Player Matchup

Mulan
Mulan
AlexRoot169
Mulan
Level 67
God Stats
40W - 36L
1,603 SR
Queue Stats
65W - 74L
1,464 Elo+
Party 2
Cupid
Cupid
Helgraf95
Cupid
Level 102
God Stats
2W - 1L
1,744 SR
Queue Stats
276W - 276L
1,520 Elo+
Solo
Vulcan
Vulcan
SoFisticatedPie
Vulcan
Level 126
God Stats
18W - 15L
1,646 SR
Queue Stats
205W - 188L
1,485 Elo+
Solo
Thanatos
Thanatos
psyc1sp
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Maui
Maui
sagecoder
Maui
Level 109
God Stats
7W - 12L
1,431 SR
Queue Stats
211W - 208L
1,509 Elo+
Solo
Team Averages
Level 81
1,585 SR
1,495 Elo+

VS

Team Averages
Level 96
1,584 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HistoryPuff
Anhur
Level 80
God Stats
10W - 7L
1,619 SR
Queue Stats
314W - 323L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Ironwolf1937
Baron Samedi
Level 74
God Stats
9W - 7L
1,588 SR
Queue Stats
234W - 232L
1,487 Elo+
Party 1
Tyr
Tyr
SparingDeer91
Tyr
Level 137
God Stats
10W - 9L
1,550 SR
Queue Stats
172W - 147L
1,537 Elo+
Solo
Pele
Pele
kaelee__
Pele
Level 102
God Stats
46W - 30L
1,664 SR
Queue Stats
539W - 480L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,169
561
3,643
10,543
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Helgraf95
Cupid
11
3 / 0 / 1
6,320
575
6,258
6,811
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
6,289
572
5,077
5,690
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
psyc1sp
Thanatos
7
0 / 4 / 1
4,670
425
605
7,178
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
8
1 / 2 / 2
5,621
511
2,578
9,943
8,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
6,217
565
2,020
6,379
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 1
6,069
552
5,613
8,095
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Ironwolf1937
Baron Samedi
10
1 / 1 / 2
6,629
603
4,110
5,451
3,276
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 0
7,281
662
5,052
6,763
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
10
2 / 0 / 3
6,026
548
3,350
5,405
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
L
0
1
0
0
L
Cupid
Helgraf95
Cupid
3
0
1
3.5
W
3
3
1
1.17
W
Baron Samedi
Ironwolf1937
Baron Samedi
1
1
2
2
L
1
1
0
1
W
1
0
0
1
W
Pele
2
0
3
3.5
L
Thanatos
psyc1sp
Thanatos
0
4
1
0.13
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
20,145
40,165
Taken
32,093
21,131
Mitigated
16,868
12,730
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,020
0
0
2,531
6,379
2,560
0
4,812
1,567
48,943
0
L
3,643
635
0
4,154
10,543
6,268
0
0
10,543
0
46,318
L
Cupid
Helgraf95
Cupid
6,258
4,247
0
3,278
6,811
2,359
0
1,452
5,359
0
44,586
W
5,613
2,650
0
3,477
8,095
2,572
866
1,008
7,087
0
36,899
W
Baron Samedi
Ironwolf1937
Baron Samedi
4,110
893
430
2,132
5,451
3,276
286
968
4,483
24,144
0
L
5,077
585
0
1,639
5,690
2,105
0
2,118
3,446
50,412
0
W
5,052
742
0
3,675
6,763
6,712
0
0
6,763
0
59,365
W
Pele
3,350
989
0
1,189
5,405
1,748
0
867
4,538
0
39,020
L
Thanatos
psyc1sp
Thanatos
605
395
0
1,891
7,178
2,190
346
229
6,949
0
19,208
L
Maui
2,578
746
0
1,768
9,943
8,209
0
2,205
7,738
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
32,222
303
Minions Killed
358
0
Camps Cleared
0
1,105,445
Distance Traveled
1,044,539
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,217
565
95
9
0
210,506
0
L
Mulan
6,169
561
97
9
0
230,087
0
L
Cupid
6,320
575
76
7
0
227,651
1
W
Anhur
6,069
552
61
6
0
192,707
0
W
Baron Samedi
6,629
603
36
3
0
202,363
0
L
Vulcan
6,289
572
93
8
0
218,801
0
W
Tyr
7,281
662
103
9
0
222,213
4
W
Pele
6,026
548
63
6
0
216,750
0
L
Thanatos
4,670
425
31
3
0
208,609
0
L
Maui
5,621
511
6
1
0
220,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role