Player Matchup

Charybdis
Charybdis
ChilyAG
Charybdis
Level 154
God Stats
3W - 0L
1,863 SR
Queue Stats
248W - 257L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
DekarLuis
Jormungandr
Level 63
God Stats
12W - 10L
1,599 SR
Queue Stats
132W - 123L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Edrizzle658
Ao Kuang
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 190L
1,482 Elo+
Solo
King Arthur
King Arthur
NWLT Zero
King Arthur
Level 127
God Stats
12W - 5L
1,666 SR
Queue Stats
310W - 300L
1,519 Elo+
Party 1
Anubis
Anubis
lsilver2709l
Anubis
Level 143
God Stats
38W - 27L
1,664 SR
Queue Stats
173W - 185L
1,495 Elo+
Party 1
Team Averages
Level 129
1,659 SR
1,503 Elo+

VS

Team Averages
Level 94
1,515 SR
1,505 Elo+
Ares
Ares
Chad1244
Ares
Level 123
God Stats
5W - 2L
1,790 SR
Queue Stats
40W - 42L
1,496 Elo+
Party 2
King Arthur
King Arthur
Gingerbr3dMan
King Arthur
Level 82
God Stats
3W - 2L
1,694 SR
Queue Stats
27W - 26L
1,521 Elo+
Party 2
Janus
Janus
HectorBean2146
Janus
Level 50
God Stats
12W - 7L
1,334 SR
Queue Stats
148W - 153L
1,487 Elo+
Solo
Olorun
Olorun
THEEGOATED
Olorun
Level 88
God Stats
3W - 4L
1,622 SR
Queue Stats
109W - 88L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
crunchy romaine
Ratatoskr
Level 129
God Stats
2W - 8L
1,137 SR
Queue Stats
109W - 112L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChilyAG
Charybdis
11
1 / 1 / 2
6,486
590
5,849
7,206
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
DekarLuis
Jormungandr
10
0 / 0 / 6
6,504
591
3,126
8,341
6,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Edrizzle658
Ao Kuang
12
4 / 1 / 0
6,748
613
4,930
8,971
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
NWLT Zero
King Arthur
13
4 / 0 / 1
7,591
690
9,603
10,042
9,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
11
3 / 1 / 0
7,017
638
5,485
5,961
2,666
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 0
5,345
486
3,134
8,314
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Gingerbr3dMan
King Arthur
9
0 / 5 / 0
5,173
470
5,056
12,196
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 0
6,591
599
3,283
5,449
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
THEEGOATED
Olorun
10
0 / 1 / 1
5,918
538
6,368
7,161
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
crunchy romaine
Ratatoskr
10
1 / 3 / 1
5,857
532
4,426
12,042
4,370
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
0
0
W
Charybdis
ChilyAG
Charybdis
1
1
2
2
W
Jormungandr
DekarLuis
Jormungandr
0
0
6
3
W
Ao Kuang
Edrizzle658
Ao Kuang
4
1
0
4
L
King Arthur
Gingerbr3dMan
King Arthur
0
5
0
0
L
2
2
0
1
W
King Arthur
NWLT Zero
King Arthur
4
0
1
4.5
L
Olorun
THEEGOATED
Olorun
0
1
1
0.5
L
Ratatoskr
crunchy romaine
Ratatoskr
1
3
1
0.5
W
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
22,267
40,521
Taken
45,162
24,778
Mitigated
22,417
11,191
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,134
225
143
1,975
8,314
5,961
0
4,212
4,102
14,572
0
W
Charybdis
ChilyAG
Charybdis
5,849
3,633
0
1,901
7,206
2,635
492
4,745
2,461
0
42,118
W
Jormungandr
DekarLuis
Jormungandr
3,126
1,031
0
2,902
8,341
6,161
120
3,355
4,986
35,502
0
W
Ao Kuang
Edrizzle658
Ao Kuang
4,930
977
0
1,527
8,971
3,487
0
1,668
7,303
54,070
0
L
King Arthur
Gingerbr3dMan
King Arthur
5,056
212
0
750
12,196
7,798
0
1,766
10,430
0
32,986
L
3,283
147
0
780
5,449
1,627
0
3,613
1,836
49,467
0
W
King Arthur
NWLT Zero
King Arthur
9,603
911
0
1,890
10,042
9,829
0
0
10,042
8,616
53,674
L
Olorun
THEEGOATED
Olorun
6,368
3,432
190
2,371
7,161
2,661
126
2,056
5,105
47,563
0
L
Ratatoskr
crunchy romaine
Ratatoskr
4,426
1,129
0
3,620
12,042
4,370
0
3,278
8,764
0
46,006
W
Anubis
5,485
0
0
2,971
5,961
2,666
180
3,017
2,944
50,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
28,884
405
Minions Killed
303
0
Camps Cleared
0
1,168,760
Distance Traveled
1,207,364
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,345
486
11
1
0
239,191
1
W
Charybdis
6,486
590
76
7
0
207,977
1
W
Jormungandr
6,504
591
56
5
0
236,513
2
W
Ao Kuang
6,748
613
85
8
0
258,772
4
L
King Arthur
5,173
470
36
3
0
218,379
0
L
Janus
6,591
599
101
9
0
234,357
2
W
King Arthur
7,591
690
92
8
0
236,017
0
L
Olorun
5,918
538
91
8
0
232,435
3
L
Ratatoskr
5,857
532
64
6
0
283,002
0
W
Anubis
7,017
638
96
9
0
229,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role