Player Matchup

Ix Chel
Ix Chel
NicoSkylineGTR
Ix Chel
Level 58
God Stats
6W - 7L
1,317 SR
Queue Stats
267W - 289L
1,262 Elo+
Solo
Vamana
Vamana
PhanTom Tequila
Vamana
Level 12
God Stats
2W - 7L
1,455 SR
Queue Stats
10W - 21L
1,236 Elo+
Party 1
Medusa
Medusa
ZULU Virologic
Medusa
Level 55
God Stats
66W - 74L
1,433 SR
Queue Stats
81W - 113L
1,286 Elo+
Party 1
Team Averages
Level 42
1,402 SR
1,261 Elo+

VS

Team Averages
Level 60
1,592 SR
1,481 Elo+
Olorun
Olorun
BlackLysol
Olorun
Level 49
God Stats
3W - 6L
1,370 SR
Queue Stats
15W - 22L
1,187 Elo+
Solo
Bacchus
Bacchus
N1ghtBl4d3
Bacchus
Level 46
God Stats
1W - 0L
1,717 SR
Queue Stats
58W - 14L
1,642 Elo+
Party 2
Charybdis
Charybdis
temp-8187357
Charybdis
Level 86
God Stats
5W - 0L
1,688 SR
Queue Stats
42W - 12L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,875
683
9,145
12,135
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
8,294
638
1,290
10,552
5,557
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 7 / 1
10,199
785
9,850
18,415
7,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackLysol
Olorun
15
6 / 1 / 12
11,144
857
10,682
8,939
4,172
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
N1ghtBl4d3
Bacchus
14
5 / 1 / 15
10,878
837
10,924
12,000
12,699
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
temp-8187357
Charybdis
15
9 / 2 / 9
12,124
933
15,873
11,234
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
20
20
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
BlackLysol
Olorun
6
1
12
12
W
Bacchus
N1ghtBl4d3
Bacchus
5
1
15
12.5
L
0
7
1
0.07
L
0
6
1
0.08
L
3
7
1
0.5
W
Charybdis
temp-8187357
Charybdis
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
37,479
41,102
Taken
32,173
18,384
Mitigated
21,825
975
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BlackLysol
Olorun
10,682
5,039
722
2,554
8,939
4,172
470
2,605
6,334
49,774
0
W
Bacchus
N1ghtBl4d3
Bacchus
10,924
1,828
0
1,522
12,000
12,699
92
2,589
9,411
22,026
0
L
9,145
1,492
0
366
12,135
4,967
0
5,160
6,975
45,765
0
L
1,290
726
0
129
10,552
5,557
0
6,858
3,694
0
11,734
L
9,850
2,466
0
480
18,415
7,860
36
9,916
8,499
0
31,170
W
Charybdis
temp-8187357
Charybdis
15,873
9,710
0
3,134
11,234
4,954
2,682
4,391
6,843
0
67,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
34,146
103
Minions Killed
158
0
Camps Cleared
0
552,068
Distance Traveled
723,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,144
857
65
5
0
222,878
0
W
Bacchus
10,878
837
13
1
0
270,695
0
L
Ix Chel
8,875
683
46
4
0
173,231
0
L
Vamana
8,294
638
14
1
0
157,699
0
L
Medusa
10,199
785
43
3
0
221,138
0
W
Charybdis
12,124
933
80
6
0
229,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role