Player Matchup

Izanami
Izanami
CHRlTZ
Izanami
Level 101
God Stats
10W - 8L
1,572 SR
Queue Stats
31W - 26L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
KOBlood22
Kukulkan
Level 86
God Stats
5W - 8L
1,326 SR
Queue Stats
19W - 19L
1,354 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zeag-88
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 230L
1,444 Elo+
Solo
Jing Wei
Jing Wei
anostrichrida
Jing Wei
Level 16
God Stats
29W - 23L
1,522 SR
Queue Stats
32W - 27L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
bxpandapanda
Nu Wa
Level 27
God Stats
1W - 0L
1,625 SR
Queue Stats
13W - 12L
1,453 Elo+
Party 2
Team Averages
Level 54
1,509 SR
1,434 Elo+

VS

Team Averages
Level 36
1,375 SR
1,116 Elo+
Danzaburou
Danzaburou
FanG iZ BOSS
Danzaburou
Level 94
God Stats
2W - 3L
1,312 SR
Queue Stats
8W - 17L
1,078 Elo+
Party 3
Martichoras
Martichoras
J r0c 53
Martichoras
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,078 Elo+
Party 3
Cupid
Cupid
Pokedude7860
Cupid
Level 18
God Stats
0W - 5L
1,060 SR
Queue Stats
2W - 9L
1,078 Elo+
Party 3
Poseidon
Poseidon
digi456
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,078 Elo+
Party 3
Mercury
Mercury
iconic_wolf21
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHRlTZ
Izanami
20
24 / 1 / 13
16,068
1,461
46,322
12,472
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
KOBlood22
Kukulkan
20
6 / 1 / 23
12,938
1,176
19,282
8,122
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Zeag-88
Kumbhakarna
20
1 / 3 / 30
13,054
1,187
9,428
23,197
29,932
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
anostrichrida
Jing Wei
20
9 / 4 / 23
13,790
1,254
25,887
14,570
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 27
13,757
1,251
27,504
12,801
6,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FanG iZ BOSS
Danzaburou
20
6 / 5 / 4
12,201
1,109
16,541
26,512
12,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
J r0c 53
Martichoras
20
1 / 18 / 8
10,950
995
9,459
33,249
17,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 8
11,054
1,005
16,310
26,915
10,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
digi456
Poseidon
20
0 / 5 / 8
10,768
979
12,657
19,356
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
20
3 / 11 / 6
11,785
1,071
8,842
29,104
14,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
45
49
Kills
11
11
Deaths
49
116
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
CHRlTZ
Izanami
24
1
13
30.5
L
Danzaburou
FanG iZ BOSS
Danzaburou
6
5
4
1.6
L
Martichoras
J r0c 53
Martichoras
1
18
8
0.28
W
Kukulkan
KOBlood22
Kukulkan
6
1
23
17.5
L
1
10
8
0.5
W
Kumbhakarna
Zeag-88
Kumbhakarna
1
3
30
5.33
W
Jing Wei
anostrichrida
Jing Wei
9
4
23
5.13
W
9
2
27
11.25
L
Poseidon
digi456
Poseidon
0
5
8
0.8
L
Mercury
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,423
Damage
63,809
71,162
Taken
135,136
55,618
Mitigated
63,200
11,709
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CHRlTZ
Izanami
46,322
36,068
0
2,496
12,472
6,645
0
1,687
10,485
0
71,157
L
Danzaburou
FanG iZ BOSS
Danzaburou
16,541
8,451
0
1,781
26,512
12,798
0
8,717
17,645
0
31,381
L
Martichoras
J r0c 53
Martichoras
9,459
3,567
0
600
33,249
17,248
0
13,969
18,530
0
19,552
W
Kukulkan
KOBlood22
Kukulkan
19,282
1,994
0
0
8,122
4,728
0
1,660
6,312
42,690
0
L
16,310
9,385
0
1,912
26,915
10,815
0
12,951
13,364
0
55,780
W
Kumbhakarna
Zeag-88
Kumbhakarna
9,428
736
0
4,609
23,197
29,932
0
5,636
17,111
11,176
0
W
Jing Wei
anostrichrida
Jing Wei
25,887
20,261
0
119
14,570
8,175
0
2,614
11,808
0
48,234
W
27,504
3,806
594
3,891
12,801
6,138
0
2,629
9,872
45,695
0
L
Poseidon
digi456
Poseidon
12,657
1,415
0
0
19,356
7,933
0
7,316
11,440
41,488
0
L
Mercury
8,842
4,331
0
496
29,104
14,406
0
13,109
15,695
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,607
Gold Earned
56,758
254
Minions Killed
230
11
Camps Cleared
4
1,043,363
Distance Traveled
928,447
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,068
1,461
62
6
3
233,608
0
L
Danzaburou
12,201
1,109
31
3
0
181,060
0
L
Martichoras
10,950
995
17
2
0
155,634
0
W
Kukulkan
12,938
1,176
90
8
1
193,626
0
L
Cupid
11,054
1,005
77
7
1
174,962
0
W
Kumbhakarna
13,054
1,187
25
2
0
220,783
0
W
Jing Wei
13,790
1,254
42
4
6
201,808
0
W
Nu Wa
13,757
1,251
35
3
1
193,538
1
L
Poseidon
10,768
979
86
8
2
201,212
0
L
Mercury
11,785
1,071
19
2
1
215,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role