Player Matchup

The Morrigan
The Morrigan
Bonesieboy
The Morrigan
Level 156
God Stats
16W - 17L
1,531 SR
Queue Stats
424W - 410L
1,582 Elo+
Party 2
Hades
Hades
Faaj
Hades
Level 104
God Stats
208W - 207L
1,556 SR
Queue Stats
229W - 228L
1,518 Elo+
Solo
Bastet
Bastet
IIXanatosII
Bastet
Level 153
God Stats
9W - 12L
1,555 SR
Queue Stats
189W - 203L
1,573 Elo+
Party 3
Hel
Hel
ScorpiusKenobi
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,555 Elo+
Party 3
Bellona
Bellona
Sondra
Bellona
Level 62
God Stats
135W - 112L
1,648 SR
Queue Stats
555W - 501L
1,590 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,564 Elo+

VS

Team Averages
Level 111
1,561 SR
1,558 Elo+
Amaterasu
Amaterasu
SophiaTheAnemic
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,579 Elo+
Party 1
Geb
Geb
TAVIOMAFIOSO
Geb
Level 144
God Stats
9W - 5L
1,619 SR
Queue Stats
83W - 83L
1,532 Elo+
Solo
Loki
Loki
TyrVice
Loki
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
534W - 487L
1,590 Elo+
Solo
Izanami
Izanami
Yunσ
Izanami
Level 148
God Stats
8W - 8L
1,495 SR
Queue Stats
130W - 124L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
owed
Baron Samedi
Level 92
God Stats
10W - 7L
1,689 SR
Queue Stats
74W - 78L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bonesieboy
The Morrigan
15
3 / 2 / 5
9,244
1,156
7,532
5,430
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Faaj
Hades
12
0 / 1 / 0
7,140
893
635
1,413
1,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
14
3 / 2 / 3
9,132
1,142
7,930
10,742
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 2
8,370
1,046
4,372
9,935
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sondra
Bellona
14
1 / 0 / 5
8,572
1,072
5,162
14,583
10,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

242

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SophiaTheAnemic
Amaterasu
14
0 / 1 / 8
8,256
1,032
8,221
7,161
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 8
9,071
1,134
8,368
7,876
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
TyrVice
Loki
14
1 / 6 / 5
8,486
1,061
7,062
10,073
3,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Yunσ
Izanami
14
5 / 0 / 3
9,888
1,236
5,630
2,063
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
owed
Baron Samedi
14
2 / 1 / 5
8,898
1,112
8,868
3,917
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
8
8
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bonesieboy
The Morrigan
3
2
5
2.75
L
Hades
Faaj
Hades
0
1
0
0
L
Bastet
3
2
3
2.25
L
1
3
2
0.67
L
Bellona
Sondra
Bellona
1
0
5
3.5
W
Amaterasu
SophiaTheAnemic
Amaterasu
0
1
8
4
W
0
0
8
4
W
Loki
TyrVice
Loki
1
6
5
0.58
W
Izanami
Yunσ
Izanami
5
0
3
6.5
W
Baron Samedi
owed
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
38,149
42,103
Taken
31,090
22,673
Mitigated
20,058
11,258
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bonesieboy
The Morrigan
7,532
865
0
206
5,430
2,235
0
1,829
3,464
21,218
3,733
L
Hades
Faaj
Hades
635
0
0
0
1,413
1,126
0
369
1,044
635
0
L
Bastet
7,930
1,489
0
996
10,742
4,117
0
4,160
5,810
0
15,248
L
4,372
410
3,116
2,980
9,935
4,520
0
3,868
5,788
25,105
0
L
Bellona
Sondra
Bellona
5,162
617
0
3,960
14,583
10,675
0
7,040
6,634
377
12,756
W
Amaterasu
SophiaTheAnemic
Amaterasu
8,221
2,712
0
1,554
7,161
5,909
0
3,267
3,095
0
19,790
W
8,368
414
166
2,390
7,876
7,869
0
2,581
5,145
18,892
0
W
Loki
TyrVice
Loki
7,062
1,294
0
33
10,073
3,507
0
2,345
7,728
0
24,400
W
Izanami
Yunσ
Izanami
5,630
2,137
0
803
2,063
757
0
886
1,177
0
32,280
W
Baron Samedi
owed
Baron Samedi
8,868
678
1,711
1,122
3,917
2,016
0
1,398
2,519
24,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
44,599
146
Minions Killed
232
9
Camps Cleared
3
696,428
Distance Traveled
863,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,244
1,156
51
6
4
156,285
0
L
Hades
7,140
893
0
0
0
3,671
0
L
Bastet
9,132
1,142
7
1
2
184,486
0
L
Hel
8,370
1,046
59
7
3
170,868
0
L
Bellona
8,572
1,072
29
4
0
181,118
0
W
Amaterasu
8,256
1,032
28
4
0
204,885
0
W
Geb
9,071
1,134
18
2
1
195,756
0
W
Loki
8,486
1,061
21
3
2
158,929
0
W
Izanami
9,888
1,236
113
14
0
147,446
0
W
Baron Samedi
8,898
1,112
52
7
0
156,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role