Scylla
Scylla
Chaeii
Scylla
Level 122
God Stats
3W - 3L
1,560 SR
Queue Stats
70W - 65L
1,553 Elo+
Party 1
Ullr
Ullr
Shiftics
Ullr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,489 Elo+
Party 1
King Arthur
King Arthur
TheRealLocoCholo
King Arthur
Level 107
God Stats
0W - 2L
1,309 SR
Queue Stats
70W - 62L
1,522 Elo+
Party 1
Ra
Ra
TheRealUzi
Ra
Level 106
God Stats
0W - 2L
1,281 SR
Queue Stats
64W - 58L
1,506 Elo+
Party 1
Sobek
Sobek
xXcdog504Xx
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,458 Elo+
Party 1
Team Averages
Level 82
1,430 SR
1,506 Elo+

VS

Team Averages
Level 62
1,572 SR
1,485 Elo+
Horus
Horus
KevvinnDUH
Horus
Level 78
God Stats
5W - 1L
1,649 SR
Queue Stats
424W - 416L
1,456 Elo+
Party 2
King Arthur
King Arthur
Kirenay
King Arthur
Level 101
God Stats
5W - 2L
1,574 SR
Queue Stats
172W - 148L
1,542 Elo+
Solo
The Morrigan
The Morrigan
SlaineTroyand
The Morrigan
Level 44
God Stats
5W - 1L
1,642 SR
Queue Stats
173W - 170L
1,490 Elo+
Solo
Bastet
Bastet
VeryProgressive
Bastet
Level 42
God Stats
5W - 2L
1,705 SR
Queue Stats
285W - 262L
1,468 Elo+
Party 2
Izanami
Izanami
vissinator
Izanami
Level 46
God Stats
1W - 3L
1,292 SR
Queue Stats
339W - 311L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaeii
Scylla
19
7 / 5 / 6
11,390
876
18,707
13,242
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
14
1 / 7 / 10
8,959
689
5,907
15,243
6,658
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheRealLocoCholo
King Arthur
15
3 / 6 / 7
9,195
707
6,026
15,862
16,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 5
10,479
806
13,927
12,994
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 7
8,733
672
4,048
17,197
19,374
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 3 / 17
10,241
788
4,488
16,690
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Kirenay
King Arthur
18
6 / 4 / 12
10,919
840
16,226
18,531
19,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
SlaineTroyand
The Morrigan
18
5 / 4 / 19
10,674
821
13,954
7,660
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 13
10,958
843
22,025
14,792
6,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
vissinator
Izanami
17
7 / 2 / 14
10,861
835
12,712
9,479
4,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
15
Kills
29
29
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chaeii
Scylla
7
5
6
2
W
Horus
2
3
17
3.5
W
King Arthur
Kirenay
King Arthur
6
4
12
3
L
Ullr
1
7
10
0.86
W
The Morrigan
SlaineTroyand
The Morrigan
5
4
19
3.63
L
King Arthur
TheRealLocoCholo
King Arthur
3
6
7
1.08
L
3
5
5
1.1
W
9
3
13
5.17
W
Izanami
vissinator
Izanami
7
2
14
7
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,615
Damage
69,405
74,538
Taken
67,152
54,963
Mitigated
50,605
18,565
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chaeii
Scylla
18,707
1,808
1,931
3,406
13,242
6,171
261
1,138
12,104
40,191
0
W
Horus
4,488
1,950
7,191
6,305
16,690
17,067
149
6,505
10,027
369
6,654
W
King Arthur
Kirenay
King Arthur
16,226
841
796
556
18,531
19,876
326
9,942
8,510
42
33,222
L
Ullr
5,907
2,410
159
902
15,243
6,658
0
2,697
12,546
0
10,210
W
The Morrigan
SlaineTroyand
The Morrigan
13,954
1,302
2,274
2,090
7,660
3,089
1,831
5,568
2,092
29,026
0
L
King Arthur
TheRealLocoCholo
King Arthur
6,026
991
471
864
15,862
16,208
342
3,952
11,910
0
9,779
L
13,927
805
5,744
3,677
12,994
6,552
358
2,866
10,073
45,388
0
W
22,025
3,763
1,525
3,207
14,792
6,215
1,796
9,376
5,316
0
26,539
W
Izanami
vissinator
Izanami
12,712
7,494
1,323
1,005
9,479
4,358
2,542
4,954
4,525
0
29,837
L
4,048
498
0
1,411
17,197
19,374
322
3,288
13,540
7,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
53,653
140
Minions Killed
137
0
Camps Cleared
0
1,108,806
Distance Traveled
1,211,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,390
876
52
4
0
226,416
0
W
Horus
10,241
788
5
0
0
250,996
0
W
King Arthur
10,919
840
40
3
0
243,270
0
L
Ullr
8,959
689
8
1
0
205,655
0
W
The Morrigan
10,674
821
40
3
0
213,840
0
L
King Arthur
9,195
707
4
0
0
228,490
0
L
Ra
10,479
806
69
5
0
235,402
0
W
Bastet
10,958
843
20
2
0
264,125
0
W
Izanami
10,861
835
32
2
0
239,157
0
L
Sobek
8,733
672
7
1
0
212,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role