Player Matchup

Hercules
Hercules
Bigslil816
Hercules
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dreamxrr
Kukulkan
Level 13
God Stats
2W - 2L
1,844 SR
Queue Stats
9W - 19L
1,407 Elo+
Party 2
Tiamat
Tiamat
HappyJoey190373
Tiamat
Level 155
God Stats
0W - 1L
1,332 SR
Queue Stats
11W - 19L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
JoeNavy_1297
Danzaburou
Level 40
God Stats
5W - 10L
1,383 SR
Queue Stats
108W - 175L
1,424 Elo+
Solo
King Arthur
King Arthur
Merqry323
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,399 Elo+
Party 2
Team Averages
Level 43
1,512 SR
1,435 Elo+

VS

Team Averages
Level 59
1,498 SR
1,385 Elo+
Hercules
Hercules
EAZYRAHH
Hercules
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 32L
1,333 Elo+
Party 1
Charybdis
Charybdis
Mascco
Charybdis
Level 68
God Stats
4W - 6L
1,396 SR
Queue Stats
48W - 54L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
SnipeRocket25
Sun Wukong
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,330 Elo+
Party 1
Anubis
Anubis
Steviebz
Anubis
Level 41
God Stats
30W - 26L
1,540 SR
Queue Stats
195W - 215L
1,364 Elo+
Solo
Vulcan
Vulcan
wahoo97
Vulcan
Level 49
God Stats
16W - 10L
1,553 SR
Queue Stats
48W - 54L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigslil816
Hercules
16
0 / 11 / 5
10,033
912
4,578
21,391
10,062
Kukulkan
Dreamxrr
Kukulkan
15
1 / 5 / 4
10,276
934
10,439
13,455
4,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 2
10,885
990
16,031
22,351
17,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
JoeNavy_1297
Danzaburou
15
0 / 5 / 3
10,120
920
10,559
17,279
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Merqry323
King Arthur
16
1 / 7 / 4
10,368
943
4,503
20,300
16,362
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

38

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EAZYRAHH
Hercules
19
6 / 1 / 23
12,123
1,102
16,504
14,987
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charybdis
Mascco
Charybdis
18
6 / 0 / 19
12,784
1,162
20,785
8,385
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
SnipeRocket25
Sun Wukong
17
0 / 2 / 21
10,716
974
6,382
13,390
12,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Steviebz
Anubis
19
19 / 1 / 11
14,157
1,287
26,509
10,083
5,932
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
wahoo97
Vulcan
17
6 / 1 / 13
11,635
1,058
18,824
5,415
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
124
5
Kills
37
37
Deaths
5
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bigslil816
Hercules
0
11
5
0.23
L
Kukulkan
Dreamxrr
Kukulkan
1
5
4
0.6
W
Hercules
EAZYRAHH
Hercules
6
1
23
17.5
L
3
9
2
0.44
L
Danzaburou
JoeNavy_1297
Danzaburou
0
5
3
0.3
W
Charybdis
Mascco
Charybdis
6
0
19
15.5
L
King Arthur
Merqry323
King Arthur
1
7
4
0.43
W
Sun Wukong
SnipeRocket25
Sun Wukong
0
2
21
5.25
W
Anubis
Steviebz
Anubis
19
1
11
24.5
W
Vulcan
wahoo97
Vulcan
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
89,004
94,776
Taken
52,260
54,571
Mitigated
40,750
7,572
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bigslil816
Hercules
4,578
1,155
0
1,665
21,391
10,062
0
9,399
11,694
0
12,390
L
Kukulkan
Dreamxrr
Kukulkan
10,439
750
0
876
13,455
4,214
0
8,365
4,640
32,326
0
W
Hercules
EAZYRAHH
Hercules
16,504
3,302
0
4,224
14,987
15,675
0
7,931
6,935
762
19,451
L
16,031
462
0
1,422
22,351
17,711
0
10,085
11,575
25,936
0
L
Danzaburou
JoeNavy_1297
Danzaburou
10,559
3,603
0
2,850
17,279
6,222
0
9,232
7,722
0
38,397
W
Charybdis
Mascco
Charybdis
20,785
13,714
0
2,132
8,385
3,789
0
4,795
3,590
0
43,633
L
King Arthur
Merqry323
King Arthur
4,503
555
0
759
20,300
16,362
0
7,844
12,161
0
15,910
W
Sun Wukong
SnipeRocket25
Sun Wukong
6,382
1,869
0
213
13,390
12,943
0
5,259
8,131
0
14,084
W
Anubis
Steviebz
Anubis
26,509
503
0
752
10,083
5,932
0
5,378
4,705
43,354
0
W
Vulcan
wahoo97
Vulcan
18,824
10,294
387
214
5,415
2,411
0
3,891
1,524
40,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
61,415
164
Minions Killed
238
3
Camps Cleared
6
941,978
Distance Traveled
1,061,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,033
912
17
2
0
172,199
1
L
Kukulkan
10,276
934
52
5
0
177,187
0
W
Hercules
12,123
1,102
9
1
0
217,203
0
L
Tiamat
10,885
990
26
2
2
199,401
0
L
Danzaburou
10,120
920
50
5
1
183,101
0
W
Charybdis
12,784
1,162
90
8
3
197,867
0
L
King Arthur
10,368
943
19
2
0
210,090
0
W
Sun Wukong
10,716
974
20
2
0
195,833
0
W
Anubis
14,157
1,287
46
4
2
223,773
0
W
Vulcan
11,635
1,058
73
7
1
227,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role