Player Matchup

Medusa
Medusa
BLlGHT3D
Medusa
Level 108
God Stats
29W - 26L
1,434 SR
Queue Stats
180W - 211L
1,288 Elo+
Party 1
Vulcan
Vulcan
Nyroxis666
Vulcan
Level 62
God Stats
24W - 29L
1,481 SR
Queue Stats
97W - 103L
1,372 Elo+
Solo
Bellona
Bellona
kakashisbutt
Bellona
Level 44
God Stats
30W - 44L
1,398 SR
Queue Stats
145W - 178L
1,266 Elo+
Party 1
Team Averages
Level 71
1,438 SR
1,309 Elo+

VS

Team Averages
Level 86
1,409 SR
1,338 Elo+
Cu Chulainn
Cu Chulainn
AlphaCoywolf
Cu Chulainn
Level 129
God Stats
9W - 10L
1,463 SR
Queue Stats
135W - 133L
1,409 Elo+
Party 2
Ix Chel
Ix Chel
Ambamchknham
Ix Chel
Level 26
God Stats
14W - 15L
1,289 SR
Queue Stats
36W - 45L
1,242 Elo+
Party 2
Ishtar
Ishtar
XxKyrandarkxX
Ishtar
Level 102
God Stats
1W - 1L
1,476 SR
Queue Stats
19W - 16L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLlGHT3D
Medusa
15
10 / 1 / 4
13,235
882
21,390
15,605
6,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Nyroxis666
Vulcan
15
4 / 2 / 11
12,536
836
21,549
10,059
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
kakashisbutt
Bellona
14
4 / 0 / 8
11,736
782
6,986
17,190
15,605
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlphaCoywolf
Cu Chulainn
12
1 / 3 / 2
10,407
694
10,979
24,422
26,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Ambamchknham
Ix Chel
12
1 / 10 / 0
10,329
689
10,200
18,206
6,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 1
10,245
683
11,337
14,967
6,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
2
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlphaCoywolf
Cu Chulainn
1
3
2
0.67
L
Ix Chel
Ambamchknham
Ix Chel
1
10
0
0.1
W
Medusa
BLlGHT3D
Medusa
10
1
4
12
W
Vulcan
Nyroxis666
Vulcan
4
2
11
4.75
L
0
5
1
0.1
W
Bellona
kakashisbutt
Bellona
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
32,516
42,854
Taken
57,595
27,069
Mitigated
39,286
6,141
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlphaCoywolf
Cu Chulainn
10,979
1,504
0
0
24,422
26,160
116
7,284
17,138
834
31,764
L
Ix Chel
Ambamchknham
Ix Chel
10,200
1,257
520
803
18,206
6,726
357
9,581
8,625
40,270
0
W
Medusa
BLlGHT3D
Medusa
21,390
11,420
298
3,532
15,605
6,979
2,719
4,123
11,482
0
64,872
W
Vulcan
Nyroxis666
Vulcan
21,549
7,460
0
396
10,059
4,485
132
2,271
7,788
65,783
0
L
11,337
3,642
0
1,225
14,967
6,400
222
5,295
9,672
159
51,736
W
Bellona
kakashisbutt
Bellona
6,986
2,386
236
1,679
17,190
15,605
180
4,970
12,220
0
29,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
30,981
175
Minions Killed
138
0
Camps Cleared
0
937,509
Distance Traveled
786,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,407
694
32
2
0
303,210
4
L
Ix Chel
10,329
689
50
3
0
224,204
0
W
Medusa
13,235
882
68
5
0
294,116
0
W
Vulcan
12,536
836
80
5
0
330,298
1
L
Ishtar
10,245
683
56
4
0
259,171
0
W
Bellona
11,736
782
27
2
0
313,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role