Player Matchup

Chang'e
Chang'e
Silver I
Aizar666
Chang'e
Silver I
Level 120
God Stats
3W - 5L
1,324 SR
Queue Stats
154W - 174L
1,207 MMR
Solo
Athena
Athena
Gold IV
Blacksnow145
Athena
Gold IV
Level 142
God Stats
18W - 16L
1,479 SR
Queue Stats
101W - 112L
1,103 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Solo-FROSTY-
Sun Wukong
Gold IV
Level 138
God Stats
23W - 22L
1,547 SR
Queue Stats
89W - 96L
1,096 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,450 SR
1,135 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,508 SR
1,095 MMR
Hel
Hel
Silver III
DRAGONWILL_41
Hel
Silver III
Level 102
God Stats
4W - 11L
1,407 SR
Queue Stats
281W - 365L
1,161 MMR
Party 2
Serqet
Serqet
Silver III
SHARKSHRF
Serqet
Silver III
Level 107
God Stats
14W - 27L
1,468 SR
Queue Stats
252W - 329L
1,040 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
ac13-0
Kuzenbo
Silver IV
Level 124
God Stats
3W - 3L
1,651 SR
Queue Stats
64W - 83L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aizar666
Chang'e
11
1 / 2 / 8
7,695
770
6,805
8,458
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
10
2 / 1 / 9
7,732
773
6,470
11,540
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Solo-FROSTY-
Sun Wukong
12
8 / 0 / 3
8,882
888
9,733
8,202
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BacchusHeraVulcanAo KuangDiscordia

VS

Bans
AresChironAh Muzen CabSkadiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,782
678
5,370
8,622
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
SHARKSHRF
Serqet
7
0 / 4 / 1
6,167
617
4,410
9,571
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ac13-0
Kuzenbo
9
2 / 2 / 1
7,181
718
5,031
8,783
11,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aizar666
Chang'e
1
2
8
2.5
W
Athena
2
1
9
6.5
L
0
5
2
0.2
L
Serqet
SHARKSHRF
Serqet
0
4
1
0.13
W
Sun Wukong
Solo-FROSTY-
Sun Wukong
8
0
3
9.5
L
Kuzenbo
ac13-0
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
14,811
28,200
Taken
26,976
19,689
Mitigated
18,799
8,996
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aizar666
Chang'e
6,805
1,353
1,831
3,058
8,458
3,101
43
4,200
4,088
43,854
0
W
Athena
6,470
1,647
0
2,130
11,540
9,619
423
3,972
7,120
14,400
483
L
5,370
288
1,317
1,536
8,622
3,226
164
3,902
4,195
23,342
0
L
Serqet
SHARKSHRF
Serqet
4,410
1,242
0
500
9,571
4,090
0
3,719
5,131
0
9,925
W
Sun Wukong
Solo-FROSTY-
Sun Wukong
9,733
1,905
0
1,977
8,202
6,969
568
2,307
5,689
0
27,912
L
Kuzenbo
ac13-0
Kuzenbo
5,031
1,906
0
688
8,783
11,483
0
4,368
3,922
14,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
20,130
119
Minions Killed
60
0
Camps Cleared
0
544,831
Distance Traveled
499,687
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,695
770
68
7
0
165,706
6
W
Athena
7,732
773
21
2
0
178,333
0
L
Hel
6,782
678
47
5
0
159,821
0
L
Serqet
6,167
617
6
1
0
172,027
0
W
Sun Wukong
8,882
888
30
3
0
200,792
0
L
Kuzenbo
7,181
718
7
1
0
167,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role