Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gochu2001
Thanatos
Level 30
God Stats
9W - 7L
1,645 SR
Queue Stats
31W - 34L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
goRTarO
Gilgamesh
Level 35
God Stats
0W - 2L
1,400 SR
Queue Stats
32W - 38L
1,449 Elo+
Party 3
Kukulkan
Kukulkan
tizoi93
Kukulkan
Level 99
God Stats
35W - 24L
1,643 SR
Queue Stats
131W - 149L
1,464 Elo+
Party 3
Team Averages
Level 88
1,538 SR
1,476 Elo+

VS

Team Averages
Level 55
1,456 SR
1,375 Elo+
Ne Zha
Ne Zha
BqRnW
Ne Zha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,370 Elo+
Party 1
Anubis
Anubis
Buckchoi
Anubis
Level 26
God Stats
7W - 4L
1,603 SR
Queue Stats
17W - 30L
1,365 Elo+
Party 1
Surtr
Surtr
MissingKnuckles
Surtr
Level 58
God Stats
3W - 7L
1,164 SR
Queue Stats
18W - 22L
1,378 Elo+
Party 1
Ullr
Ullr
TheHonorableFool
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,374 Elo+
Party 1
Sobek
Sobek
temp-504545
Sobek
Level 105
God Stats
4W - 0L
1,514 SR
Queue Stats
30W - 27L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 1
5,043
504
2,856
10,132
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
 
Chiron
8
0 / 3 / 1
4,979
498
4,932
6,380
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Gochu2001
Thanatos
10
2 / 4 / 2
5,493
549
4,816
10,092
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
goRTarO
Gilgamesh
8
0 / 4 / 0
4,858
486
3,393
10,843
5,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
tizoi93
Kukulkan
11
2 / 2 / 0
6,398
640
2,416
3,194
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BqRnW
Ne Zha
12
4 / 2 / 3
6,746
675
6,798
9,327
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Buckchoi
Anubis
12
4 / 1 / 1
7,316
732
4,561
5,028
2,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
7,279
728
7,458
9,837
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,612
561
5,240
7,434
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
5,426
543
2,579
6,323
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
14
14
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
L
Chiron
 
Chiron
0
3
1
0.17
W
Ne Zha
BqRnW
Ne Zha
4
2
3
2.75
W
Anubis
Buckchoi
Anubis
4
1
1
4.5
L
Thanatos
Gochu2001
Thanatos
2
4
2
0.75
W
4
0
0
4
W
2
1
0
2
L
Gilgamesh
goRTarO
Gilgamesh
0
4
0
0
W
0
0
2
1
L
Kukulkan
tizoi93
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
26,636
40,641
Taken
37,949
19,716
Mitigated
18,913
11,205
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,856
133
115
2,811
10,132
7,237
52
2,539
7,593
19,218
0
L
Chiron
 
Chiron
4,932
751
314
1,052
6,380
2,365
0
413
5,926
0
30,623
W
Ne Zha
BqRnW
Ne Zha
6,798
3,860
0
2,364
9,327
3,620
646
1,400
7,927
0
47,522
W
Anubis
Buckchoi
Anubis
4,561
765
0
3,066
5,028
2,526
381
1,831
3,197
57,163
0
L
Thanatos
Gochu2001
Thanatos
4,816
1,475
0
4,570
10,092
3,178
0
2,980
7,112
0
32,777
W
7,458
3,709
0
4,671
9,837
6,239
672
0
9,837
878
51,401
W
5,240
1,558
0
710
7,434
2,433
0
765
6,669
0
28,456
L
Gilgamesh
goRTarO
Gilgamesh
3,393
1,141
0
2,093
10,843
5,784
0
372
10,471
0
26,136
W
2,579
53
65
2,609
6,323
4,095
0
1,276
5,047
15,847
0
L
Kukulkan
tizoi93
Kukulkan
2,416
112
0
250
3,194
1,152
360
1,208
1,986
50,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
32,379
262
Minions Killed
331
0
Camps Cleared
0
1,004,095
Distance Traveled
1,060,794
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,043
504
33
3
0
218,002
0
L
Chiron
4,979
498
46
5
0
179,663
0
W
Ne Zha
6,746
675
64
6
0
240,287
0
W
Anubis
7,316
732
110
11
0
198,041
0
L
Thanatos
5,493
549
40
4
0
236,715
0
W
Surtr
7,279
728
72
7
0
200,580
0
W
Ullr
5,612
561
57
6
0
200,050
0
L
Gilgamesh
4,858
486
43
4
0
179,831
1
W
Sobek
5,426
543
28
3
0
221,836
0
L
Kukulkan
6,398
640
100
10
0
189,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role