Player Matchup

Ne Zha
Ne Zha
Ashm1st01
Ne Zha
Level 38
God Stats
3W - 2L
1,746 SR
Queue Stats
97W - 95L
1,400 Elo+
Party 2
Rama
Rama
BigRichTTV
Rama
Level 82
God Stats
32W - 24L
1,710 SR
Queue Stats
408W - 383L
1,472 Elo+
Solo
Charon
Charon
Ninjaibis
Charon
Level 36
God Stats
5W - 2L
1,729 SR
Queue Stats
67W - 88L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
sLxcKn_
Ah Puch
Level 62
God Stats
12W - 5L
1,578 SR
Queue Stats
173W - 150L
1,551 Elo+
Party 3
Anubis
Anubis
stiinkipinkii
Anubis
Level 27
God Stats
7W - 3L
1,598 SR
Queue Stats
116W - 113L
1,466 Elo+
Party 3
Team Averages
Level 49
1,672 SR
1,462 Elo+

VS

Team Averages
Level 35
1,421 SR
1,378 Elo+
Ares
Ares
BaseBanger-_-
Ares
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 28L
1,248 Elo+
Party 1
Martichoras
Martichoras
Chantre9558
Martichoras
Level 39
God Stats
5W - 4L
1,678 SR
Queue Stats
19W - 22L
1,442 Elo+
Solo
Lancelot
Lancelot
DrakeofeelYT
Lancelot
Level 26
God Stats
2W - 8L
1,032 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 1
Janus
Janus
SuperBot3654
Janus
Level 40
God Stats
31W - 25L
1,277 SR
Queue Stats
104W - 107L
1,433 Elo+
Party 1
Arachne
Arachne
X_SuperNova_botX
Arachne
Level 44
God Stats
40W - 15L
1,619 SR
Queue Stats
91W - 88L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashm1st01
Ne Zha
10
3 / 1 / 1
6,097
677
2,788
7,566
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 0
6,220
691
5,522
6,701
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Ninjaibis
Charon
8
0 / 0 / 3
4,836
537
3,114
5,081
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
sLxcKn_
Ah Puch
11
1 / 2 / 1
6,598
733
3,813
5,648
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 1
7,311
812
7,035
7,889
3,137
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,969
441
1,117
4,561
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Martichoras
Chantre9558
Martichoras
8
0 / 2 / 0
4,720
524
4,180
6,696
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
DrakeofeelYT
Lancelot
7
0 / 5 / 0
4,253
473
4,603
8,196
3,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,155
573
3,392
6,307
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 2 / 1
5,505
612
4,196
8,209
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
15
Kills
4
4
Deaths
15
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ashm1st01
Ne Zha
3
1
1
3.5
L
0
3
0
0
W
5
0
0
5
L
Martichoras
Chantre9558
Martichoras
0
2
0
0
L
Lancelot
DrakeofeelYT
Lancelot
0
5
0
0
W
Charon
Ninjaibis
Charon
0
0
3
1.5
L
1
3
1
0.5
L
3
2
1
1.75
W
Ah Puch
sLxcKn_
Ah Puch
1
2
1
0.75
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
17,488
32,885
Taken
33,969
13,736
Mitigated
12,734
11,855
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ashm1st01
Ne Zha
2,788
1,079
0
1,874
7,566
2,695
160
947
6,619
0
40,921
L
1,117
0
0
252
4,561
2,494
0
991
3,243
5,942
0
W
5,522
4,602
0
2,601
6,701
2,313
690
557
6,144
0
43,325
L
Martichoras
Chantre9558
Martichoras
4,180
1,776
0
860
6,696
2,401
0
1,280
5,197
0
38,436
L
Lancelot
DrakeofeelYT
Lancelot
4,603
1,581
0
614
8,196
3,548
0
5,063
3,133
0
19,275
W
Charon
Ninjaibis
Charon
3,114
593
0
850
5,081
3,511
0
841
4,240
16,354
0
L
3,392
98
0
2,050
6,307
1,863
0
3,624
2,683
33,914
0
L
4,196
3,463
0
561
8,209
2,428
0
2,416
5,751
0
26,446
W
Ah Puch
sLxcKn_
Ah Puch
3,813
430
0
2,003
5,648
2,080
618
1,575
4,073
54,178
0
W
7,035
632
0
4,527
7,889
3,137
250
589
7,300
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
23,602
348
Minions Killed
210
0
Camps Cleared
0
909,775
Distance Traveled
925,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,097
677
70
8
0
214,202
0
L
Ares
3,969
441
5
1
0
126,747
0
W
Rama
6,220
691
75
8
0
173,924
0
L
Martichoras
4,720
524
67
7
0
172,783
0
L
Lancelot
4,253
473
33
4
0
208,147
0
W
Charon
4,836
537
21
2
0
190,562
0
L
Janus
5,155
573
68
8
0
193,868
0
L
Arachne
5,505
612
37
4
0
223,579
0
W
Ah Puch
6,598
733
95
11
0
170,841
0
W
Anubis
7,311
812
87
10
0
160,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role