Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kingz_koterie
Neith
Level 96
God Stats
132W - 140L
1,538 SR
Queue Stats
133W - 142L
1,443 Elo+
Party 1
Bastet
Bastet
Talleyto_
Bastet
Level 72
God Stats
38W - 18L
1,561 SR
Queue Stats
215W - 247L
1,412 Elo+
Solo
Hades
Hades
wimdwaker571
Hades
Level 101
God Stats
4W - 3L
1,708 SR
Queue Stats
137W - 130L
1,462 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,463 Elo+

VS

Team Averages
Level 78
1,442 SR
1,419 Elo+
Shiva
Shiva
BunSmakula
Shiva
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 352L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Demidar1911
Zhong Kui
Level 65
God Stats
7W - 8L
1,463 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 2
Bacchus
Bacchus
JustS2welly
Bacchus
Level 108
God Stats
2W - 3L
1,285 SR
Queue Stats
165W - 118L
1,474 Elo+
Party 2
Martichoras
Martichoras
Kungfu_D
Martichoras
Level 68
God Stats
16W - 16L
1,527 SR
Queue Stats
86W - 108L
1,357 Elo+
Solo
Kali
Kali
weezyweagle2
Kali
Level 67
God Stats
7W - 6L
1,434 SR
Queue Stats
80W - 51L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,616
511
603
3,647
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
9
1 / 5 / 0
5,364
488
3,640
8,529
6,484
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 1
5,871
534
6,462
5,570
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Talleyto_
Bastet
9
1 / 1 / 0
5,439
494
2,136
7,888
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 3
5,699
518
5,339
8,387
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
4 / 1 / 1
7,512
683
5,046
9,319
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Demidar1911
Zhong Kui
12
1 / 0 / 1
7,008
637
1,228
3,708
2,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
JustS2welly
Bacchus
8
0 / 2 / 0
5,621
511
3,030
8,333
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Kungfu_D
Martichoras
8
0 / 2 / 0
5,074
461
5,581
7,665
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 0
5,826
530
2,137
8,708
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
7
7
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Anubis
 
Anubis
1
5
0
0.2
W
Shiva
4
1
1
4.5
W
Zhong Kui
Demidar1911
Zhong Kui
1
0
1
1.5
W
Bacchus
JustS2welly
Bacchus
0
2
0
0
L
3
0
1
3.5
W
Martichoras
Kungfu_D
Martichoras
0
2
0
0
L
Bastet
Talleyto_
Bastet
1
1
0
1
W
2
1
0
2
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
17,022
34,021
Taken
37,733
17,959
Mitigated
19,006
13,389
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
603
46
0
195
3,647
1,114
0
0
3,647
38,920
0
L
Anubis
 
Anubis
3,640
470
0
2,882
8,529
6,484
0
0
8,529
28,177
0
W
Shiva
5,046
967
70
3,675
9,319
4,274
0
3,286
6,033
0
54,477
W
Zhong Kui
Demidar1911
Zhong Kui
1,228
0
0
2,879
3,708
2,538
482
485
3,223
42,525
0
W
Bacchus
JustS2welly
Bacchus
3,030
790
1,148
2,178
8,333
6,302
0
2,384
5,949
15,896
0
L
6,462
2,694
115
3,660
5,570
1,922
0
1,242
4,328
0
40,784
W
Martichoras
Kungfu_D
Martichoras
5,581
2,291
0
810
7,665
2,832
0
2,671
4,994
0
35,809
L
Bastet
Talleyto_
Bastet
2,136
481
0
2,746
7,888
2,556
0
1,367
6,521
0
36,144
W
2,137
1,018
0
4,564
8,708
3,060
617
756
7,952
0
32,269
L
5,339
702
69
3,722
8,387
5,883
0
1,649
6,738
19,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
31,041
257
Minions Killed
291
0
Camps Cleared
0
986,354
Distance Traveled
1,052,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,616
511
72
7
0
205,293
2
L
Anubis
5,364
488
34
3
0
134,850
0
W
Shiva
7,512
683
81
7
0
213,873
0
W
Zhong Kui
7,008
637
89
8
0
177,510
0
W
Bacchus
5,621
511
22
2
0
227,147
4
L
Neith
5,871
534
68
6
0
196,308
2
W
Martichoras
5,074
461
52
5
0
198,241
0
L
Bastet
5,439
494
55
5
0
213,783
2
W
Kali
5,826
530
47
4
0
235,689
0
L
Hades
5,699
518
28
3
0
236,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role